<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <PawnKindDef ParentName="TribalArcherBase">
    <defName>Tribal_Archer_Fire</defName>
    <weaponTags Inherit="False">
      <li>NeolithicRangedFlame</li>
    </weaponTags>
    <combatPower>75</combatPower>
    <defaultFactionType>TribeSavageImpid</defaultFactionType>
    <useFactionXenotypes>false</useFactionXenotypes>
    <xenotypeSet>
      <xenotypeChances>
        <Impid>999</Impid>
      </xenotypeChances>
      <warnIfTotalAbove1>false</warnIfTotalAbove1>
    </xenotypeSet>
  </PawnKindDef>

  <PawnKindDef ParentName="Tribal_Hunter">
    <defName>Tribal_Hunter_Fire</defName>
    <weaponTags>
      <li>NeolithicRangedFlame</li>
    </weaponTags>
    <combatPower>80</combatPower>
    <defaultFactionType>TribeSavageImpid</defaultFactionType>
    <useFactionXenotypes>false</useFactionXenotypes>
    <xenotypeSet>
      <xenotypeChances>
        <Impid>999</Impid>
      </xenotypeChances>
      <warnIfTotalAbove1>false</warnIfTotalAbove1>
    </xenotypeSet>
  </PawnKindDef>

  <PawnKindDef ParentName="TribalWarriorBase">
    <defName>Tribal_Warrior_Fire</defName>
    <weaponTags>
      <li>NeolithicMeleeDecent</li>
      <li>GrenadeFlame</li>
    </weaponTags>
    <combatPower>75</combatPower>
    <defaultFactionType>TribeSavageImpid</defaultFactionType>
    <useFactionXenotypes>false</useFactionXenotypes>
    <xenotypeSet>
      <xenotypeChances>
        <Impid>999</Impid>
      </xenotypeChances>
      <warnIfTotalAbove1>false</warnIfTotalAbove1>
    </xenotypeSet>
  </PawnKindDef>

  <PawnKindDef ParentName="TribalPenitentBase">
    <defName>Tribal_Penitent_Fire</defName>
    <weaponTags>
      <li>NeolithicMeleeBasic</li>
      <li>GrenadeFlame</li>
    </weaponTags>
    <combatPower>70</combatPower>
    <defaultFactionType>TribeSavageImpid</defaultFactionType>
    <useFactionXenotypes>false</useFactionXenotypes>
    <xenotypeSet>
      <xenotypeChances>
        <Impid>999</Impid>
      </xenotypeChances>
      <warnIfTotalAbove1>false</warnIfTotalAbove1>
    </xenotypeSet>
  </PawnKindDef>

  <PawnKindDef ParentName="TribalChildBase">
    <defName>Tribal_Child_Fire</defName>
    <defaultFactionType>TribeSavageImpid</defaultFactionType>
    <useFactionXenotypes>false</useFactionXenotypes>
    <xenotypeSet>
      <xenotypeChances>
        <Impid>999</Impid>
      </xenotypeChances>
      <warnIfTotalAbove1>false</warnIfTotalAbove1>
    </xenotypeSet>
  </PawnKindDef>

</Defs>