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	<!-- Generic -->
	
	<IP_InsertFirstItemDesc>Insert</IP_InsertFirstItemDesc>
	<IP_InsertSecondItemDesc>Insert</IP_InsertSecondItemDesc>
	<IP_InsertThirdItemDesc>Insert</IP_InsertThirdItemDesc>
	<IP_InsertFourthItemDesc>Insert</IP_InsertFourthItemDesc>
	<IP_InsertVariable>Insert {0}</IP_InsertVariable>
	<IP_Output>Output {0}</IP_Output>
	<IP_OutputVariable>Output {0} from {1}</IP_OutputVariable>
	<IP_OutputDesc>Processor will output {0}. It needs to be fed {1}</IP_OutputDesc>
	<IP_InsertVariableSecond>Insert {0} in 2nd slot</IP_InsertVariableSecond>
	<IP_InsertVariableThird>Insert {0} in 3rd slot</IP_InsertVariableThird>
	<IP_CantFindThing>No items of that kind ({0}) found in this map</IP_CantFindThing>
	<IP_BringIngredients>Bring Ingredients</IP_BringIngredients>
	<IP_BringIngredientsDesc>Bring ingredients to start the process</IP_BringIngredientsDesc>
	<IP_CancelIngredients>Cancel Bringing Ingredients</IP_CancelIngredients>
	<IP_CancelIngredientsDesc>Cancel Bringing Ingredients to this building</IP_CancelIngredientsDesc>	
	<IP_NoIngredientFound>No ingredient found on map</IP_NoIngredientFound>
	<IP_ChooseIngredient>Choose Ingredient</IP_ChooseIngredient>
	<IP_ChooseOutput>Choose Output</IP_ChooseOutput>
	<IP_ChooseIngredientSecond>Choose Second Ingredient</IP_ChooseIngredientSecond>
	<IP_ChooseIngredientThird>Choose Third Ingredient</IP_ChooseIngredientThird>
	<IP_ChooseIngredientFourth>Choose Fourth Ingredient</IP_ChooseIngredientFourth>
	<IP_IngredientImproperlyDefined>One of the ingredients has been improperly defined to work with the item processor, contact the mod's author</IP_IngredientImproperlyDefined>
	<IP_NoPowerDestroysWarning>{0} needs to be powered to start working</IP_NoPowerDestroysWarning>
	<IP_NoFuelDestroysWarning>{0} needs to be fueled to start working</IP_NoFuelDestroysWarning>
	<IP_LightDestroysWarning>{0} needs to have an adequate light level to start working</IP_LightDestroysWarning>
	<IP_RainDestroysWarning>{0} needs to not be raining to start working</IP_RainDestroysWarning>
	<IP_TemperatureDestroysWarning>{0} needs to have an adequate temperature ({1} - {2}) to start working</IP_TemperatureDestroysWarning>
	<IP_NoPowerDestroysInitialWarning>The result is spoiling due to a power failure in the item processor</IP_NoPowerDestroysInitialWarning>
	<IP_NoPowerDestroysMessage>The result has spoiled due to a power failure in the item processor</IP_NoPowerDestroysMessage>
	<IP_GenericProductFinished>A product has finished processing and is waiting for pickup</IP_GenericProductFinished>
	<IP_IsEmpty>{0} is empty</IP_IsEmpty>
	<IP_FilledWith>{0} is filled with {1}</IP_FilledWith>
	<IP_FilledWithSecond>{0}'s 2nd slot is filled with {1}</IP_FilledWithSecond>
	<IP_FilledWithThird>{0}'s 3rd slot is filled with {1}</IP_FilledWithThird>
	<IP_FilledWithFourth>{0}'s 4th slot is filled with {1}</IP_FilledWithFourth>
	<IP_IngredientPercentage> (filled at {0} of {1})</IP_IngredientPercentage>
	<IP_ProcessorWorking>{0} is working: </IP_ProcessorWorking>
	<IP_ProcessorPaused>{0} is paused: </IP_ProcessorPaused>
	<IP_ProcessingInProgress>{0} is processing {1}. {2} will be ready with {3} quality in {4}</IP_ProcessingInProgress>
	<IP_ProcessingInProgressNoQuality>{0} is processing {1}. {2} will be ready in {3}</IP_ProcessingInProgressNoQuality>
	<IP_RemoveProduct>Remove {0} ({1})</IP_RemoveProduct>
	<IP_RemoveProductDesc>Remove {0} from the {1}. The product will be ready at the present quality level ({2})</IP_RemoveProductDesc>
	<IP_ResetSemiautomatic>Reset Recipes</IP_ResetSemiautomatic>
	<IP_ResetSemiautomaticDesc>This will reset the building after the current product is finished, so a new input ingredient can be chosen</IP_ResetSemiautomaticDesc>
	<IP_NoCombination>No combination found for these ingredients</IP_NoCombination>
	<IP_SetAutoQuality>Set quality for product extraction. When the product reaches this quality, a colonist will automatically retrieve it and carry it to an stockpile if available. If not set, products will be extracted manually, or at Legendary quality.</IP_SetAutoQuality>
	<IP_ChooseQualityAuto>Choose Auto Quality</IP_ChooseQualityAuto>
	<IP_QualityAutoIs>Auto Quality: {0}</IP_QualityAutoIs>
	<IP_QualityAutoNot>Disable Auto Quality</IP_QualityAutoNot>
	<IP_QualityAutoEstablished>Auto Quality, product will be extracted at quality level: {0}</IP_QualityAutoEstablished>
	<IP_ToggleAuto>Auto Ingredient Acquiring</IP_ToggleAuto>
	<IP_ToggleAutoDesc>If set to active, this building will automatically grab ingredients from adjacent hoppers, and automatically start working again once the product is removed. If not, colonists will haul the ingredients to the building, and it will need to be activated manually once refilled</IP_ToggleAutoDesc>
	<IP_ResetFullAuto>Reset Machine</IP_ResetFullAuto>
	<IP_ResetFullAutoDesc>Fully resets the machine and makes it stop. Warning, it will destroy the process and the input items</IP_ResetFullAutoDesc>
	<IP_ProductWaiting>Waiting for pickup</IP_ProductWaiting>
	<IP_OutsideLightRange>The process in this machine is being interrupted due to an inadequate level of light and will be spoiled soon</IP_OutsideLightRange>
	<IP_SpoiledDueToLight>The product in this machine has spoiled due to an inadequate level of light</IP_SpoiledDueToLight>
	<IP_ItRains>The process in this machine is being interrupted due to inclement weather and will be spoiled soon</IP_ItRains>
	<IP_SpoiledDueToRain>The product in this machine has spoiled due to inclement weather</IP_SpoiledDueToRain>
	<IP_WrongTemp>The process in this machine is being interrupted due to an unsuitable temperature and will be spoiled soon</IP_WrongTemp>
	<IP_SpoiledDueToWrongTemp>The product in this machine has spoiled due to an unsuitable temperature</IP_SpoiledDueToWrongTemp>
	<IP_TempRangeInThisMachine>. This fermenter needs a temperature between {0} and {1} ºC</IP_TempRangeInThisMachine>
	<IP_TogglePause>Pause / Restart</IP_TogglePause>
	<IP_TogglePauseDesc>Pause / Restart this machine's processing</IP_TogglePauseDesc>
	<IP_OverThreshold> Waiting for output to clear. Output limit is {0}</IP_OverThreshold>
	<IP_NoRecipesHere>No modded recipes found for this factory</IP_NoRecipesHere>

</LanguageData>