﻿<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <IncidentDef ParentName="GiveQuestBase">
    <defName>GiveQuest_EndGame_RoyalAscent</defName>
    <label>royal ascent</label>
    <questScriptDef>EndGame_RoyalAscent</questScriptDef>
    <baseChance>0</baseChance> <!-- given by a special storyteller comp -->
  </IncidentDef>

  <IncidentDef ParentName="GiveQuestBase">
    <defName>GiveQuest_Intro_Wimp</defName>
    <label>imperial wimp</label>
    <questScriptDef>Intro_Wimp</questScriptDef>
    <baseChance>0</baseChance> <!-- given by a special storyteller comp -->
  </IncidentDef>

  <IncidentDef ParentName="GiveQuestBase">
    <defName>GiveQuest_Intro_Deserter</defName>
    <label>imperial deserter</label>
    <questScriptDef>Intro_Deserter</questScriptDef>
    <baseChance>0</baseChance> <!-- given by a special storyteller comp -->
  </IncidentDef>

  <IncidentDef>
    <defName>ProblemCauser</defName>
    <label>problem causer</label>
    <targetTags>
      <li>Map_PlayerHome</li>
    </targetTags>
    <workerClass>IncidentWorker_GiveQuest_Map</workerClass>
    <questScriptDef>ProblemCauser</questScriptDef>
    <baseChance>0</baseChance>
    <letterDef>NewQuest_ThreatBig</letterDef>
    <baseChanceWithRoyalty>0.95</baseChanceWithRoyalty>
    <category>ThreatBig</category>
    <minThreatPoints>400</minThreatPoints>
    <minPopulation>4</minPopulation>
    <minRefireDays>30</minRefireDays>
    <earliestDay>20</earliestDay>
    <pointsScaleable>true</pointsScaleable>
  </IncidentDef>

</Defs>