# Global Var Data Export : 09/05/18 at 12:57 disease GLOBAL v5.2 - master - bg v7.xlsx


global:
 disease_type_gui:Neurax Worm
 global_air_rate:1
 global_sea_rate:1
 global_land_rate:1
 global_infectiousness:0.1
 global_infectiousness_max:0.1
 global_severity:0
 global_severity_max:1
 global_lethality:0
 global_lethality_max:0 
 wealthy:0.0001
 poverty:0.0001
 urban:0.0001
 rural:0.0001
 hot:0.0001
 cold:0.0001
 humid:0.0001
 arid:0.0001
 mutation:0.01
 land_transmission:0.1
 sea_transmission:0.1
 air_transmission:0.1
 corpse_transmission:0
 #base_corpse_transmission:0.1
 dead_body_transmission:2
 nexus_min_infect:0
 nexus_bonus_gene:0
 global_infectiousness_top_multipler:0
 global_infectiousness_bottom_value:0
 global_severity_top_multipler:0
 global_severity_bottom_value:0
 global_lethality_top_multipler:0
 global_lethality_bottom_value:0
 cure_requirement_base_multipler:0
 infected_points_pot_change:0
 population_immunity:0

 # BG Tech Data Export : 23/05/18 at 9:52 Disease Techs v2.3 - board_game_v27.xlsx
disease_tech:
 educational:
  name:Educational
  grid_type:transmission
  grid_position:2
  base_graphic:brain
  graphic_overlay:0
  tech_overlay:0
  description:Teach all kinds of pursuits, even the trivial ones. Slightly increases hype and complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:0.5
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 movies_tv_radio:
  name:Movies/TV
  grid_type:transmission
  grid_position:3
  base_graphic:computer
  graphic_overlay:0
  tech_overlay:0
  description:Tap into the popular culture vein. Slightly increases hype and complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1.5
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 sports:
  name:Sports
  grid_type:transmission
  grid_position:4
  base_graphic:muscle
  graphic_overlay:0
  tech_overlay:tech_0
  description:Football? Racing? Rugby. Build a mini theatre of dreams for a table top. Slightly increases hype and lowers complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:-1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 adult:
  name:Adult
  grid_type:transmission
  grid_position:5
  base_graphic:rabbit
  graphic_overlay:0
  tech_overlay:0
  description:Appropriate for 18+ audiences only. Slightly increases hype and lowers complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:2
  change_to_severity:-1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 strategy:
  name:Strategy
  grid_type:transmission
  grid_position:6
  base_graphic:simian_humansilhouette_symptom
  graphic_overlay:exclamation_mark
  tech_overlay:tech_0
  description:The ideal game for those that like to take risks. Slightly increases hype and significantly increases complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:4
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 murder_mystery:
  name:Murder/Mystery
  grid_type:transmission
  grid_position:8
  base_graphic:vamp_blood_sacrifice
  graphic_overlay:0
  tech_overlay:tech_0
  description:Wannabe detectives and killers alike will want to take a stab at this. Increases hype and complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:2.5
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 horror:
  name:Horror
  grid_type:transmission
  grid_position:9
  base_graphic:vamp_night_wraith
  graphic_overlay:0
  tech_overlay:0
  description:An evening of blood, guts and eldritch entertainment will ensue with this theme attached. Increases hype and complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1.5
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 party:
  name:Party
  grid_type:transmission
  grid_position:10
  base_graphic:zz_horde
  graphic_overlay:0
  tech_overlay:tech_0
  description:Get any party started. Increases hype and lowers complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:2.5
  change_to_severity:-2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:1
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 medical:
  name:Medical
  grid_type:transmission
  grid_position:11
  base_graphic:cure_resistance
  graphic_overlay:0
  tech_overlay:tech_0
  description:Save/wipe out humanity (delete as appropriate). Increases hype and complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 select_themes:
  name:Select Themes
  grid_type:transmission
  grid_position:14
  base_graphic:Icon_Custom_Explosion
  graphic_overlay:0
  tech_overlay:0
  description:Action this to access board game themes.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:0
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 humour:
  name:Humour
  grid_type:transmission
  grid_position:15
  base_graphic:mouth
  graphic_overlay:0
  tech_overlay:tech_0
