<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <DutyDef>
    <defName>KeepLyingDown</defName>
    <hook>HighPriority</hook>
    <socialModeMax>Off</socialModeMax>
    <thinkNode Class="ThinkNode_Priority">
      <subNodes>
        <li Class="JobGiver_KeepLyingDown" />
      </subNodes>
    </thinkNode>
  </DutyDef>

  <DutyDef>
    <defName>KeepLyingDownForBirth</defName>
    <hook>HighPriority</hook>
    <socialModeMax>Off</socialModeMax>
    <thinkNode Class="ThinkNode_Priority">
      <subNodes>
        <li Class="JobGiver_KeepLyingDown" />
      </subNodes>
    </thinkNode>
    <forceFaceUpPosture>true</forceFaceUpPosture>
    <drawBodyOverride>true</drawBodyOverride>
  </DutyDef>

  <DutyDef>
    <defName>SocialMeeting</defName>
    <hook>HighPriority</hook>
    <thinkNode Class="ThinkNode_Priority">
      <subNodes>
        <li Class="JobGiver_GetFood">
          <minCategory>UrgentlyHungry</minCategory>
        </li>

        <li Class="ThinkNode_ConditionalRandom">
          <chance>0.05</chance>
          <subNodes>
            <li Class="JobGiver_StandAndBeSociallyActive">
              <ticksRange>350~750</ticksRange>
              <maintainFacing>true</maintainFacing>
            </li>
          </subNodes>
        </li>

        <li Class="JobGiver_SpectateInCircleDuty" />
      </subNodes>
    </thinkNode>
  </DutyDef>
  
</Defs>