<?xml version="1.0" encoding="utf-8"?>
<Defs>

  <!-- Pigskin -->
  <SoundDef>
    <defName>Pawn_Pigskin_Call</defName>
    <context>MapOnly</context>
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Humanlike/Pigskin/Call</clipFolderPath>
          </li>
        </grains>
        <volumeRange>20</volumeRange>
        <pitchRange>0.95~1.05</pitchRange>
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>

  <SoundDef>
    <defName>Pawn_Pigskin_Death</defName>
    <context>MapOnly</context>
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Humanlike/Pigskin/Death</clipFolderPath>
          </li>
        </grains>
        <volumeRange>20</volumeRange>
        <pitchRange>0.95~1.05</pitchRange>
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>

  <SoundDef>
    <defName>Pawn_Pigskin_Wounded</defName>
    <context>MapOnly</context>
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Humanlike/Pigskin/Wounded</clipFolderPath>
          </li>
        </grains>
        <volumeRange>20</volumeRange>
        <pitchRange>0.95~1.05</pitchRange>
        <sustainLoop>False</sustainLoop>
        <repeatMode>NeverTwice</repeatMode>
      </li>
    </subSounds>
  </SoundDef>

    <!-- Furskin -->
    <SoundDef>
      <defName>Pawn_Furskin_Call</defName>
      <context>MapOnly</context>
      <subSounds>
        <li>
          <grains>
            <li Class="AudioGrain_Folder">
              <clipFolderPath>Pawn/Humanlike/Furskin/Call</clipFolderPath>
            </li>
          </grains>
          <volumeRange>20</volumeRange>
          <pitchRange>0.95~1.05</pitchRange>
          <sustainLoop>False</sustainLoop>
        </li>
      </subSounds>
    </SoundDef>
  
    <SoundDef>
      <defName>Pawn_Furskin_Death</defName>
      <context>MapOnly</context>
      <subSounds>
        <li>
          <grains>
            <li Class="AudioGrain_Folder">
              <clipFolderPath>Pawn/Humanlike/Furskin/Death</clipFolderPath>
            </li>
          </grains>
          <volumeRange>20</volumeRange>
          <pitchRange>0.95~1.05</pitchRange>
          <sustainLoop>False</sustainLoop>
        </li>
      </subSounds>
    </SoundDef>
  
    <SoundDef>
      <defName>Pawn_Furskin_Wounded</defName>
      <context>MapOnly</context>
      <subSounds>
        <li>
          <grains>
            <li Class="AudioGrain_Folder">
              <clipFolderPath>Pawn/Humanlike/Furskin/Wounded</clipFolderPath>
            </li>
          </grains>
          <volumeRange>20</volumeRange>
          <pitchRange>0.95~1.05</pitchRange>
          <sustainLoop>False</sustainLoop>
          <repeatMode>NeverTwice</repeatMode>
        </li>
      </subSounds>
    </SoundDef>


</Defs>