<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
	<VT.ModName>Vanilla Terrain</VT.ModName>
	
	<VT.RestartWindowTitle>Restart required.</VT.RestartWindowTitle>
	<VT.RestartWindowText>You will need to restart the game for changes to take effect!</VT.RestartWindowText>
	
	<VT.SettingsNoticeRestart><![CDATA[<b>All changes require a restart to take effect!</b>]]></VT.SettingsNoticeRestart>
	
	<VT.SettingsOptionSimplifiedRequirements>Simplified Requirements</VT.SettingsOptionSimplifiedRequirements>
	<VT.SettingsOptionFertileSoils>Enable Fertile Soils</VT.SettingsOptionFertileSoils>
	<VT.SettingsOptionRoads>Enable Roads</VT.SettingsOptionRoads>
	<VT.SettingsOptionSands>Enable Sands</VT.SettingsOptionSands>
	<VT.SettingsOptionStones>Enable Stones</VT.SettingsOptionStones>
	<VT.SettingsOptionGodMode>Enable God Mode</VT.SettingsOptionGodMode>
	
	<VT.SettingsHeadingGameplay><![CDATA[<b>Gameplay Settings</b>]]></VT.SettingsHeadingGameplay>
	<VT.SettingsHeadingFeatureToggles><![CDATA[<b>Feature Toggles</b>]]></VT.SettingsHeadingFeatureToggles>
	<VT.SettingsHeadingCheats><![CDATA[<b>Debug / Cheats</b>]]></VT.SettingsHeadingCheats>

	<VT.SettingsToolSimplifiedRequirements>Enabled - Use only vanilla ingredients for building terrain. \n\nDisabled - Use custom ingredients for building terrain, that are created at a 'Gardening Table' workbench.</VT.SettingsToolSimplifiedRequirements>
	<VT.SettingsToolFertileSoils>Enables fertile soils that pawns can use to grow crops (Lower fertility than base game soil)</VT.SettingsToolFertileSoils>
	<VT.SettingsToolRoads>Enables road tiles (Asphalt and packed dirt roads)</VT.SettingsToolRoads>
	<VT.SettingsToolSands>Enables sand tiles (Sand and soft sand floors)</VT.SettingsToolSands>
	<VT.SettingsToolStones>Enables stone/rock tiles (Limestone, Sandstone etc.)</VT.SettingsToolStones>
	<VT.SettingsToolGodMode>Removes all requirements for building terrain (Build floors for free)</VT.SettingsToolGodMode>

</LanguageData>
