<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <QuestScriptDef>
    <defName>OpportunitySite_AncientComplex</defName>
    <rootSelectionWeight>1.0</rootSelectionWeight>
    <rootMinPoints>350</rootMinPoints>
    <autoAccept>true</autoAccept>
    <defaultChallengeRating>1</defaultChallengeRating>
    <questNameRules>
      <rulesStrings>
        
        <!-- quest name -->
        <li>questName(p=3)->[complexAdj] [complex] [finalWord]</li>
        <li>questName->[complex] [finalWord]</li>

        <li>complexAdj->secret</li>
        <li>complexAdj->mysterious</li>
        <li>complexAdj->ancient</li>
        <li>complexAdj->old</li>
        <li>complexAdj->hidden</li>
        <li>complexAdj->deathly</li>

        <li>complex->complex</li>
        <li>complex->installation</li>
        <li>complex->structure</li>

        <li>finalWord->treasure</li>
        <li>finalWord->riches</li>
        <li>finalWord->trove</li>
        <li>finalWord->cache</li>
        <li>finalWord->loot</li>
        <li>finalWord->robbing</li>
        <li>finalWord->looting</li>
        <li>finalWord->raiding</li>
        <li>finalWord->theft</li>
        <li>finalWord->heist</li>
        <li>finalWord->caper</li>
        <li>finalWord->booty</li>

      </rulesStrings>
    </questNameRules>
    <questDescriptionRules>
      <rulesStrings>
      
        <!-- description -->
        <li>questDescription->You've learned of an ancient complex nearby that is said to contain ancient treasure.\n\nYou can break in to collect the loot inside.\n\nBe warned - these kinds of structures can contain a variety of threats. In addition, your activity at the complex might draw unwanted attention.</li>

      </rulesStrings>
    </questDescriptionRules>
    <questContentRules>
      <rulesStrings></rulesStrings>
    </questContentRules>
    <root Class="QuestNode_Root_Loot_AncientComplex" />
  </QuestScriptDef>

</Defs>