{
  "Language": "简体中文",
  "MenuBarFileOpenApplet": "打开小程序",
  "MenuBarFileOpenAppletOpenMiiAppletToolTip": "打开独立的 Mii 小程序",
  "SettingsTabInputDirectMouseAccess": "直通鼠标操作",
  "SettingsTabSystemMemoryManagerMode": "内存管理模式：",
  "SettingsTabSystemMemoryManagerModeSoftware": "软件管理",
  "SettingsTabSystemMemoryManagerModeHost": "本机映射 (较快)",
  "SettingsTabSystemMemoryManagerModeHostUnchecked": "跳过检查的本机映射 (最快，但不安全)",
  "SettingsTabSystemUseHypervisor": "使用 Hypervisor 虚拟化",
  "MenuBarFile": "文件(_F)",
  "MenuBarFileOpenFromFile": "加载游戏文件(_L)",
  "MenuBarFileOpenUnpacked": "加载解包后的游戏(_U)",
  "MenuBarFileLoadDlcFromFolder": "从文件夹加载DLC",
  "MenuBarFileLoadTitleUpdatesFromFolder": "从文件夹加载游戏更新",
  "MenuBarFileOpenEmuFolder": "打开 Ryujinx 系统目录",
  "MenuBarFileOpenScreenshotsFolder": "打开截图文件夹",
  "MenuBarFileOpenLogsFolder": "打开日志目录",
  "MenuBarFileExit": "退出(_E)",
  "MenuBarOptions": "选项(_O)",
  "MenuBarOptionsToggleFullscreen": "切换全屏",
  "MenuBarOptionsStartGamesInFullscreen": "全屏模式启动游戏",
  "MenuBarOptionsStartGamesWithoutUI": "启动游戏时隐藏 UI",
  "MenuBarOptionsStopEmulation": "停止模拟",
  "MenuBarOptionsSettings": "设置(_S)",
  "MenuBarOptionsManageUserProfiles": "管理用户账户(_M)",
  "MenuBarActions": "操作(_A)",
  "MenuBarOptionsSimulateWakeUpMessage": "模拟唤醒消息",
  "MenuBarActionsScanAmiibo": "扫描 Amiibo",
  "MenuBarActionsScanAmiiboBin": "Scan An Amiibo (From Bin)",
  "MenuBarTools": "工具(_T)",
  "MenuBarToolsInstallFirmware": "安装系统固件",
  "MenuBarFileToolsInstallFirmwareFromFile": "从 XCI 或 ZIP 文件中安装系统固件",
  "MenuBarFileToolsInstallFirmwareFromDirectory": "从文件夹中安装系统固件",
  "MenuBarToolsInstallKeys": "Install Keys",
  "MenuBarFileToolsInstallKeysFromFile": "Install keys from KEYS or ZIP",
  "MenuBarFileToolsInstallKeysFromFolder": "Install keys from a directory",
  "MenuBarToolsManageFileTypes": "管理文件扩展名",
  "MenuBarToolsInstallFileTypes": "关联文件扩展名",
  "MenuBarToolsUninstallFileTypes": "取消关联扩展名",
  "MenuBarView": "视图(_V)",
  "MenuBarViewWindow": "窗口大小",
  "MenuBarViewWindow720": "720p",
  "MenuBarViewWindow1080": "1080p",
  "MenuBarViewWindow1440": "1440p",
  "MenuBarViewWindow2160": "2160p",
  "MenuBarHelp": "帮助(_H)",
  "MenuBarHelpCheckForUpdates": "检查更新",
  "MenuBarHelpAbout": "关于",
  "MenuSearch": "搜索…",
  "GameListHeaderFavorite": "收藏",
  "GameListHeaderIcon": "图标",
  "GameListHeaderApplication": "名称",
  "GameListHeaderDeveloper": "制作商",
  "GameListHeaderVersion": "版本",
  "GameListHeaderTimePlayed": "游玩时长",
  "GameListHeaderLastPlayed": "最近游玩",
  "GameListHeaderFileExtension": "扩展名",
  "GameListHeaderFileSize": "大小",
  "GameListHeaderPath": "路径",
  "GameListContextMenuOpenUserSaveDirectory": "打开用户存档目录",
  "GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏用户存档的目录",
  "GameListContextMenuOpenDeviceSaveDirectory": "打开系统数据目录",
  "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "打开储存游戏系统数据的目录",
  "GameListContextMenuOpenBcatSaveDirectory": "打开 BCAT 数据目录",
  "GameListContextMenuOpenBcatSaveDirectoryToolTip": "打开储存游戏 BCAT 数据的目录",
  "GameListContextMenuManageTitleUpdates": "管理游戏更新",
  "GameListContextMenuManageTitleUpdatesToolTip": "打开游戏更新管理窗口",
  "GameListContextMenuManageDlc": "管理 DLC",
  "GameListContextMenuManageDlcToolTip": "打开 DLC 管理窗口",
  "GameListContextMenuCacheManagement": "缓存管理",
  "GameListContextMenuCacheManagementPurgePptc": "清除 PPTC 缓存文件",
  "GameListContextMenuCacheManagementPurgePptcToolTip": "删除游戏的 PPTC 缓存文件，下次启动游戏时重新编译生成 PPTC 缓存文件",
  "GameListContextMenuCacheManagementPurgeShaderCache": "清除着色器缓存文件",
  "GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "删除游戏的着色器缓存文件，下次启动游戏时重新生成着色器缓存文件",
  "GameListContextMenuCacheManagementOpenPptcDirectory": "打开 PPTC 缓存目录",
  "GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "打开储存游戏 PPTC 缓存文件的目录",
  "GameListContextMenuCacheManagementOpenShaderCacheDirectory": "打开着色器缓存目录",
  "GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "打开储存游戏着色器缓存文件的目录",
  "GameListContextMenuCacheManagementNukePptc": "Purge PPTC cache",
  "GameListContextMenuCacheManagementNukePptcToolTip": "Deletes all PPTC cache files for the Application",
  "GameListContextMenuExtractData": "提取数据",
  "GameListContextMenuExtractDataExeFS": "ExeFS",
  "GameListContextMenuExtractDataExeFSToolTip": "从游戏的当前状态中提取 ExeFS 分区 (包括更新)",
  "GameListContextMenuExtractDataRomFS": "RomFS",
  "GameListContextMenuExtractDataRomFSToolTip": "从游戏的当前状态中提取 RomFS 分区 (包括更新)",
  "GameListContextMenuExtractDataLogo": "图标",
  "GameListContextMenuExtractDataLogoToolTip": "从游戏的当前状态中提取图标 (包括更新)",
  "GameListContextMenuCreateShortcut": "创建游戏快捷方式",
  "GameListContextMenuCreateShortcutToolTip": "创建一个直接启动此游戏的桌面快捷方式",
  "GameListContextMenuCreateShortcutToolTipMacOS": "在 macOS 的应用程序目录中创建一个直接启动此游戏的快捷方式",
  "GameListContextMenuOpenModsDirectory": "打开 MOD 目录",
  "GameListContextMenuOpenModsDirectoryToolTip": "打开存放游戏 MOD 的目录",
  "GameListContextMenuOpenSdModsDirectory": "打开大气层系统 MOD 目录",
  "GameListContextMenuOpenSdModsDirectoryToolTip": "打开存放适用于大气层系统的游戏 MOD 的目录，对于为真实硬件打包的 MOD 非常有用",
  "StatusBarGamesLoaded": "{0}/{1} 游戏加载完成",
  "StatusBarSystemVersion": "系统固件版本：{0}",
