Factorio.com|Forums|Wiki|Mod Portal|API Docs Prototype|Runtime|Auxiliary

# Factorio Runtime Docs Version 2.0.7

## Class LuaRoboportControlBehavior extends LuaControlBehavior changed

Control behavior for roboports.

## Members

read_items_mode new | :: RW defines.control_behavior.roboport.read_items_mode | Selects contents that are to be read from the roboport
Selects contents that are to be read from the roboport
read_logistics | :: RW boolean | Legacy field, please use LuaRoboportControlBehavior::read_items_mode instead. [...]
Legacy field, please use LuaRoboportControlBehavior::read_items_mode instead. [...]
read_robot_stats | :: RW boolean | `true` if the roboport should report the robot statistics to the circuit network.
`true` if the roboport should report the robot statistics to the circuit network.
available_logistic_output_signal | :: RW SignalID? |
total_logistic_output_signal | :: RW SignalID? |
available_construction_output_signal | :: RW SignalID? |
total_construction_output_signal | :: RW SignalID? |
roboport_count_output_signal new | :: RW SignalID? |
valid | :: R boolean | Is this object valid? [...]
Is this object valid? [...]
object_name | :: R string | The class name of this object. [...]
The class name of this object. [...]

Inherited from LuaControlBehavior

get_circuit_network(wire_connector_id) changed | → LuaCircuitNetwork? |
type | :: R defines.control_behavior.type | The concrete type of this control behavior.
The concrete type of this control behavior.
entity | :: R LuaEntity | The entity this control behavior belongs to.
The entity this control behavior belongs to.

## Attributes

### read_items_mode :: Read|Write defines.control_behavior.roboport.read_items_mode new

Selects contents that are to be read from the roboport

### read_logistics :: Read|Write boolean

Legacy field, please use LuaRoboportControlBehavior::read_items_mode instead. `true` if the roboport should report the logistics network content to the circuit network.

### read_robot_stats :: Read|Write boolean

`true` if the roboport should report the robot statistics to the circuit network.

### available_logistic_output_signal :: Read|Write SignalID?

### total_logistic_output_signal :: Read|Write SignalID?

### available_construction_output_signal :: Read|Write SignalID?

### total_construction_output_signal :: Read|Write SignalID?

### roboport_count_output_signal :: Read|Write SignalID?new

### valid :: Read boolean

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

### object_name :: Read string

The class name of this object. Available even when `valid` is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.