  description:Perfect for splitting sides. Increases hype and complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:2
  change_to_severity:-2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 war_game:
  name:War Game
  grid_type:transmission
  grid_position:16
  base_graphic:simian_apespear_ability
  graphic_overlay:0
  tech_overlay:tech_0
  description:Resolve disagreements in a reasonably non-violent manner. Increases hype and complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:2.5
  change_to_severity:5
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 animals:
  name:Animals
  grid_type:transmission
  grid_position:17
  base_graphic:horse
  graphic_overlay:0
  tech_overlay:0
  description:Domesticated or untamed: take your pick. Increases hype and complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 economic:
  name:Economic
  grid_type:transmission
  grid_position:20
  base_graphic:dollar_sign
  graphic_overlay:0
  tech_overlay:tech_0
  description:Accrue pretend wealth. Maniacal laughing optional. Increases hype and complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.01
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 nautical:
  name:Nautical
  grid_type:transmission
  grid_position:21
  base_graphic:fish
  graphic_overlay:0
  tech_overlay:0
  description:Both masters and commanders will enjoy sinking ships. Increases hype and complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 family:
  name:Family
  grid_type:transmission
  grid_position:22
  base_graphic:loveheart
  graphic_overlay:0
  tech_overlay:tech_0
  description:Inspire evenings of forced 'fun'. Increases hype and significantly lowers complexity.
  tech_requirement_or:select_themes
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1.5
  change_to_severity:-4
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:1
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 cooperative_play:
  name:Co-Operative Play
  grid_type:transmission
  grid_position:12
  base_graphic:masks
  graphic_overlay:0
  tech_overlay:tech_0
  description:Just get along. Slightly increases hype and significantly increases complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:6
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:1
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 hand_management:
  name:Hand Management
  grid_type:transmission
  grid_position:18
  base_graphic:card_fan
  graphic_overlay:0
  tech_overlay:tech_0
  description:Think tactically about what you're holding to win. Slightly increases hype and significantly increases complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:6
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 player_elimination:
  name:Player Elimination
  grid_type:transmission
  grid_position:23
  base_graphic:zz_walker
  graphic_overlay:cross
  tech_overlay:0
  description:Players can be removed and have to sit watching everyone else have fun. Slightly increases hype and significantly increases complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:6
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 select_mechanics:
  name:Select Mechanics
  grid_type:transmission
  grid_position:24
  base_graphic:Icon_Custom_Explosion
  graphic_overlay:0
  tech_overlay:0
  description:Action this to access board game mechanics.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 area_control:
  name:Area Control
  grid_type:transmission
  grid_position:29
  base_graphic:simian_campfire_ability
  graphic_overlay:0
  tech_overlay:tech_0
  description:Make a game of territory taking and trespasser trapping. Slightly increases hype and significantly increases complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1.5
  change_to_severity:6
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 trading:
  name:Trading
  grid_type:transmission
  grid_position:34
  base_graphic:simian_pots_transmission
  graphic_overlay:0
  tech_overlay:tech_0
  description:Strike deals. Sticking to them optional. Slightly increases hype and complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:4
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 bluffing:
  name:Bluffing
  grid_type:transmission
  grid_position:35
  base_graphic:0
  graphic_overlay:question symbol
  tech_overlay:tech_0
  description:How's your poker face? Increases hype and complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:2
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 take_that:
  name:Take That
  grid_type:transmission
  grid_position:41
  base_graphic:fist
  graphic_overlay:exclamation_mark
  tech_overlay:tech_0
  description:It's ok to sabotage, obstruct and hold grudges in this game. Increases hype and complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1.5
