<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <ComplexRoomDef Abstract="True" Name="UtilityRoom">
    <floorTypes>
      <li>PavedTile</li>
      <li>Concrete</li>
      <li>CarpetGreyDark</li>
      <li>CarpetBlue</li>
      <li>CarpetGreen</li>
    </floorTypes>
  </ComplexRoomDef>

  <ComplexRoomDef>
    <defName>AncientBarracks</defName>
    <selectionWeight>0.2</selectionWeight>
    <sketchResolverDef>AncientBarracks</sketchResolverDef>
    <minArea>50</minArea>
    <maxCount>1</maxCount>
    <floorTypes>
      <li>CarpetBlue</li>
      <li>CarpetRed</li>
      <li>CarpetGreen</li>
    </floorTypes>
  </ComplexRoomDef>

  <ComplexRoomDef ParentName="UtilityRoom">
    <defName>AncientStorageRoom</defName>
    <selectionWeight>0.2</selectionWeight>
    <sketchResolverDef>AncientStorageRoom</sketchResolverDef>
  </ComplexRoomDef>

  <ComplexRoomDef ParentName="UtilityRoom">
    <defName>AncientEquipmentRoom</defName>
    <selectionWeight>1</selectionWeight>
    <sketchResolverDef>AncientEquipmentRoom</sketchResolverDef>
    <minArea>0</minArea>
  </ComplexRoomDef>

  <ComplexRoomDef>
    <defName>AncientPowerRoom</defName>
    <selectionWeight>1</selectionWeight>
    <sketchResolverDef>AncientPowerRoom</sketchResolverDef>
    <maxCount>1</maxCount>
  </ComplexRoomDef>

  <ComplexRoomDef>
    <defName>AncientLab</defName>
    <selectionWeight>1</selectionWeight>
    <sketchResolverDef>AncientLab</sketchResolverDef>
    <maxCount>1</maxCount>
    <floorTypes>
      <li>SterileTile</li>
    </floorTypes>
  </ComplexRoomDef>

  <ComplexRoomDef  ParentName="UtilityRoom">
    <defName>AncientArmory</defName>
    <selectionWeight>1</selectionWeight>
    <sketchResolverDef>AncientArmory</sketchResolverDef>
    <maxArea>26</maxArea>
  </ComplexRoomDef>

</Defs>