  "LinuxVmMaxMapCountDialogTitle": "检测到操作系统内存映射最大数量被设置的过低",
  "LinuxVmMaxMapCountDialogTextPrimary": "你想要将操作系统 vm.max_map_count 的值增加到 {0} 吗",
  "LinuxVmMaxMapCountDialogTextSecondary": "有些游戏可能会尝试创建超过当前系统允许的内存映射最大数量，若超过当前最大数量，Ryujinx 模拟器将会闪退。",
  "LinuxVmMaxMapCountDialogButtonUntilRestart": "确定，临时保存(重启后失效)",
  "LinuxVmMaxMapCountDialogButtonPersistent": "确定，永久保存",
  "LinuxVmMaxMapCountWarningTextPrimary": "内存映射的最大数量低于推荐值。",
  "LinuxVmMaxMapCountWarningTextSecondary": "vm.max_map_count ({0}) 的当前值小于 {1}。 有些游戏可能会尝试创建超过当前系统允许的内存映射最大数量，若超过当前最大数量，Ryujinx 模拟器将会闪退。\n\n你可以手动增加内存映射最大数量，或者安装 pkexec，它可以辅助 Ryujinx 完成内存映射最大数量的修改操作。",
  "Settings": "设置",
  "SettingsTabGeneral": "用户界面",
  "SettingsTabGeneralGeneral": "常规",
  "SettingsTabGeneralEnableDiscordRichPresence": "启用 Discord 在线状态展示",
  "SettingsTabGeneralCheckUpdatesOnLaunch": "启动时检查更新",
  "SettingsTabGeneralShowConfirmExitDialog": "退出游戏时需要确认",
  "SettingsTabGeneralRememberWindowState": "记住窗口大小和位置",
  "SettingsTabGeneralHideCursor": "隐藏鼠标指针：",
  "SettingsTabGeneralHideCursorNever": "从不隐藏",
  "SettingsTabGeneralHideCursorOnIdle": "自动隐藏",
  "SettingsTabGeneralHideCursorAlways": "始终隐藏",
  "SettingsTabGeneralGameDirectories": "游戏目录",
  "SettingsTabGeneralAdd": "添加",
  "SettingsTabGeneralRemove": "删除",
  "SettingsTabSystem": "系统",
  "SettingsTabSystemCore": "核心",
  "SettingsTabSystemSystemRegion": "系统区域：",
  "SettingsTabSystemSystemRegionJapan": "日本",
  "SettingsTabSystemSystemRegionUSA": "美国",
  "SettingsTabSystemSystemRegionEurope": "欧洲",
  "SettingsTabSystemSystemRegionAustralia": "澳大利亚",
  "SettingsTabSystemSystemRegionChina": "中国",
  "SettingsTabSystemSystemRegionKorea": "韩国",
  "SettingsTabSystemSystemRegionTaiwan": "台湾地区",
  "SettingsTabSystemSystemLanguage": "系统语言：",
  "SettingsTabSystemSystemLanguageJapanese": "日语",
  "SettingsTabSystemSystemLanguageAmericanEnglish": "英语（美国）",
  "SettingsTabSystemSystemLanguageFrench": "法语",
  "SettingsTabSystemSystemLanguageGerman": "德语",
  "SettingsTabSystemSystemLanguageItalian": "意大利语",
  "SettingsTabSystemSystemLanguageSpanish": "西班牙语",
  "SettingsTabSystemSystemLanguageChinese": "中文（简体）——无效",
  "SettingsTabSystemSystemLanguageKorean": "韩语",
  "SettingsTabSystemSystemLanguageDutch": "荷兰语",
  "SettingsTabSystemSystemLanguagePortuguese": "葡萄牙语",
  "SettingsTabSystemSystemLanguageRussian": "俄语",
  "SettingsTabSystemSystemLanguageTaiwanese": "中文（繁体）——无效",
  "SettingsTabSystemSystemLanguageBritishEnglish": "英语（英国）",
  "SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法语",
  "SettingsTabSystemSystemLanguageLatinAmericanSpanish": "拉美西班牙语",
  "SettingsTabSystemSystemLanguageSimplifiedChinese": "简体中文（推荐）",
  "SettingsTabSystemSystemLanguageTraditionalChinese": "繁体中文（推荐）",
  "SettingsTabSystemSystemTimeZone": "系统时区：",
  "SettingsTabSystemSystemTime": "系统时钟：",
  "SettingsTabSystemSystemTimeMatch": "与系统时间同步",
  "SettingsTabSystemEnableVsync": "启用垂直同步",
  "SettingsTabSystemEnablePptc": "开启 PPTC 缓存",
  "SettingsTabSystemEnableLowPowerPptc": "Low-power PPTC",
  "SettingsTabSystemEnableJitCacheEviction": "Jit Cache Eviction",
  "SettingsTabSystemEnableFsIntegrityChecks": "启用文件系统完整性检查",
  "SettingsTabSystemAudioBackend": "音频处理引擎：",
  "SettingsTabSystemAudioBackendDummy": "无",
  "SettingsTabSystemAudioBackendOpenAL": "OpenAL",
  "SettingsTabSystemAudioBackendSoundIO": "SoundIO",
  "SettingsTabSystemAudioBackendSDL2": "SDL2",
  "SettingsTabSystemHacks": "修改",
  "SettingsTabSystemHacksNote": "会导致模拟器不稳定",
  "SettingsTabSystemDramSize": "使用开发机的内存布局（开发人员使用）",
  "SettingsTabSystemDramSize4GiB": "4GiB",
  "SettingsTabSystemDramSize6GiB": "6GiB",
  "SettingsTabSystemDramSize8GiB": "8GiB",
  "SettingsTabSystemDramSize10GiB": "10GiB",
  "SettingsTabSystemDramSize12GiB": "12GiB",
  "SettingsTabSystemIgnoreMissingServices": "忽略缺失的服务",
  "SettingsTabGraphics": "图形",
  "SettingsTabGraphicsAPI": "图形 API",
  "SettingsTabGraphicsEnableShaderCache": "启用着色器缓存",
  "SettingsTabGraphicsAnisotropicFiltering": "各向异性过滤：",
  "SettingsTabGraphicsAnisotropicFilteringAuto": "自动",
  "SettingsTabGraphicsAnisotropicFiltering2x": "2x",
  "SettingsTabGraphicsAnisotropicFiltering4x": "4x",
  "SettingsTabGraphicsAnisotropicFiltering8x": "8x",
  "SettingsTabGraphicsAnisotropicFiltering16x": "16x",
  "SettingsTabGraphicsResolutionScale": "分辨率缩放：",
  "SettingsTabGraphicsResolutionScaleCustom": "自定义（不推荐）",
  "SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)",
  "SettingsTabGraphicsResolutionScale2x": "2 倍 (1440p/2160p)",
  "SettingsTabGraphicsResolutionScale3x": "3 倍 (2160p/3240p)",
  "SettingsTabGraphicsResolutionScale4x": "4 倍 (2880p/4320p) (不推荐)",
  "SettingsTabGraphicsAspectRatio": "宽高比：",
  "SettingsTabGraphicsAspectRatio4x3": "4:3",
  "SettingsTabGraphicsAspectRatio16x9": "16:9",
  "SettingsTabGraphicsAspectRatio16x10": "16:10",
  "SettingsTabGraphicsAspectRatio21x9": "21:9",
  "SettingsTabGraphicsAspectRatio43x18": "43:18",
  "SettingsTabGraphicsAspectRatio32x9": "32:9",
  "SettingsTabGraphicsAspectRatioStretch": "拉伸以适应窗口",
