<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <ComplexRoomDef>
    <defName>AncientRechargeRoom</defName>
    <sketchResolverDef>AncientRechargeRoom</sketchResolverDef>
    <floorTypes>
      <li>CarpetGreyDark</li>
      <li>CarpetBlue</li>
      <li>CarpetGreen</li>
    </floorTypes>
  </ComplexRoomDef>

  <ComplexRoomDef>
    <defName>AncientMechGestatorRoom</defName>
    <sketchResolverDef>AncientMechGestatorRoom</sketchResolverDef>
    <floorTypes>
      <li>CarpetGreyDark</li>
      <li>TileMarble</li>
      <li>Concrete</li>
    </floorTypes>
  </ComplexRoomDef>

  <ComplexRoomDef>
    <defName>AncientMechGeneratorRoom</defName>
    <sketchResolverDef>AncientMechGeneratorRoom</sketchResolverDef>
    <floorTypes>
      <li>Concrete</li>
    </floorTypes>
  </ComplexRoomDef>

  <ComplexRoomDef>
    <defName>AncientBandNodeRoom</defName>
    <sketchResolverDef>AncientBandNodeRoom</sketchResolverDef>
    <floorTypes>
      <li>CarpetGreyDark</li>
      <li>CarpetRed</li>
    </floorTypes>
    <maxCount>1</maxCount>
    <selectionWeight>2</selectionWeight>
  </ComplexRoomDef>
  
</Defs>