<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  
  <SitePartDef ParentName="Outpost">
    <defName>WorshippedTerminal</defName>
    <label>worshipful village</label>
    <description>A village containing an ancient terminal which the locals worship.</description>
    <arrivedLetter>You may stay here for {TIMER} as long as you do not violate their rules.</arrivedLetter>
    <approachOrderString>Investigate {0}</approachOrderString>
    <disallowsAutomaticDetectionTimerStart>true</disallowsAutomaticDetectionTimerStart>
    <workerClass>SitePartWorker_WorshippedTerminal</workerClass>
    <expandingIconTexture>World/WorldObjects/Expanding/Sites/WorshipfulVillage</expandingIconTexture>
    <tags Inherit="False">
      <li>WorshippedTerminal</li>
    </tags>
  </SitePartDef>

  <GenStepDef>
    <defName>WorshippedTerminal</defName>
    <linkWithSite>WorshippedTerminal</linkWithSite>
    <order>450</order>
    <genStep Class="GenStep_Outpost">
      <size>24</size>
      <requiredWorshippedTerminalRooms>1</requiredWorshippedTerminalRooms>
      <unfogged>true</unfogged>
      <attackWhenPlayerBecameEnemy>true</attackWhenPlayerBecameEnemy>
      <pawnGroupKindDef>Settlement_RangedOnly</pawnGroupKindDef>
    </genStep>
  </GenStepDef>

  <GenStepDef>
    <defName>WorshippedTerminalPower</defName>
    <linkWithSite>WorshippedTerminal</linkWithSite>
    <order>451</order>
    <genStep Class="GenStep_Power"/>
  </GenStepDef>

</Defs>