  "SettingsTabGraphicsDeveloperOptions": "开发者选项",
  "SettingsTabGraphicsShaderDumpPath": "图形着色器转储路径：",
  "SettingsTabLogging": "日志",
  "SettingsTabLoggingLogging": "日志",
  "SettingsTabLoggingEnableLoggingToFile": "将日志写入文件",
  "SettingsTabLoggingEnableStubLogs": "启用存根日志",
  "SettingsTabLoggingEnableInfoLogs": "启用信息日志",
  "SettingsTabLoggingEnableWarningLogs": "启用警告日志",
  "SettingsTabLoggingEnableErrorLogs": "启用错误日志",
  "SettingsTabLoggingEnableTraceLogs": "启用跟踪日志",
  "SettingsTabLoggingEnableGuestLogs": "启用访客日志",
  "SettingsTabLoggingEnableFsAccessLogs": "启用文件访问日志",
  "SettingsTabLoggingFsGlobalAccessLogMode": "文件系统全局访问日志模式：",
  "SettingsTabLoggingDeveloperOptions": "开发者选项",
  "SettingsTabLoggingDeveloperOptionsNote": "警告：会降低模拟器性能",
  "SettingsTabLoggingGraphicsBackendLogLevel": "图形引擎日志级别：",
  "SettingsTabLoggingGraphicsBackendLogLevelNone": "无",
  "SettingsTabLoggingGraphicsBackendLogLevelError": "错误",
  "SettingsTabLoggingGraphicsBackendLogLevelPerformance": "减速",
  "SettingsTabLoggingGraphicsBackendLogLevelAll": "全部",
  "SettingsTabLoggingEnableDebugLogs": "启用调试日志",
  "SettingsTabInput": "输入",
  "SettingsTabInputEnableDockedMode": "主机模式",
  "SettingsTabInputDirectKeyboardAccess": "直通键盘控制",
  "SettingsButtonSave": "保存",
  "SettingsButtonClose": "关闭",
  "SettingsButtonOk": "确定",
  "SettingsButtonCancel": "取消",
  "SettingsButtonApply": "应用",
  "ControllerSettingsPlayer": "玩家",
  "ControllerSettingsPlayer1": "玩家 1",
  "ControllerSettingsPlayer2": "玩家 2",
  "ControllerSettingsPlayer3": "玩家 3",
  "ControllerSettingsPlayer4": "玩家 4",
  "ControllerSettingsPlayer5": "玩家 5",
  "ControllerSettingsPlayer6": "玩家 6",
  "ControllerSettingsPlayer7": "玩家 7",
  "ControllerSettingsPlayer8": "玩家 8",
  "ControllerSettingsHandheld": "掌机模式",
  "ControllerSettingsInputDevice": "输入设备",
  "ControllerSettingsRefresh": "刷新",
  "ControllerSettingsDeviceDisabled": "禁用",
  "ControllerSettingsControllerType": "手柄类型",
  "ControllerSettingsControllerTypeHandheld": "掌机",
  "ControllerSettingsControllerTypeProController": "Pro 手柄",
  "ControllerSettingsControllerTypeJoyConPair": "双 JoyCon 手柄",
  "ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon 手柄",
  "ControllerSettingsControllerTypeJoyConRight": "右 JoyCon 手柄",
  "ControllerSettingsProfile": "配置文件",
  "ControllerSettingsProfileDefault": "默认设置",
  "ControllerSettingsLoad": "加载",
  "ControllerSettingsAdd": "新建",
  "ControllerSettingsRemove": "删除",
  "ControllerSettingsButtons": "基础按键",
  "ControllerSettingsButtonA": "A",
  "ControllerSettingsButtonB": "B",
  "ControllerSettingsButtonX": "X",
  "ControllerSettingsButtonY": "Y",
  "ControllerSettingsButtonPlus": "+",
  "ControllerSettingsButtonMinus": "-",
  "ControllerSettingsDPad": "方向键",
  "ControllerSettingsDPadUp": "上",
  "ControllerSettingsDPadDown": "下",
  "ControllerSettingsDPadLeft": "左",
  "ControllerSettingsDPadRight": "右",
  "ControllerSettingsStickButton": "按下摇杆",
  "ControllerSettingsStickUp": "上",
  "ControllerSettingsStickDown": "下",
  "ControllerSettingsStickLeft": "左",
  "ControllerSettingsStickRight": "右",
  "ControllerSettingsStickStick": "摇杆",
  "ControllerSettingsStickInvertXAxis": "摇杆左右反转",
  "ControllerSettingsStickInvertYAxis": "摇杆上下反转",
  "ControllerSettingsStickDeadzone": "死区：",
  "ControllerSettingsLStick": "左摇杆",
  "ControllerSettingsRStick": "右摇杆",
  "ControllerSettingsTriggersLeft": "左扳机",
  "ControllerSettingsTriggersRight": "右扳机",
  "ControllerSettingsTriggersButtonsLeft": "左扳机键",
  "ControllerSettingsTriggersButtonsRight": "右扳机键",
  "ControllerSettingsTriggers": "扳机",
  "ControllerSettingsTriggerL": "L",
  "ControllerSettingsTriggerR": "R",
  "ControllerSettingsTriggerZL": "ZL",
  "ControllerSettingsTriggerZR": "ZR",
  "ControllerSettingsLeftSL": "SL",
  "ControllerSettingsLeftSR": "SR",
  "ControllerSettingsRightSL": "SL",
  "ControllerSettingsRightSR": "SR",
  "ControllerSettingsExtraButtonsLeft": "左背键",
  "ControllerSettingsExtraButtonsRight": "右背键",
  "ControllerSettingsMisc": "其他",
  "ControllerSettingsTriggerThreshold": "扳机阈值：",
  "ControllerSettingsMotion": "体感",
  "ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 兼容的体感协议",
  "ControllerSettingsMotionControllerSlot": "手柄槽位：",
  "ControllerSettingsMotionMirrorInput": "镜像操作",
  "ControllerSettingsMotionRightJoyConSlot": "右 JoyCon 槽位：",
  "ControllerSettingsMotionServerHost": "服务器地址：",
  "ControllerSettingsMotionGyroSensitivity": "陀螺仪敏感度：",
  "ControllerSettingsMotionGyroDeadzone": "陀螺仪死区：",
  "ControllerSettingsSave": "保存",
  "ControllerSettingsClose": "关闭",
  "KeyUnknown": "未知",
  "KeyShiftLeft": "左侧Shift",
  "KeyShiftRight": "右侧Shift",
  "KeyControlLeft": "左侧Ctrl",
  "KeyMacControlLeft": "左侧⌃",
  "KeyControlRight": "右侧Ctrl",
  "KeyMacControlRight": "右侧⌃",
  "KeyAltLeft": "左侧Alt",
  "KeyMacAltLeft": "左侧⌥",
  "KeyAltRight": "右侧Alt",
  "KeyMacAltRight": "右侧⌥",
  "KeyWinLeft": "左侧⊞",
  "KeyMacWinLeft": "左侧⌘",
  "KeyWinRight": "右侧⊞",
  "KeyMacWinRight": "右侧⌘",
  "KeyMenu": "菜单键",
  "KeyUp": "上",
  "KeyDown": "下",
  "KeyLeft": "左",
  "KeyRight": "右",
  "KeyEnter": "回车键",
