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# Factorio Prototype Docs Version 2.0.7

## GodControllerPrototype 'god-controller'

Properties of the god controller.

Prototype limited to 1 total instances.

## Properties

- default
- sorted

type | :: `"god-controller"` |
name | :: string | Name of the god-controller. [...]
Name of the god-controller. [...]
inventory_size | :: ItemStackIndex |
movement_speed | :: double | Must be >= 0.34375.
Must be >= 0.34375.
item_pickup_distance | :: double |
loot_pickup_distance | :: double |
mining_speed | :: double |
crafting_categories optional | :: array[RecipeCategoryID] | Names of the crafting categories the player can craft recipes from.
Names of the crafting categories the player can craft recipes from.
mining_categories optional | :: array[ResourceCategoryID] | Names of the resource categories the player can mine resources from.
Names of the resource categories the player can mine resources from.

inventory_size | :: ItemStackIndex |
item_pickup_distance | :: double |
loot_pickup_distance | :: double |
mining_speed | :: double |
movement_speed | :: double | Must be >= 0.34375.
Must be >= 0.34375.
name | :: string | Name of the god-controller. [...]
Name of the god-controller. [...]
type | :: `"god-controller"` |
crafting_categories optional | :: array[RecipeCategoryID] | Names of the crafting categories the player can craft recipes from.
Names of the crafting categories the player can craft recipes from.
mining_categories optional | :: array[ResourceCategoryID] | Names of the resource categories the player can mine resources from.
Names of the resource categories the player can mine resources from.

## Properties

### type :: `"god-controller"`

### name :: string

Name of the god-controller. Base game uses "default".

### inventory_size :: ItemStackIndex

### movement_speed :: double

Must be >= 0.34375.

### item_pickup_distance :: double

### loot_pickup_distance :: double

### mining_speed :: double

### crafting_categories :: array[RecipeCategoryID] optional

Names of the crafting categories the player can craft recipes from.

### mining_categories :: array[ResourceCategoryID] optional

Names of the resource categories the player can mine resources from.