<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<BiomeDef>
		<defName>ZL_UpperBiome</defName>
		<label>Upper</label>
		<description>Upper.</description>
		<workerClass>ZLevels.BiomeWorker_NeverSpawn</workerClass>
		<animalDensity>0</animalDensity>
		<plantDensity>0</plantDensity>
		<settlementSelectionWeight>0</settlementSelectionWeight>
		<movementDifficulty>1</movementDifficulty>
		<texture>World/Biomes/TemperateForest</texture>
		<forageability>0</forageability>
		<wildPlantRegrowDays>20</wildPlantRegrowDays>
		<soundsAmbient>
			<li>Ambient_NightInsects_Standard</li>
		</soundsAmbient>
		<diseaseMtbDays>50</diseaseMtbDays>
		<diseases>
			<li>
				<diseaseInc>Disease_Flu</diseaseInc>
				<commonality>100</commonality>
			</li>
			<li>
				<diseaseInc>Disease_Plague</diseaseInc>
				<commonality>100</commonality>
			</li>
			<li>
				<diseaseInc>Disease_Malaria</diseaseInc>
				<commonality>100</commonality>
			</li>
			<li>
				<diseaseInc>Disease_GutWorms</diseaseInc>
				<commonality>50</commonality>
			</li>
			<li>
				<diseaseInc>Disease_FibrousMechanites</diseaseInc>
				<commonality>30</commonality>
			</li>
			<li>
				<diseaseInc>Disease_SensoryMechanites</diseaseInc>
				<commonality>30</commonality>
			</li>
			<li>
				<diseaseInc>Disease_MuscleParasites</diseaseInc>
				<commonality>50</commonality>
			</li>

			<li>
				<diseaseInc>Disease_AnimalFlu</diseaseInc>
				<commonality>100</commonality>
			</li>
			<li>
				<diseaseInc>Disease_AnimalPlague</diseaseInc>
				<commonality>100</commonality>
			</li>
		</diseases>
		<baseWeatherCommonalities>
			<Clear>18</Clear>
			<Fog>1</Fog>
			<Rain>2</Rain>
			<DryThunderstorm>1</DryThunderstorm>
			<RainyThunderstorm>1</RainyThunderstorm>
			<FoggyRain>1</FoggyRain>
			<SnowGentle>4</SnowGentle>
			<SnowHard>4</SnowHard>
		</baseWeatherCommonalities>
	</BiomeDef>
</Defs>