  "KeyEscape": "Esc",
  "KeySpace": "空格键",
  "KeyTab": "Tab",
  "KeyBackSpace": "退格键",
  "KeyInsert": "Insert",
  "KeyDelete": "Delete",
  "KeyPageUp": "Page Up",
  "KeyPageDown": "Page Down",
  "KeyHome": "Home",
  "KeyEnd": "End",
  "KeyCapsLock": "Caps Lock",
  "KeyScrollLock": "Scroll Lock",
  "KeyPrintScreen": "Print Screen",
  "KeyPause": "Pause",
  "KeyNumLock": "Num Lock",
  "KeyClear": "清除键",
  "KeyKeypad0": "小键盘0",
  "KeyKeypad1": "小键盘1",
  "KeyKeypad2": "小键盘2",
  "KeyKeypad3": "小键盘3",
  "KeyKeypad4": "小键盘4",
  "KeyKeypad5": "小键盘5",
  "KeyKeypad6": "小键盘6",
  "KeyKeypad7": "小键盘7",
  "KeyKeypad8": "小键盘8",
  "KeyKeypad9": "小键盘9",
  "KeyKeypadDivide": "小键盘/",
  "KeyKeypadMultiply": "小键盘*",
  "KeyKeypadSubtract": "小键盘-",
  "KeyKeypadAdd": "小键盘+",
  "KeyKeypadDecimal": "小键盘.",
  "KeyKeypadEnter": "小键盘回车键",
  "KeyNumber0": "0",
  "KeyNumber1": "1",
  "KeyNumber2": "2",
  "KeyNumber3": "3",
  "KeyNumber4": "4",
  "KeyNumber5": "5",
  "KeyNumber6": "6",
  "KeyNumber7": "7",
  "KeyNumber8": "8",
  "KeyNumber9": "9",
  "KeyTilde": "~",
  "KeyGrave": "`",
  "KeyMinus": "-",
  "KeyPlus": "+",
  "KeyBracketLeft": "[",
  "KeyBracketRight": "]",
  "KeySemicolon": ";",
  "KeyQuote": "\"",
  "KeyComma": ",",
  "KeyPeriod": ".",
  "KeySlash": "/",
  "KeyBackSlash": "\\",
  "KeyUnbound": "未分配",
  "GamepadLeftStick": "左摇杆按键",
  "GamepadRightStick": "右摇杆按键",
  "GamepadLeftShoulder": "左肩键L",
  "GamepadRightShoulder": "右肩键R",
  "GamepadLeftTrigger": "左扳机键ZL",
  "GamepadRightTrigger": "右扳机键ZR",
  "GamepadDpadUp": "上键",
  "GamepadDpadDown": "下键",
  "GamepadDpadLeft": "左键",
  "GamepadDpadRight": "右键",
  "GamepadMinus": "-键",
  "GamepadPlus": "+键",
  "GamepadGuide": "主页键",
  "GamepadMisc1": "截图键",
  "GamepadPaddle1": "其他按键1",
  "GamepadPaddle2": "其他按键2",
  "GamepadPaddle3": "其他按键3",
  "GamepadPaddle4": "其他按键4",
  "GamepadTouchpad": "触摸板",
  "GamepadSingleLeftTrigger0": "左扳机0",
  "GamepadSingleRightTrigger0": "右扳机0",
  "GamepadSingleLeftTrigger1": "左扳机1",
  "GamepadSingleRightTrigger1": "右扳机1",
  "StickLeft": "左摇杆",
  "StickRight": "右摇杆",
  "UserProfilesSelectedUserProfile": "选定的用户账户：",
  "UserProfilesSaveProfileName": "保存名称",
  "UserProfilesChangeProfileImage": "更换头像",
  "UserProfilesAvailableUserProfiles": "现有用户账户：",
  "UserProfilesAddNewProfile": "新建账户",
  "UserProfilesDelete": "删除",
  "UserProfilesClose": "关闭",
  "ProfileNameSelectionWatermark": "输入昵称",
  "ProfileImageSelectionTitle": "选择头像",
  "ProfileImageSelectionHeader": "选择合适的头像图片",
  "ProfileImageSelectionNote": "您可以导入自定义头像，或从模拟器系统固件中选择预设头像",
  "ProfileImageSelectionImportImage": "导入图像文件",
  "ProfileImageSelectionSelectAvatar": "选择预设头像",
  "InputDialogTitle": "输入对话框",
  "InputDialogOk": "完成",
  "InputDialogCancel": "取消",
  "InputDialogAddNewProfileTitle": "选择用户名称",
  "InputDialogAddNewProfileHeader": "请输入账户名称",
  "InputDialogAddNewProfileSubtext": "(最大长度：{0})",
  "AvatarChoose": "保存选定头像",
  "AvatarSetBackgroundColor": "设置背景色",
  "AvatarClose": "关闭",
  "ControllerSettingsLoadProfileToolTip": "加载配置文件",
  "ControllerSettingsAddProfileToolTip": "新增配置文件",
  "ControllerSettingsRemoveProfileToolTip": "删除配置文件",
  "ControllerSettingsSaveProfileToolTip": "保存配置文件",
  "MenuBarFileToolsTakeScreenshot": "保存截屏",
  "MenuBarFileToolsHideUi": "隐藏菜单栏和状态栏",
  "GameListContextMenuRunApplication": "启动游戏",
  "GameListContextMenuToggleFavorite": "收藏",
  "GameListContextMenuToggleFavoriteToolTip": "切换游戏的收藏状态",
  "SettingsTabGeneralTheme": "主题：",
  "SettingsTabGeneralThemeDark": "深色(暗黑)",
  "SettingsTabGeneralThemeLight": "浅色(亮色)",
  "ControllerSettingsConfigureGeneral": "配置",
  "ControllerSettingsRumble": "震动",
  "ControllerSettingsRumbleStrongMultiplier": "强震动幅度",
  "ControllerSettingsRumbleWeakMultiplier": "弱震动幅度",
  "DialogMessageSaveNotAvailableMessage": "没有{0} [{1:x16}]的游戏存档",
  "DialogMessageSaveNotAvailableCreateSaveMessage": "是否创建该游戏的存档?",
  "DialogConfirmationTitle": "Ryujinx - 确认",
  "DialogUpdaterTitle": "Ryujinx - 更新",
  "DialogErrorTitle": "Ryujinx - 错误",
  "DialogWarningTitle": "Ryujinx - 警告",
  "DialogExitTitle": "Ryujinx - 退出",
  "DialogErrorMessage": "Ryujinx 模拟器发生错误",
  "DialogExitMessage": "是否关闭 Ryujinx 模拟器？",
  "DialogExitSubMessage": "未保存的进度将会丢失！",
  "DialogMessageCreateSaveErrorMessage": "创建指定存档时出错：{0}",
  "DialogMessageFindSaveErrorMessage": "查找指定存档时出错：{0}",
  "FolderDialogExtractTitle": "选择要提取到的文件夹",
  "DialogNcaExtractionMessage": "提取 {1} 的 {0} 分区...",
  "DialogNcaExtractionTitle": "Ryujinx - NCA 分区提取",
  "DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失败，所选文件中没有 NCA 文件",
  "DialogNcaExtractionCheckLogErrorMessage": "提取失败，请查看日志文件获取详情",
  "DialogNcaExtractionSuccessMessage": "提取成功！",
  "DialogUpdaterConvertFailedMessage": "无法切换当前 Ryujinx 版本。",
  "DialogUpdaterCancelUpdateMessage": "取消更新！",
  "DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 模拟器是最新版本。",
  "DialogUpdaterFailedToGetVersionMessage": "尝试从 Github 获取版本信息时无效，可能由于 GitHub Actions 正在编译新版本。\n请过一会再试。",
  "DialogUpdaterConvertFailedGithubMessage": "无法切换至从 Github 接收到的新版 Ryujinx 模拟器。",
  "DialogUpdaterDownloadingMessage": "下载更新中...",