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 dice_rolling:
  name:Dice Rolling
  grid_type:transmission
  grid_position:40
  base_graphic:dice
  graphic_overlay:0
  tech_overlay:0
  description:Make a game with luck-based dice rolls (BGG frequenters won't be fans). Increases hype and complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1.5
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 competitive_play:
  name:Competitive Play
  grid_type:transmission
  grid_position:46
  base_graphic:masks
  graphic_overlay:zigzag
  tech_overlay:0
  description:Inspire faceoffs (not the Nicolas Cage kind). Increases hype and complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:2
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:1
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 memory:
  name:Memory
  grid_type:transmission
  grid_position:51
  base_graphic:brain
  graphic_overlay:question symbol
  tech_overlay:tech_0
  description:Make a game of remembering things and feeling your age. Increases hype and complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1.5
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 press_your_luck:
  name:Press Your Luck
  grid_type:transmission
  grid_position:52
  base_graphic:dice
  graphic_overlay:question symbol
  tech_overlay:tech_0
  description:Unleash your inner gambler. Just one more go... Increases hype and complexity.
  tech_requirement_or:select_mechanics
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:4
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:1
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 timers:
  name:Timers
  grid_type:transmission
  grid_position:31
  base_graphic:shorten_incubation
  graphic_overlay:0
  tech_overlay:0
  description:Make a game in which players must hurry, after all, a good game is a quick game. Increases hype and complexity.
  tech_requirement_or:select_components
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:2.5
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:1
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 cards:
  name:Cards
  grid_type:transmission
  grid_position:32
  base_graphic:card_fan
  graphic_overlay:0
  tech_overlay:tech_0
  description:Make a game involving decks of cards. Slightly increases hype and significantly increases complexity.
  tech_requirement_or:select_components
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:4
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:1
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 tokens:
  name:Tokens
  grid_type:transmission
  grid_position:33
  base_graphic:disease_type_bacteria
  graphic_overlay:0
  tech_overlay:tech_0
  description:Make a game involving playable tokens. Slightly increases hype and significantly increases complexity.
  tech_requirement_or:select_components
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:2
  change_to_severity:5
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.01
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:1
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 dice:
  name:Dice
  grid_type:transmission
  grid_position:37
  base_graphic:dice
  graphic_overlay:0
  tech_overlay:tech_0
  description:Make a game involving ivory chance cubes. AKA. dice. Increases hype and complexity.
  tech_requirement_or:select_components
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:3
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:1
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 select_components:
  name:Select Components
  grid_type:transmission
  grid_position:38
  base_graphic:Icon_Custom_Explosion
  graphic_overlay:0
  tech_overlay:0
  description:Action this to access board game components.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 miniatures:
  name:Miniatures
  grid_type:transmission
  grid_position:39
  base_graphic:meeple
  graphic_overlay:exclamation_mark
  tech_overlay:tech_0
  description:Painting them is optional - doing little voices as you move them around, not so. Increases hype and greatly increases complexity.
  tech_requirement_or:select_components
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:7
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.01
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:1
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 select_player_number:
  name:Select Player Number
  grid_type:transmission
  grid_position:48
  base_graphic:Icon_Custom_Explosion
  graphic_overlay:0
  tech_overlay:0
  description:Action this to increase the number of players for your board game.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NEURAX
  cant_devolve:1

