<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<ModMetaData>
  <name>Map Designer</name>
  <author>Zylle</author>
  <supportedVersions>
	<li>1.1</li>
	<li>1.2</li>
	<li>1.3</li>
	<li>1.4</li>
  </supportedVersions>
    <packageId>zylle.MapDesigner</packageId>
    <modDependencies>
		<li>
			<packageId>brrainz.harmony</packageId>
			<displayName>Harmony</displayName>
			<steamWorkshopUrl>steam://url/CommunityFilePage/2009463077</steamWorkshopUrl>
			<downloadUrl>https://github.com/pardeike/HarmonyRimWorld/releases/latest</downloadUrl>
		</li>
	</modDependencies>
	<incompatibleWith>
	<li>configurablemaps.kv.rw</li>
	</incompatibleWith>
  <description>More options for customizing maps! Use from mod settings under Options > Mod Settings > Map Designer.

Mountains:
	- make flat or solid maps
	- hill size, shape, and positioning
	- hill shape
	- disable caves

Terrain:
	- fertility
	- water
	- stone types per map

Things - increase or decrease amount of:
	- plants
	- animals
	- ruins
	- steam geysers
	- ore
	- disable rock chunks
	- anima trees (if Royalty is active)
	- ideology map junk (if Ideology is active)
	
Rivers:
	- size
	- style: vanilla, forked, confluence, oxbow, or spring
	- add river banks of sand, rich soil, or other terrain around rivers
	- pick river location and direction
	
Beaches:
	- pick coast direction
	- custom beach terrain
	
Map Features: optional special features you can add to your home map.
	- perfectly round islands: your map will generate as one or more perfectly round islands, surrounded by shallow water. Raids and trade caravans will still path in normally from the sides.
	- natural lakes: adds a configurable lake to your map.
	- natural islands: turns any map into an island, your choice of island shape and placement

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Compatibility:
Map Reroll - Compatible. You can change settings between rerolling!
Map Preview - Compatible. You can access Map Designer settings from the preview, and the preview will update as you make changes! (Thanks to m00nl1ght for the integration)

Compatible with most modded biomes. 
Biomes! Islands-- Islands should generate normally, terrain will not be changed. Plant and animal density adjustments will work. 
Coastlines-- compatible
Real Ruins-- compatible
Grand Rivers reborn-- overridden by this mod
Ongoing games-- can be added or removed. Plant and animal density can change on existing maps. Extra anima trees can spawn on existing maps. Existing terrain will not change.

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Not compatible with Configurable Maps.

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Japanese translation by Proxyer
Russian by TbMA and m0nka
Spanish by Crusader

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Github: https://github.com/Zylleon/MapDesigner/releases/latest
Discord: https://discord.gg/4EFv76C
ko-fi: https://ko-fi.com/zylleon

</description>
</ModMetaData>