  "DialogUpdaterExtractionMessage": "正在提取更新...",
  "DialogUpdaterRenamingMessage": "正在重命名更新...",
  "DialogUpdaterAddingFilesMessage": "安装更新中...",
  "DialogUpdaterCompleteMessage": "更新成功！",
  "DialogUpdaterRestartMessage": "是否立即重启 Ryujinx 模拟器？",
  "DialogUpdaterNoInternetMessage": "没有连接到网络",
  "DialogUpdaterNoInternetSubMessage": "请确保互联网连接正常。",
  "DialogUpdaterDirtyBuildMessage": "无法更新非官方版本的 Ryujinx 模拟器！",
  "DialogUpdaterDirtyBuildSubMessage": "如果想使用受支持的版本，请您在 https://ryujinx.org/ 下载官方版本。",
  "DialogRestartRequiredMessage": "需要重启模拟器",
  "DialogThemeRestartMessage": "主题设置已保存，需要重启模拟器才能生效。",
  "DialogThemeRestartSubMessage": "是否要重启模拟器？",
  "DialogFirmwareInstallEmbeddedMessage": "要安装游戏文件中内嵌的系统固件吗？(固件版本 {0})",
  "DialogFirmwareInstallEmbeddedSuccessMessage": "Ryujinx 模拟器已经从当前游戏文件中安装了系统固件 {0} 。\n模拟器现在可以正常运行了。",
  "DialogFirmwareNoFirmwareInstalledMessage": "未安装系统固件",
  "DialogFirmwareInstalledMessage": "已安装系统固件 {0}",
  "DialogInstallFileTypesSuccessMessage": "关联文件类型成功！",
  "DialogInstallFileTypesErrorMessage": "关联文件类型失败！",
  "DialogUninstallFileTypesSuccessMessage": "成功解除文件类型关联！",
  "DialogUninstallFileTypesErrorMessage": "解除文件类型关联失败！",
  "DialogOpenSettingsWindowLabel": "打开设置窗口",
  "DialogControllerAppletTitle": "控制器小窗口",
  "DialogMessageDialogErrorExceptionMessage": "显示消息对话框时出错：{0}",
  "DialogSoftwareKeyboardErrorExceptionMessage": "显示软件键盘时出错：{0}",
  "DialogErrorAppletErrorExceptionMessage": "显示错误对话框时出错：{0}",
  "DialogUserErrorDialogMessage": "{0}: {1}",
  "DialogUserErrorDialogInfoMessage": "\n有关修复此错误的更多信息，可以查看我们的安装指南。",
  "DialogUserErrorDialogTitle": "Ryujinx 错误 ({0})",
  "DialogAmiiboApiTitle": "Amiibo API",
  "DialogAmiiboApiFailFetchMessage": "从 API 获取信息时出错。",
  "DialogAmiiboApiConnectErrorMessage": "无法连接到 Amiibo API 服务器，服务可能已关闭，或者没有连接互联网。",
  "DialogProfileInvalidProfileErrorMessage": "配置文件 {0} 与当前输入配置系统不兼容。",
  "DialogProfileDefaultProfileOverwriteErrorMessage": "不允许覆盖默认配置文件",
  "DialogProfileDeleteProfileTitle": "删除配置文件",
  "DialogProfileDeleteProfileMessage": "删除后不可恢复，确认删除吗？",
  "DialogWarning": "警告",
  "DialogPPTCDeletionMessage": "您即将删除：\n\n{0} 的 PPTC 缓存文件\n\n确定吗？",
  "DialogPPTCDeletionErrorMessage": "清除 {0} 的 PPTC 缓存文件时出错：{1}",
  "DialogPPTCNukeMessage": "You are about to purge all PPTC data from:\n\n{0}\n\nAre you sure you want to proceed?",
  "DialogShaderDeletionMessage": "您即将删除：\n\n{0} 的着色器缓存文件\n\n确定吗？",
  "DialogShaderDeletionErrorMessage": "清除 {0} 的着色器缓存文件时出错：{1}",
  "DialogRyujinxErrorMessage": "Ryujinx 模拟器发生错误",
  "DialogInvalidTitleIdErrorMessage": "用户界面错误：所选游戏没有有效的游戏 ID",
  "DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "在路径 {0} 中找不到有效的 Switch 系统固件。",
  "DialogFirmwareInstallerFirmwareInstallTitle": "安装系统固件 {0}",
  "DialogFirmwareInstallerFirmwareInstallMessage": "即将安装系统固件版本 {0} 。",
  "DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n替换当前系统固件版本 {0} 。",
  "DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n是否继续？",
  "DialogFirmwareInstallerFirmwareInstallWaitMessage": "安装系统固件中...",
  "DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安装系统固件版本 {0} 。",
  "DialogKeysInstallerKeysNotFoundErrorMessage": "An invalid Keys file was found in {0}",
  "DialogKeysInstallerKeysInstallTitle": "Install Keys",
  "DialogKeysInstallerKeysInstallMessage": "New Keys file will be installed.",
  "DialogKeysInstallerKeysInstallSubMessage": "\n\nThis may replace some of the current installed Keys.",
  "DialogKeysInstallerKeysInstallConfirmMessage": "\n\nDo you want to continue?",
  "DialogKeysInstallerKeysInstallWaitMessage": "Installing Keys...",
  "DialogKeysInstallerKeysInstallSuccessMessage": "New Keys file successfully installed.",
  "DialogUserProfileDeletionWarningMessage": "删除后将没有可用的账户",
  "DialogUserProfileDeletionConfirmMessage": "是否删除所选账户",
  "DialogUserProfileUnsavedChangesTitle": "警告 - 有未保存的更改",
  "DialogUserProfileUnsavedChangesMessage": "您对该账户的更改尚未保存。",
  "DialogUserProfileUnsavedChangesSubMessage": "确定要放弃更改吗？",
  "DialogControllerSettingsModifiedConfirmMessage": "当前的输入设置已更新",
  "DialogControllerSettingsModifiedConfirmSubMessage": "是否保存？",
  "DialogLoadFileErrorMessage": "{0}. 错误的文件：{1}",
  "DialogModAlreadyExistsMessage": "MOD 已存在",
  "DialogModInvalidMessage": "指定的目录找不到 MOD 文件！",
  "DialogModDeleteNoParentMessage": "删除失败：找不到 MOD 的父目录“{0}”！",
  "DialogDlcNoDlcErrorMessage": "选择的文件不是当前游戏的 DLC！",
  "DialogPerformanceCheckLoggingEnabledMessage": "您启用了跟踪日志，该功能仅供开发人员使用。",
  "DialogPerformanceCheckLoggingEnabledConfirmMessage": "为了获得最佳性能，建议禁用跟踪日志记录。您是否要立即禁用？",
  "DialogPerformanceCheckShaderDumpEnabledMessage": "您启用了着色器转储，该功能仅供开发人员使用。",
  "DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "为了获得最佳性能，建议禁用着色器转储。您是否要立即禁用？",
  "DialogLoadAppGameAlreadyLoadedMessage": "游戏已经启动",
  "DialogLoadAppGameAlreadyLoadedSubMessage": "请停止模拟或关闭模拟器，再启动另一个游戏。",
  "DialogUpdateAddUpdateErrorMessage": "选择的文件不是当前游戏的更新！",
  "DialogSettingsBackendThreadingWarningTitle": "警告 - 图形引擎多线程",
  "DialogSettingsBackendThreadingWarningMessage": "更改此选项后，必须重启 Ryujinx 模拟器才能生效。\n\n当启用图形引擎多线程时，根据显卡不同，您可能需要手动禁用显卡驱动程序自身的多线程（线程优化）。",
