<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <ComplexDef>
    <defName>AncientComplex_Mechanitor_Loot</defName>
    <workerClass>ComplexWorker_Mechanitor</workerClass>
    <roomRewardCrateFactor>0</roomRewardCrateFactor>
    <roomDefs>
      <li>AncientRechargeRoom</li>
      <li>AncientMechGestatorRoom</li>
      <li>AncientMechGeneratorRoom</li>
      <li>AncientBandNodeRoom</li>
    </roomDefs>
    <threats>
      <li>
        <def>SleepingMechanoids</def>
      </li>
      <li>
        <def>MechDrop</def>
      </li>
      <li MayRequire="Ludeon.RimWorld.Ideology">
        <def>FuelNode</def>
        <maxPerRoom>1</maxPerRoom>
        <selectionWeight>3</selectionWeight>
      </li>
      <li MayRequire="Ludeon.RimWorld.Ideology">
        <def>RaidTerminal</def>
        <maxPerComplex>1</maxPerComplex>
        <chancePerComplex>0.5</chancePerComplex>
      </li>
    </threats>
  </ComplexDef>

</Defs>