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<LanguageData>

  <VFEMechForceRecharge>Force Recharge</VFEMechForceRecharge>
  <VFEMechForceRechargeDesc>Order the associated machine to return to this platform for charging, regardless of its current battery level.</VFEMechForceRechargeDesc>
  <VFEMechAttachTurret>Attach Turret</VFEMechAttachTurret>
  <VFEMechAttachTurretDesc>Construct a turret atop this mobile platform. This will require a colonist to deliver resources equal to that turret's normal construction cost.</VFEMechAttachTurretDesc>
  <VFEMechMachineDied>Machine destroyed</VFEMechMachineDied>
  <VFEMechMachineDiedDesc>One of your machines has been destroyed! You can dismantle its remains at a machining table. In order to construct a replacement, one of your colonists will need to deliver the following parts to its platform:\n\n{0}</VFEMechMachineDiedDesc>
  <VFEMechNoResources>Not enough resources</VFEMechNoResources>
  <VFEMechNoTurret>No active mobile turret</VFEMechNoTurret>
  <VFEMechReconstruct>Needed to rebuild machine:</VFEMechReconstruct>
  <VFEMechTurretResources>Needed to construct turret:</VFEMechTurretResources>
  <VFEMechLowerRange>Reduce range</VFEMechLowerRange>
  <VFEMechLowerRangeDesc>Reduce the number of tiles this machine will travel.</VFEMechLowerRangeDesc>
  <VFEMechRaiseRange>Increase range</VFEMechRaiseRange>
  <VFEMechRaiseRangeDesc>Increase the number of tiles this machine will travel.</VFEMechRaiseRangeDesc>
  <VFEMechStopMachine>Stop machine</VFEMechStopMachine>
  <VFEMechStopMachineDesc>Stop this machine's progress and force it to return to base.</VFEMechStopMachineDesc>
  <VFEMechStartMachine>Start machine</VFEMechStartMachine>
  <VFEMechStartMachineDesc>Start this machine.</VFEMechStartMachineDesc>
  <VFEMechMachineHitObstacle>Machine has run into an obstacle!</VFEMechMachineHitObstacle>
  <VFEMechSetArea>Set area</VFEMechSetArea>
  <VFEMechSetAreaDesc>Set the allowed area for all of this platform's associated machines.</VFEMechSetAreaDesc>
  <VFEMRideableMachineTip>This droid is rideable. People in a caravan will ride the fastest available animals/droids, improving the speed of the caravan as a whole.</VFEMRideableMachineTip>
	<VFEM.CaravanMachineRanOutPower>{MACHINE_nameDef} ran out of power, and was left behind.</VFEM.CaravanMachineRanOutPower>
  <VFEM.DroneGainsName>The drone's name is now {0}.</VFEM.DroneGainsName>
</LanguageData>