  "DialogModManagerDeletionWarningMessage": "您即将删除 MOD：{0} \n\n确定吗？",
  "DialogModManagerDeletionAllWarningMessage": "您即将删除该游戏的所有 MOD，\n\n确定吗？",
  "SettingsTabGraphicsFeaturesOptions": "功能",
  "SettingsTabGraphicsBackendMultithreading": "图形引擎多线程：",
  "CommonAuto": "自动(推荐)",
  "CommonOff": "关闭",
  "CommonOn": "打开",
  "InputDialogYes": "是",
  "InputDialogNo": "否",
  "DialogProfileInvalidProfileNameErrorMessage": "文件名包含无效字符，请重试。",
  "MenuBarOptionsPauseEmulation": "暂停",
  "MenuBarOptionsResumeEmulation": "继续",
  "AboutUrlTooltipMessage": "在浏览器中打开 Ryujinx 模拟器官网。",
  "AboutDisclaimerMessage": "Ryujinx 与 Nintendo™ 以及其合作伙伴没有任何关联。",
  "AboutAmiiboDisclaimerMessage": "我们的 Amiibo 模拟使用了\nAmiiboAPI (www.amiiboapi.com)。",
  "AboutGitLabUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 GitLab 代码库。",
  "AboutDiscordUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。",
  "AboutRyujinxAboutTitle": "关于：",
  "AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模拟器。\n\n如果您对开发感兴趣，欢迎来 GitHub 加入我们！",
  "AboutRyujinxMaintainersTitle": "开发维护人员名单：",
  "AboutRyujinxFormerMaintainersTitle": "以前的开发人员和维护人员列表：",
  "AboutRyujinxMaintainersContentTooltipMessage": "在浏览器中打开贡献者页面",
  "AboutRyujinxSupprtersTitle": "感谢 Patreon 上的赞助者：",
  "AmiiboSeriesLabel": "Amiibo 系列",
  "AmiiboCharacterLabel": "角色",
  "AmiiboScanButtonLabel": "扫描",
  "AmiiboOptionsShowAllLabel": "显示所有 Amiibo",
  "AmiiboOptionsUsRandomTagLabel": "修改：使用随机生成的Amiibo ID",
  "DlcManagerTableHeadingEnabledLabel": "已启用",
  "DlcManagerTableHeadingTitleIdLabel": "游戏 ID",
  "DlcManagerTableHeadingContainerPathLabel": "容器路径",
  "DlcManagerTableHeadingFullPathLabel": "完整路径",
  "DlcManagerRemoveAllButton": "全部删除",
  "DlcManagerEnableAllButton": "全部启用",
  "DlcManagerDisableAllButton": "全部停用",
  "ModManagerDeleteAllButton": "全部刪除",
  "MenuBarOptionsChangeLanguage": "更改界面语言",
  "MenuBarShowFileTypes": "主页显示的文件类型",
  "CommonSort": "排序",
  "CommonShowNames": "显示名称",
  "CommonFavorite": "收藏",
  "OrderAscending": "升序",
  "OrderDescending": "降序",
  "SettingsTabGraphicsFeatures": "功能与优化",
  "ErrorWindowTitle": "错误窗口",
  "ToggleDiscordTooltip": "选择是否在 Discord 中显示您的游玩状态",
  "AddGameDirBoxTooltip": "输入要添加的游戏目录",
  "AddGameDirTooltip": "添加游戏目录到列表中",
  "RemoveGameDirTooltip": "移除选中的目录",
  "CustomThemeCheckTooltip": "使用自定义的 Avalonia 主题作为模拟器菜单的外观",
  "CustomThemePathTooltip": "自定义主题的目录",
  "CustomThemeBrowseTooltip": "查找自定义主题",
  "DockModeToggleTooltip": "启用 Switch 的主机模式（电视模式、底座模式），就是模拟 Switch 连接底座的情况；若禁用主机模式，则使用 Switch 的掌机模式，就是模拟手持 Switch 运行游戏的情况。\n对于绝大多数游戏而言，主机模式会比掌机模式，画质更高，同时性能消耗也更高。\n\n简而言之，想要更好画质则启用主机模式；电脑硬件性能不足则禁用主机模式。\n\n如果使用主机模式，请选择“玩家 1”的手柄设置；如果使用掌机模式，请选择“掌机模式”的手柄设置。\n\n如果不确定，请保持开启状态。",
  "DirectKeyboardTooltip": "直接键盘访问(HID)支持，游戏可以直接访问键盘作为文本输入设备。\n\n仅适用于在 Switch 硬件上原生支持键盘的游戏。\n\n如果不确定，请保持关闭状态。",
  "DirectMouseTooltip": "直接鼠标访问(HID)支持，游戏可以直接访问鼠标作为指针输入设备。\n\n只适用于在 Switch 硬件上原生支持鼠标控制的游戏，这种游戏很少。\n\n启用后，触屏功能可能无法正常工作。\n\n如果不确定，请保持关闭状态。",
  "RegionTooltip": "更改系统区域",
  "LanguageTooltip": "更改系统语言",
  "TimezoneTooltip": "更改系统时区",
  "TimeTooltip": "更改系统时间",
  "MatchTimeTooltip": "重新同步系统时间以匹配您电脑的当前日期和时间。",
  "VSyncToggleTooltip": "模拟控制台的垂直同步，开启后会降低大部分游戏的帧率。关闭后，可以获得更高的帧率，但也可能导致游戏画面加载耗时更长或卡住。\n\n在游戏中可以使用热键进行切换（默认为 F1 键）。\n\n如果不确定，请保持开启状态。",
  "PptcToggleTooltip": "缓存已编译的游戏指令，这样每次游戏加载时就无需重新编译。\n\n可以减少卡顿和启动时间，提高游戏响应速度。\n\n如果不确定，请保持开启状态。",
  "LowPowerPptcToggleTooltip": "使用三分之一的核心数量加载 PPTC",
  "JitCacheEvictionToggleTooltip": "启用 JIT 缓存驱逐以有效管理内存",
  "FsIntegrityToggleTooltip": "启动游戏时检查游戏文件的完整性，并在日志中记录损坏的文件。\n\n对性能没有影响，用于排查故障。\n\n如果不确定，请保持开启状态。",
  "AudioBackendTooltip": "更改音频处理引擎。\n\n推荐选择“SDL2”，另外“OpenAL”和“SoundIO”可以作为备选，选择“无”将没有声音。\n\n如果不确定，请设置为“SDL2”。",
  "MemoryManagerTooltip": "更改模拟器内存映射和访问的方式，对模拟器 CPU 的性能影响很大。\n\n如果不确定，请设置为“跳过检查的本机映射”。",
  "MemoryManagerSoftwareTooltip": "使用软件内存页进行内存地址映射，最准确但是速度最慢。",
  "MemoryManagerHostTooltip": "直接映射内存页到电脑内存，使得即时编译和执行的效率更高。",
  "MemoryManagerUnsafeTooltip": "直接映射内存页到电脑内存，并且不检查内存溢出，使得效率更高，但牺牲了安全。\n游戏程序可以访问模拟器内存的任意地址，所以不安全。\n建议此模式下只运行您信任的游戏程序。",
  "UseHypervisorTooltip": "使用 Hypervisor 虚拟机代替即时编译，在可用的情况下能大幅提高性能，但目前可能还不稳定。",
  "DRamTooltip": "模拟 Switch 开发机的内存布局。\n\n不会提高性能，某些高清纹理包或 4k 分辨率 MOD 可能需要使用此选项。\n\n如果不确定，请保持关闭状态。",
  "IgnoreMissingServicesTooltip": "开启后，游戏会忽略未实现的系统服务，从而继续运行。\n少部分新发布的游戏由于使用了新的未知系统服务，可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后，则无需开启此选项。\n\n如果不确定，请保持关闭状态。",
  "GraphicsBackendThreadingTooltip": "在第二个线程上执行图形引擎指令。\n\n可以加速着色器编译，减少卡顿，提高 GPU 的性能。\n\n如果不确定，请设置为“自动”。",
  "GalThreadingTooltip": "在第二个线程上执行图形引擎指令。\n\n可以加速着色器编译，减少卡顿，提高 GPU 的性能。\n\n如果不确定，请设置为“自动”。",
  "ShaderCacheToggleTooltip": "模拟器将已编译的着色器保存到硬盘，可以减少游戏再次渲染相同图形导致的卡顿。\n\n如果不确定，请保持开启状态。",
  "ResolutionScaleTooltip": "将游戏的渲染分辨率乘以一个倍数。\n\n有些游戏可能不适用这项设置，而且即使提高了分辨率仍然看起来像素化；对于这些游戏，您可能需要找到移除抗锯齿或提高内部渲染分辨率的 MOD。当使用这些 MOD 时，建议设置为“原生”。\n\n在游戏运行时，通过点击下面的“应用”按钮可以使设置生效；你可以将设置窗口移开，并试验找到您喜欢的游戏画面效果。\n\n请记住，对于几乎所有人而言，4倍分辨率都是过度的。",
  "ResolutionScaleEntryTooltip": "建议设置为整数倍，带小数的分辨率缩放倍数（例如1.5），非整数倍的缩放容易导致问题或闪退。",
  "AnisotropyTooltip": "各向异性过滤等级，可以提高倾斜视角纹理的清晰度。\n当设置为“自动”时，使用游戏自身设定的等级。",
