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# Factorio Prototype Docs Version 2.0.7

## DamageParameters :: struct

Used to specify what type of damage and how much damage something deals.

## Properties

- default
- sorted

amount | :: float |
type | :: DamageTypeID | The type of damage. [...]
The type of damage. [...]

amount | :: float |
type | :: DamageTypeID | The type of damage. [...]
The type of damage. [...]

## Properties

### amount :: float

### type :: DamageTypeID

The type of damage. See here for a list of built-in types, and DamageType for creating custom types.

Type used in

- DamageTriggerEffectItem::damage
- FireFlamePrototype::damage_per_tick
- FluidStreamPrototype::special_neutral_target_damage
- StickerPrototype::damage_per_tick