<?xml version="1.0" encoding="utf-8"?>
<Defs>

  <SoundDef>
    <defName>CocoonWakingUp</defName>
    <context>MapOnly</context>
    <maxSimultaneous>3</maxSimultaneous>
    <sustain>True</sustain>
    <priorityMode>PrioritizeNearest</priorityMode>
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Buildings/InsectCocoon/Wakeup</clipFolderPath>
          </li>
        </grains>
        <volumeRange>20</volumeRange>
        <muteWhenPaused>True</muteWhenPaused>
        <tempoAffectedByGameSpeed>true</tempoAffectedByGameSpeed>
        <sustainLoopDurationRange>0.7166</sustainLoopDurationRange>
      </li>
    </subSounds>
  </SoundDef>

</Defs>