  "AspectRatioTooltip": "游戏渲染窗口的宽高比。\n\n只有当游戏使用了修改宽高比的 MOD 时才需要修改这个设置，否则图像会被拉伸。\n\n如果不确定，请保持为“16:9”。",
  "ShaderDumpPathTooltip": "转储图形着色器的路径",
  "FileLogTooltip": "将控制台日志保存到硬盘文件，不影响性能。",
  "StubLogTooltip": "在控制台中显示存根日志，不影响性能。",
  "InfoLogTooltip": "在控制台中显示信息日志，不影响性能。",
  "WarnLogTooltip": "在控制台中显示警告日志，不影响性能。",
  "ErrorLogTooltip": "在控制台中显示错误日志，不影响性能。",
  "TraceLogTooltip": "在控制台中显示跟踪日志。",
  "GuestLogTooltip": "在控制台中显示访客日志，不影响性能。",
  "FileAccessLogTooltip": "在控制台中显示文件访问日志。",
  "FSAccessLogModeTooltip": "在控制台中显示文件系统访问日志，可选模式为 0-3。",
  "DeveloperOptionTooltip": "请谨慎使用",
  "OpenGlLogLevel": "需要启用适当的日志级别",
  "DebugLogTooltip": "在控制台中显示调试日志。\n\n仅在特别需要时使用此功能，因为它会导致日志信息难以阅读，并降低模拟器性能。",
  "LoadApplicationFileTooltip": "选择 Switch 游戏文件并加载",
  "LoadApplicationFolderTooltip": "选择解包后的 Switch 游戏目录并加载",
  "OpenRyujinxFolderTooltip": "打开 Ryujinx 模拟器系统目录",
  "OpenScreenshotFolderTooltip": "打开 Ryujinx 截图文件夹",
  "OpenRyujinxLogsTooltip": "打开日志存放的目录",
  "ExitTooltip": "退出 Ryujinx 模拟器",
  "OpenSettingsTooltip": "打开设置窗口",
  "OpenProfileManagerTooltip": "打开用户账户管理窗口",
  "StopEmulationTooltip": "停止运行当前游戏，并回到主界面",
  "CheckUpdatesTooltip": "检查 Ryujinx 新版本",
  "OpenAboutTooltip": "打开关于窗口",
  "GridSize": "网格尺寸",
  "GridSizeTooltip": "调整网格项目的大小",
  "SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙语",
  "AboutRyujinxContributorsButtonHeader": "查看所有贡献者",
  "SettingsTabSystemAudioVolume": "音量：",
  "AudioVolumeTooltip": "调节音量",
  "SettingsTabSystemEnableInternetAccess": "启用网络连接（局域网）",
  "EnableInternetAccessTooltip": "允许模拟的游戏程序访问网络。\n\n当多个模拟器或实体 Switch 连接到同一个网络时，带有局域网模式的游戏便可以相互通信。\n\n即使开启此选项也无法访问 Nintendo 服务器，有可能导致某些尝试联网的游戏闪退。\n\n如果不确定，请保持关闭状态。",
  "GameListContextMenuManageCheatToolTip": "管理当前游戏的金手指",
  "GameListContextMenuManageCheat": "管理金手指",
  "GameListContextMenuManageModToolTip": "管理当前游戏的 MOD",
  "GameListContextMenuManageMod": "管理 MOD",
  "ControllerSettingsStickRange": "范围：",
  "DialogStopEmulationTitle": "Ryujinx - 停止模拟",
  "DialogStopEmulationMessage": "确定要停止模拟?",
  "SettingsTabCpu": "CPU",
  "SettingsTabAudio": "音频",
  "SettingsTabNetwork": "网络",
  "SettingsTabNetworkConnection": "网络连接",
  "SettingsTabCpuCache": "CPU 缓存",
  "SettingsTabCpuMemory": "CPU 模式",
  "DialogUpdaterFlatpakNotSupportedMessage": "请通过 FlatHub 更新 Ryujinx 模拟器。",
  "UpdaterDisabledWarningTitle": "已禁用更新！",
  "ControllerSettingsRotate90": "顺时针旋转 90°",
  "IconSize": "图标尺寸",
  "IconSizeTooltip": "更改游戏图标的显示尺寸",
  "MenuBarOptionsShowConsole": "显示控制台",
  "ShaderCachePurgeError": "清除 {0} 的着色器缓存文件时出错：{1}",
  "UserErrorNoKeys": "找不到密钥Keys",
  "UserErrorNoFirmware": "未安装系统固件",
  "UserErrorFirmwareParsingFailed": "固件文件解析出错",
  "UserErrorApplicationNotFound": "找不到游戏程序",
  "UserErrorUnknown": "未知错误",
  "UserErrorUndefined": "未定义错误",
  "UserErrorNoKeysDescription": "Ryujinx 模拟器找不到“prod.keys”密钥文件",
  "UserErrorNoFirmwareDescription": "Ryujinx 模拟器未安装 Switch 系统固件",
  "UserErrorFirmwareParsingFailedDescription": "Ryujinx 模拟器无法解密当前固件，一般是由于使用了旧版的密钥导致的。",
  "UserErrorApplicationNotFoundDescription": "Ryujinx 模拟器在所选路径中找不到有效的游戏程序。",
  "UserErrorUnknownDescription": "出现未知错误！",
  "UserErrorUndefinedDescription": "出现未定义错误！此类错误不应出现，请联系开发者！",
  "OpenSetupGuideMessage": "打开安装指南",
  "NoUpdate": "无更新（或不加载游戏更新）",
  "TitleUpdateVersionLabel": "游戏更新的版本 {0}",
  "RyujinxInfo": "Ryujinx - 信息",
  "RyujinxConfirm": "Ryujinx - 确认",
  "FileDialogAllTypes": "全部类型",
  "Never": "从不",
  "SwkbdMinCharacters": "不少于 {0} 个字符",
  "SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字符",
  "CabinetTitle": "Cabinet Dialog",
  "CabinetDialog": "Enter your Amiibo's new name",
  "CabinetScanDialog": "Please scan your Amiibo now.",
  "SoftwareKeyboard": "软键盘",
  "SoftwareKeyboardModeNumeric": "只能输入 0-9 或 \".\"",
  "SoftwareKeyboardModeAlphabet": "仅支持非中文字符",
  "SoftwareKeyboardModeASCII": "仅支持 ASCII 字符",
  "ControllerAppletControllers": "支持的手柄：",
  "ControllerAppletPlayers": "玩家：",
  "ControllerAppletDescription": "您当前的输入配置无效。打开设置并重新设置您的输入选项。",
  "ControllerAppletDocked": "已经设置为主机模式，应禁用掌机手柄操控。",
  "UpdaterRenaming": "正在重命名旧文件...",
  "UpdaterRenameFailed": "更新过程中无法重命名文件：{0}",
  "UpdaterAddingFiles": "安装更新中...",
  "UpdaterExtracting": "正在提取更新...",
  "UpdaterDownloading": "下载更新中...",
  "Game": "游戏",
  "Docked": "主机模式",
  "Handheld": "掌机模式",
  "ConnectionError": "连接错误。",
  "AboutPageDeveloperListMore": "{0} 等开发者...",
  "ApiError": "API 错误。",
  "LoadingHeading": "正在启动 {0}",
  "CompilingPPTC": "编译 PPTC 缓存中",
  "CompilingShaders": "编译着色器中",
  "AllKeyboards": "所有键盘",
  "OpenFileDialogTitle": "选择支持的游戏文件并加载",
  "OpenFolderDialogTitle": "选择包含解包游戏的目录并加载",
  "AllSupportedFormats": "所有支持的格式",
  "RyujinxUpdater": "Ryujinx 更新",
  "SettingsTabHotkeys": "快捷键",
  "SettingsTabHotkeysHotkeys": "键盘快捷键",
  "SettingsTabHotkeysToggleVsyncHotkey": "开启或关闭垂直同步：",
  "SettingsTabHotkeysScreenshotHotkey": "保存截屏：",
  "SettingsTabHotkeysShowUiHotkey": "隐藏菜单栏和状态栏：",
  "SettingsTabHotkeysPauseHotkey": "暂停：",
  "SettingsTabHotkeysToggleMuteHotkey": "静音：",
  "ControllerMotionTitle": "体感设置",
  "ControllerRumbleTitle": "震动设置",