 single_player:
  name:Single Player
  grid_type:transmission
  grid_position:49
  base_graphic:meeple
  graphic_overlay:0
  tech_overlay:tech_1
  description:It's complicated to balance, but a solo mode allows people to play every night of the week! Increases hype and complexity.
  tech_requirement_or:select_player_number
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1
  change_to_severity:4
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0.01
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:1
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NEURAX
  cant_devolve:1

 two_players:
  name:Two Players
  grid_type:transmission
  grid_position:54
  base_graphic:meeple
  graphic_overlay:0
  tech_overlay:tech_2
  description:Two's company! Increases hype and complexity.
  tech_requirement_or:select_player_number
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:1.5
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:1
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:1
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NEURAX
  cant_devolve:1

 three_players:
  name:Three Players
  grid_type:transmission
  grid_position:55
  base_graphic:meeple
  graphic_overlay:0
  tech_overlay:tech_3
  description:Three is a crowd (but a happy one). Increases hype and complexity.
  tech_requirement_or:select_player_number
  tech_requirement_and:0
  start_point:0
  cost:0
  change_to_infectiousness:2
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0.01
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:2
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:1
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NEURAX
  cant_devolve:1

 four_plus_players:
  name:Four + Players
  grid_type:transmission
  grid_position:50
  base_graphic:meeple
  graphic_overlay:0
  tech_overlay:tech_4
  description:Four (or more) is a party! Increases hype and complexity.
  tech_requirement_or:select_player_number
  tech_requirement_and:0
  start_point:0
  cost:0
  change_to_infectiousness:2.5
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:1
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NEURAX
  cant_devolve:1

 announce_game:
  name:Announce Game
  grid_type:symptom
  grid_position:33
  base_graphic:Icon_Custom_Explosion
  graphic_overlay:0
  tech_overlay:tech_0
  description:End the Design phase of your board game project and begin actually making it! Unlocks Production options.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.01
  change_to_poverty:0.01
  change_to_urban:0.01
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 manufacture_in_china:
  name:Manufacture in China
  grid_type:symptom
  grid_position:27
  base_graphic:factory
  graphic_overlay:0
  tech_overlay:tech_0
  description:Manufacture your board game so you can sell them. Reduced costs but higher chance of quality issues.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:0
  cost:-20
  change_to_infectiousness:1
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0.01
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NECROA
  cant_devolve:1

 manufacture_in_usa:
  name:Manufacture in USA
  grid_type:symptom
  grid_position:32
  base_graphic:factory
  graphic_overlay:0
  tech_overlay:tech_0
  description:Manufacture your board game so you can sell them. Expensive but lower chance of quality issues. Increases hype in the USA.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:0
  cost:-30
  change_to_infectiousness:2
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.01
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 manufacture_in_germany:
  name:Manufacture in Germany
  grid_type:symptom
  grid_position:38
  base_graphic:factory
  graphic_overlay:0
  tech_overlay:tech_0
  description:Manufacture your board game so you can sell them. Expensive but lower chance of quality issues. Increases hype in Germany.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:0
  cost:-30
  change_to_infectiousness:1.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP
  cant_devolve:1

 launch_kickstarter:
  name:Launch Kickstarter
  grid_type:symptom
  grid_position:11
  base_graphic:dollar_sign
  graphic_overlay:0
  tech_overlay:tech_0
  description:Crowdfunding campaign provides funds and increases hype. Especially effective for complex board games.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:1
  cost:-12
  change_to_infectiousness:1.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GREEN
  cant_devolve:1

 extended_backer_program:
  name:Extended backer program
  grid_type:symptom
  grid_position:10
  base_graphic:dollar_sign
  graphic_overlay:exclamation_mark
  tech_overlay:tech_0
  description:Allows more backers to help fund your board game after the initial Kickstarter campaign has completed. Increases hype and funds.
  tech_requirement_or:launch_kickstarter
  tech_requirement_and:0
  start_point:0
  cost:-16
  change_to_infectiousness:2
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GREEN
  cant_devolve:1

 community_outreach:
  name:Community Outreach
  grid_type:symptom
  grid_position:5
  base_graphic:zz_horde
  graphic_overlay:overlay_explosion
  tech_overlay:tech_0
  description:Ensure your Kickstarter backers are kept informed of the project's progress. Increases hype.
  tech_requirement_or:launch_kickstarter
  tech_requirement_and:0
  start_point:0
  cost:-16
  change_to_infectiousness:2
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GREEN
  cant_devolve:1

 community_feedback:
  name:Community feedback
  grid_type:symptom
  grid_position:16
  base_graphic:present
  graphic_overlay:overlay_explosion
  tech_overlay:tech_0
  description:Ask your Kickstarter backers for feedback on elements of your game, such as the rulebook wording and box layout. Increases hype.
  tech_requirement_or:launch_kickstarter
  tech_requirement_and:0
  start_point:0
  cost:-20
  change_to_infectiousness:2.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.01
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GREEN
  cant_devolve:1

