<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <TipSetDef>
    <defName>IdeoligionTips</defName>
    <tips>
      <!-- Slavery -->
      <li TKey="SlaveWorkEfficiency">Slaves work slower than normal colonists due to lack of motivation.</li>
      <li TKey="TerrorRadius">Terror-inducing buildings affect anyone within a 5-cell radius.</li>

      <!-- Buildings -->
      <li TKey="SleepAcceleratorNaps">Sleep accelerators increase colonists' sleep quality, but also increase hunger rate. Consider assigning them more frequent, short naps to prevent starvation during sleep.</li>
    </tips>
  </TipSetDef>
</Defs>