  "SettingsSelectThemeFileDialogTitle": "选择主题文件",
  "SettingsXamlThemeFile": "Xaml 主题文件",
  "AvatarWindowTitle": "管理账户 - 头像",
  "Amiibo": "Amiibo",
  "Unknown": "未知",
  "Usage": "用法",
  "Writable": "可写入",
  "SelectDlcDialogTitle": "选择 DLC 文件",
  "SelectUpdateDialogTitle": "选择更新文件",
  "SelectModDialogTitle": "选择 MOD 目录",
  "UserProfileWindowTitle": "管理用户账户",
  "CheatWindowTitle": "金手指管理器",
  "DlcWindowTitle": "管理 {0} ({1}) 的 DLC",
  "ModWindowTitle": "管理 {0} ({1}) 的 MOD",
  "UpdateWindowTitle": "游戏更新管理器",
  "CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
  "BuildId": "游戏版本 ID：",
  "DlcWindowHeading": "{0} 个 DLC",
  "ModWindowHeading": "{0} 个 MOD",
  "UserProfilesEditProfile": "编辑所选",
  "Cancel": "取消",
  "Save": "保存",
  "Discard": "放弃",
  "Paused": "已暂停",
  "UserProfilesSetProfileImage": "选择头像",
  "UserProfileEmptyNameError": "必须输入名称",
  "UserProfileNoImageError": "必须设置头像",
  "GameUpdateWindowHeading": "管理 {0} ({1}) 的更新",
  "SettingsTabHotkeysResScaleUpHotkey": "提高分辨率：",
  "SettingsTabHotkeysResScaleDownHotkey": "降低分辨率：",
  "UserProfilesName": "名称：",
  "UserProfilesUserId": "用户 ID：",
  "SettingsTabGraphicsBackend": "图形渲染引擎：",
  "SettingsTabGraphicsBackendTooltip": "选择模拟器中使用的图像渲染引擎。\n\n安装了最新显卡驱动程序的所有现代显卡基本都支持 Vulkan，Vulkan 能够提供更快的着色器编译（较少的卡顿）。\n\n在旧版 Nvidia 显卡上、Linux 上的旧版 AMD 显卡，或者显存较低的显卡上，OpenGL 可能会取得更好的效果，但着色器编译更慢（更多的卡顿）。\n\n如果不确定，请设置为“Vulkan”。如果您的 GPU 已安装了最新显卡驱动程序也不支持 Vulkan，那请设置为“OpenGL”。",
  "SettingsEnableTextureRecompression": "启用纹理压缩",
  "SettingsEnableTextureRecompressionTooltip": "压缩 ASTC 纹理以减少 VRAM (显存)的占用。\n\n使用此纹理格式的游戏包括：异界锁链(Astral Chain)，蓓优妮塔3(Bayonetta 3)，火焰纹章Engage(Fire Emblem Engage)，密特罗德 究极(Metroid Prime Remased)，超级马力欧兄弟 惊奇(Super Mario Bros. Wonder)以及塞尔达传说 王国之泪(The Legend of Zelda: Tears of the Kingdom)。\n\n显存小于4GB的显卡在运行这些游戏时可能会偶发闪退。\n\n只有当您在上述游戏中的显存不足时才需要启用此选项。\n\n如果不确定，请保持关闭状态。",
  "SettingsTabGraphicsPreferredGpu": "首选 GPU：",
  "SettingsTabGraphicsPreferredGpuTooltip": "选择 Vulkan 图形引擎使用的 GPU。\n\n此选项不会影响 OpenGL 使用的 GPU。\n\n如果不确定，建议选择\"独立显卡(dGPU)\"。如果没有独立显卡，则无需改动此选项。",
  "SettingsAppRequiredRestartMessage": "Ryujinx 模拟器需要重启",
  "SettingsGpuBackendRestartMessage": "您修改了图形引擎或 GPU 设置，需要重启模拟器才能生效",
  "SettingsGpuBackendRestartSubMessage": "是否要立即重启模拟器？",
  "RyujinxUpdaterMessage": "是否更新 Ryujinx 到最新的版本？",
  "SettingsTabHotkeysVolumeUpHotkey": "音量加：",
  "SettingsTabHotkeysVolumeDownHotkey": "音量减：",
  "SettingsEnableMacroHLE": "启用 HLE 宏加速",
  "SettingsEnableMacroHLETooltip": "GPU 宏指令的高级模拟。\n\n提高性能表现，但一些游戏可能会出现图形错误。\n\n如果不确定，请保持开启状态。",
  "SettingsEnableColorSpacePassthrough": "色彩空间直通",
  "SettingsEnableColorSpacePassthroughTooltip": "使 Vulkan 图形引擎直接传输原始色彩信息。对于宽色域 (例如 DCI-P3) 显示器的用户来说，可以产生更鲜艳的颜色，代价是会损失部分色彩准确度。",
  "VolumeShort": "音量",
  "UserProfilesManageSaves": "管理存档",
  "DeleteUserSave": "确定删除此游戏的用户存档吗？",
  "IrreversibleActionNote": "删除后不可恢复。",
  "SaveManagerHeading": "管理 {0} ({1}) 的存档",
  "SaveManagerTitle": "存档管理器",
  "Name": "名称",
  "Size": "大小",
  "Search": "搜索",
  "UserProfilesRecoverLostAccounts": "恢复丢失的账户",
  "Recover": "恢复",
  "UserProfilesRecoverHeading": "找到了这些用户的存档数据",
  "UserProfilesRecoverEmptyList": "没有可以恢复的用户数据",
  "GraphicsAATooltip": "抗锯齿是一种图形处理技术，用于减少图像边缘的锯齿状现象，使图像更加平滑。\n\nFXAA（快速近似抗锯齿）是一种性能开销相对较小的抗锯齿方法，但可能会使得整体图像看起来有些模糊。\n\nSMAA（增强型子像素抗锯齿）则更加精细，它会尝试找到锯齿边缘并平滑它们，相比 FXAA 有更好的图像质量，但性能开销可能会稍大一些。\n\n如果开启了 FSR（FidelityFX Super Resolution，超级分辨率锐画技术）来提高性能或图像质量，不建议再启用抗锯齿，因为它们会产生不必要的图形处理开销，或者相互之间效果不协调。\n\n在游戏运行时，通过点击下面的“应用”按钮可以使设置生效；你可以将设置窗口移开，并试验找到您喜欢的游戏画面效果。\n\n如果不确定，请保持为“无”。",
  "GraphicsAALabel": "抗锯齿：",
  "GraphicsScalingFilterLabel": "缩放过滤：",
  "GraphicsScalingFilterTooltip": "选择在分辨率缩放时将使用的缩放过滤器。\n\nBilinear（双线性过滤）对于3D游戏效果较好，是一个安全的默认选项。\n\nNearest（最近邻过滤）推荐用于像素艺术游戏。\n\nFSR（超级分辨率锐画）只是一个锐化过滤器，不推荐与 FXAA 或 SMAA 抗锯齿一起使用。\n\n在游戏运行时，通过点击下面的“应用”按钮可以使设置生效；你可以将设置窗口移开，并试验找到您喜欢的游戏画面效果。\n\n如果不确定，请保持为“Bilinear（双线性过滤）”。",
  "GraphicsScalingFilterBilinear": "Bilinear（双线性过滤）",
  "GraphicsScalingFilterNearest": "Nearest（最近邻过滤）",
  "GraphicsScalingFilterFsr": "FSR（超级分辨率锐画技术）",
  "GraphicsScalingFilterLevelLabel": "等级",
  "GraphicsScalingFilterLevelTooltip": "设置 FSR 1.0 的锐化等级，数值越高，图像越锐利。",
  "SmaaLow": "SMAA 低质量",
  "SmaaMedium": "SMAA 中质量",
  "SmaaHigh": "SMAA 高质量",
  "SmaaUltra": "SMAA 超高质量",
  "UserEditorTitle": "编辑用户",
  "UserEditorTitleCreate": "创建用户",
  "SettingsTabNetworkInterface": "网络接口：",
  "NetworkInterfaceTooltip": "用于局域网（LAN）/本地网络发现（LDN）功能的网络接口。\n\n结合 VPN 或 XLink Kai 以及支持局域网功能的游戏，可以在互联网上伪造为同一网络连接。\n\n如果不确定，请保持为“默认”。",
  "NetworkInterfaceDefault": "默认",
  "PackagingShaders": "整合着色器中",
  "AboutChangelogButton": "在 Github 上查看更新日志",
  "AboutChangelogButtonTooltipMessage": "点击这里在浏览器中打开此版本的更新日志。",
  "SettingsTabNetworkMultiplayer": "多人联机游玩",
  "MultiplayerMode": "联机模式：",
  "MultiplayerModeTooltip": "修改 LDN 多人联机游玩模式。\n\nldn_mitm 联机插件将修改游戏中的本地无线和本地游玩功能，使其表现得像局域网一样，允许和其他安装了 ldn_mitm 插件的 Ryujinx 模拟器和破解的任天堂 Switch 主机在同一网络下进行本地连接，实现多人联机游玩。\n\n多人联机游玩要求所有玩家必须运行相同的游戏版本（例如，任天堂明星大乱斗特别版 v13.0.1 无法与 v13.0.0 版本联机）。\n\n如果不确定，请保持为“禁用”。",
  "MultiplayerModeDisabled": "禁用",
  "MultiplayerModeLdnMitm": "ldn_mitm"
}