 toy_line_ip:
  name:Toy Line IP
  grid_type:symptom
  grid_position:2
  base_graphic:simian_handshake_transmission
  graphic_overlay:overlay_target_0
  tech_overlay:tech_1
  description:Negotiate for the license of a famous toy brand. Significantly increases hype, especially for board games with family friendly themes.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:1
  cost:-16
  change_to_infectiousness:2
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 videogame_ip:
  name:Videogame IP
  grid_type:symptom
  grid_position:7
  base_graphic:simian_handshake_transmission
  graphic_overlay:overlay_target_0
  tech_overlay:tech_2
  description:Negotiate for the license of a famous videogame. Significantly increases hype, especially for board games with strategic themes.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:1
  cost:-13
  change_to_infectiousness:1.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.01
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 film_tv_show_ip:
  name:Film/TV show IP
  grid_type:symptom
  grid_position:13
  base_graphic:simian_handshake_transmission
  graphic_overlay:overlay_target_0
  tech_overlay:tech_3
  description:Negotiate for the license of a famous movie or TV show. Significantly increases hype, especially for board games with movie or TV related themes.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:1
  cost:-20
  change_to_infectiousness:2.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 advertise_online:
  name:Advertise Online
  grid_type:symptom
  grid_position:49
  base_graphic:smilingface
  graphic_overlay:0
  tech_overlay:tech_0
  description:Purchase targeted ad space online. Increases hype.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:1
  cost:-9
  change_to_infectiousness:1
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.01
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 advertise_in_stores:
  name:Advertise In Stores
  grid_type:symptom
  grid_position:54
  base_graphic:smilingface
  graphic_overlay:0
  tech_overlay:tech_0
  description:Purchase storefront ad space at FLGSs (Friendly Local Game Stores!) worldwide. Slightly increases hype.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:1
  cost:-5
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0.01
  change_to_urban:0.01
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 advertise_at_conventions:
  name:Advertise At Conventions
  grid_type:symptom
  grid_position:48
  base_graphic:smilingface
  graphic_overlay:0
  tech_overlay:tech_0
  description:Purchase a booth at GenCon and others. Increases hype.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:1
  cost:-13
  change_to_infectiousness:1.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.01
  change_to_poverty:0.01
  change_to_urban:0.01
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 how_to_play_videos:
  name:How To Play Videos
  grid_type:symptom
  grid_position:52
  base_graphic:computer
  graphic_overlay:0
  tech_overlay:tech_0
  description:Record and publish a series of tutorial videos. Slightly increases hype.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:1
  cost:-5
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 official_website:
  name:Official Website
  grid_type:symptom
  grid_position:46
  base_graphic:computer
  graphic_overlay:0
  tech_overlay:tech_0
  description:Set up a dedicated website with forums for your game. Increases hype.
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:1
  cost:-12
  change_to_infectiousness:1.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 early_review_copies:
  name:Early Review Copies
  grid_type:symptom
  grid_position:51
  base_graphic:present
  graphic_overlay:exclamation_mark
  tech_overlay:tech_0
  description:Send out early review copies to board game focused media publications. Increases hype.
  tech_requirement_or:begin_manufacturing
  tech_requirement_and:0
  start_point:1
  cost:-12
  change_to_infectiousness:1.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 begin_manufacturing:
  name:Begin Manufacturing
  grid_type:symptom
  grid_position:30
  base_graphic:factory
  graphic_overlay:0
  tech_overlay:tech_0
  description:Have the factory start building the components and boxing up your board game. Unlocks the 'Distribution' screen.
  tech_requirement_or:manufacture_in_china,manufacture_in_usa,manufacture_in_germany
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 view_samples:
  name:View Samples
  grid_type:symptom
  grid_position:29
  base_graphic:meeple
  graphic_overlay:overlay_target_0
  tech_overlay:tech_0
  description:Have your manufacturer send you samples of your game components - just in case there are any last minute quality issues!
  tech_requirement_or:begin_manufacturing
  tech_requirement_and:0
  start_point:0
  cost:-6
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:1
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 conduct_test_sessions:
  name:Conduct Test Sessions
  grid_type:symptom
  grid_position:20
  base_graphic:dice
  graphic_overlay:overlay_target_0
  tech_overlay:tech_0
  description:Invite board game fans to a test session and gather feedback - just in case you need to make last minute tweaks!
  tech_requirement_or:announce_game
  tech_requirement_and:0
  start_point:0
  cost:-6
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:1
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 begin_distribution:
  name:Begin To Sell Your Game
  grid_type:ability
  grid_position:9
  base_graphic:Icon_Custom_Explosion
  graphic_overlay:0
  tech_overlay:tech_0
  description:Once your board game is designed and produced, it's time to start getting it into players' hands! Unlocks Distribution options.
  tech_requirement_or:begin_manufacturing
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:4
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:0
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 companion_app:
  name:Companion App
  grid_type:ability
  grid_position:5
  base_graphic:computer
  graphic_overlay:overlay_target_0
  tech_overlay:tech_0
  description:Release a companion app for you board game on smartphones. Significantly increases hype.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:0
  cost:-11
  change_to_infectiousness:8
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.01
  change_to_poverty:0
  change_to_urban:0.01
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:VAMP_WHITE
  cant_devolve:1

