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# Factorio Prototype Docs Version 2.0.7

## ClusterTriggerItem :: struct

Inherits from TriggerItem

## Properties

- default
- sorted

type | :: `"cluster"` |
cluster_count | :: uint32 | Must be at least `2`.
Must be at least `2`.
distance | :: float |
distance_deviation optional | :: float |

Inherited from TriggerItem

entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item.
Only prototypes with these flags are affected by the trigger item.
collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item.
Only prototypes with these collision masks are affected by the trigger item.
ignore_collision_condition optional | :: bool |
trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks.
The trigger affects only prototypes with these masks.
repeat_count optional | :: uint32 |
probability optional | :: float | Must be greater than 0 and less than or equal to 1.
Must be greater than 0 and less than or equal to 1.
action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] |
force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item.
Only entities meeting the force condition are affected by the trigger item.

cluster_count | :: uint32 | Must be at least `2`.
Must be at least `2`.
distance | :: float |
type | :: `"cluster"` |
distance_deviation optional | :: float |

Inherited from TriggerItem

action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] |
collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item.
Only prototypes with these collision masks are affected by the trigger item.
entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item.
Only prototypes with these flags are affected by the trigger item.
force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item.
Only entities meeting the force condition are affected by the trigger item.
ignore_collision_condition optional | :: bool |
probability optional | :: float | Must be greater than 0 and less than or equal to 1.
Must be greater than 0 and less than or equal to 1.
repeat_count optional | :: uint32 |
trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks.
The trigger affects only prototypes with these masks.

## Properties

### type :: `"cluster"`

### cluster_count :: uint32

Must be at least `2`.

### distance :: float

### distance_deviation :: float optional

Default: `0`

Type used in

- Trigger