<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <DamageDef ParentName="StunBase">
    <defName>MechBandShockwave</defName>
    <label>mech-band shockwave</label>
    <workerClass>DamageWorker_Stun</workerClass>
    <externalViolenceForMechanoids>true</externalViolenceForMechanoids>
    <deathMessage>{0} has been shocked to death.</deathMessage>
    <harmsHealth>false</harmsHealth>
    <impactSoundType>MechBandShockwave</impactSoundType>
    <defaultDamage>50</defaultDamage>
    <explosionSnowMeltAmount>0</explosionSnowMeltAmount>
    <explosionCenterEffecter>BlastMechBandShockwave</explosionCenterEffecter>
    <explosionCellEffecter>MechBandElectricityArc</explosionCellEffecter>
    <explosionCellEffecterChance>0.1</explosionCellEffecterChance>
    <explosionCellEffecterMaxRadius>10</explosionCellEffecterMaxRadius>
    <soundExplosion>Explosion_MechBandShockwave</soundExplosion>
    <combatLogRules>Damage_MechBandShockwave</combatLogRules>
  </DamageDef>

</Defs>