<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <PawnKindDef Name="RefugeeBase" Abstract="True">
    <race>Human</race>
    <defaultFactionType>OutlanderRefugee</defaultFactionType>
    <chemicalAddictionChance>0.12</chemicalAddictionChance>
    <backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality>
    <invNutrition>2.55</invNutrition>
    <biocodeWeaponChance>0.1</biocodeWeaponChance>
    <xenotypeSet>
      <xenotypeChances>
        <Highmate MayRequire="Ludeon.RimWorld.Biotech">0.025</Highmate>
      </xenotypeChances>
    </xenotypeSet>
  </PawnKindDef>

  <!-- Refugee -->
  <PawnKindDef ParentName="RefugeeBase">
    <defName>Refugee</defName>
    <label>refugee</label>
    <combatPower>35</combatPower>
    <invNutrition>0</invNutrition>
    <gearHealthRange>0.2~0.6</gearHealthRange>
    <itemQuality>Poor</itemQuality>
    <apparelMoney>90~280</apparelMoney>
    <apparelAllowHeadgearChance>0.2</apparelAllowHeadgearChance>
    <apparelTags>
      <li>IndustrialBasic</li>
    </apparelTags>
    <weaponMoney>60~200</weaponMoney>
    <weaponTags>
      <li>MedievalMeleeBasic</li>
      <li>NeolithicMeleeBasic</li>
    </weaponTags>
    <techHediffsMoney>50~50</techHediffsMoney>
    <techHediffsTags>
      <li>Poor</li>
    </techHediffsTags>
    <techHediffsChance>0.15</techHediffsChance>
    <inventoryOptions>
      <skipChance>0.9</skipChance>
      <subOptionsChooseOne>
        <li>
          <thingDef>Silver</thingDef>
          <countRange>30~70</countRange>
        </li>
        <li>
          <thingDef>MedicineIndustrial</thingDef>
          <countRange>1</countRange>
        </li>
      </subOptionsChooseOne>
    </inventoryOptions>
    <initialWillRange>0~1</initialWillRange>
    <initialResistanceRange>8~14</initialResistanceRange>
  </PawnKindDef>

</Defs>