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# Factorio Prototype Docs Version 2.0.7

## InterruptibleSound :: struct

## Properties

- default
- sorted

sound optional | :: Sound | At least one of sound and stopped_sound has to be defined.
At least one of sound and stopped_sound has to be defined.
minimal_change_per_tick optional | :: float |
stopped_sound optional | :: Sound | At least one of sound and stopped_sound has to be defined.
At least one of sound and stopped_sound has to be defined.
minimal_sound_duration_for_stopped_sound optional | :: uint16 | Has to be greater or equal to `1`.
Has to be greater or equal to `1`.
fade_ticks optional | :: uint32 |

fade_ticks optional | :: uint32 |
minimal_change_per_tick optional | :: float |
minimal_sound_duration_for_stopped_sound optional | :: uint16 | Has to be greater or equal to `1`.
Has to be greater or equal to `1`.
sound optional | :: Sound | At least one of sound and stopped_sound has to be defined.
At least one of sound and stopped_sound has to be defined.
stopped_sound optional | :: Sound | At least one of sound and stopped_sound has to be defined.
At least one of sound and stopped_sound has to be defined.

## Properties

### sound :: Sound optional

At least one of sound and stopped_sound has to be defined.

### minimal_change_per_tick :: float optional

Default: `0`

### stopped_sound :: Sound optional

At least one of sound and stopped_sound has to be defined.

### minimal_sound_duration_for_stopped_sound :: uint16 optional

Default: `1`

Has to be greater or equal to `1`.

### fade_ticks :: uint32 optional

Default: `0`

Type used in

- AgriculturalTowerPrototype::central_orienting_sound
- AgriculturalTowerPrototype::arm_extending_sound
- AgriculturalTowerPrototype::grappler_orienting_sound
- AgriculturalTowerPrototype::grappler_extending_sound
- ArmorPrototype::flight_sound
- ArtilleryTurretPrototype::rotating_sound
- ArtilleryWagonPrototype::rotating_sound
- CargoHatchDefinition::opening_sound
- CargoHatchDefinition::closing_sound
- GigaCargoHatchDefinition::opening_sound
- GigaCargoHatchDefinition::closing_sound
- MiningDrillPrototype::moving_sound
- MiningDrillPrototype::drilling_sound
- ProcessionAudio::looped_sound
- ProcessionAudioCatalogueItem::looped_sound
- ResourceEntityPrototype::driving_sound
- RobotWithLogisticInterfacePrototype::charging_sound
- RollingStockPrototype::door_opening_sound
- RollingStockPrototype::door_closing_sound
- TurretPrototype::rotating_sound
- UtilitySounds::default_driving_sound