 direct_sales:
  name:Direct Sales
  grid_type:ability
  grid_position:13
  base_graphic:air_transmission
  graphic_overlay:exclamation_mark
  tech_overlay:tech_1
  description:Who needs retailers? You can sell your game yourself for much cheaper! Increases availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:0
  cost:-9
  change_to_infectiousness:1
  change_to_severity:0
  change_to_lethality:4
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 local_game_stores:
  name:Local Game Stores
  grid_type:ability
  grid_position:14
  base_graphic:air_transmission
  graphic_overlay:exclamation_mark
  tech_overlay:tech_2
  description:Work with smaller, FLGSs to get your board game on their store shelves. Slightly increases availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:0
  cost:-12
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:2
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 national_retailers:
  name:National Retailers
  grid_type:ability
  grid_position:15
  base_graphic:air_transmission
  graphic_overlay:exclamation_mark
  tech_overlay:tech_3
  description:Work with selected national retailers to ensure they stock your game. Increases availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:0
  cost:-19
  change_to_infectiousness:1.5
  change_to_severity:0
  change_to_lethality:8
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 international_distributors:
  name:International Distributors
  grid_type:ability
  grid_position:16
  base_graphic:air_transmission
  graphic_overlay:exclamation_mark
  tech_overlay:tech_4
  description:Work with international distributors to get your board game on as many store shelves globally as possible. Significantly increases availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:0
  cost:-25
  change_to_infectiousness:2
  change_to_severity:0
  change_to_lethality:14
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
  cant_devolve:1

 sell_on_amazon:
  name:Sell On Amazon
  grid_type:ability
  grid_position:24
  base_graphic:air_transmission
  graphic_overlay:overlay_explosion
  tech_overlay:tech_1
  description:Sell your board game on the far-reaching eCommerce site. Significantly increases availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:0
  cost:-10
  change_to_infectiousness:1
  change_to_severity:0
  change_to_lethality:12
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NECROA
  cant_devolve:1

 sell_on_bgg:
  name:Sell On BGG
  grid_type:ability
  grid_position:25
  base_graphic:air_transmission
  graphic_overlay:overlay_explosion
  tech_overlay:tech_2
  description:Sell your game on the Board Game Geek website to make sure core board gamers can find your game. Increases availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:0
  cost:-23
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:6
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NECROA
  cant_devolve:1

 sell_on_ebay:
  name:Sell on eBay
  grid_type:ability
  grid_position:26
  base_graphic:air_transmission
  graphic_overlay:overlay_explosion
  tech_overlay:tech_3
  description:Casual players might like your game too! Make sure they can find it on eBay. Increases availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:0
  cost:-13
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:4
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NECROA
  cant_devolve:1

 super_fan_sendout_1:
  name:Super Fan Sendout 1
  grid_type:ability
  grid_position:34
  base_graphic:present
  graphic_overlay:tech_1
  tech_overlay:tech_1
  description:Super fans can help spread the word about your board game. Increases hype and availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:1
  cost:-13
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GREEN
  cant_devolve:1

 super_fan_sendout_2:
  name:Super Fan Sendout 2
  grid_type:ability
  grid_position:35
  base_graphic:present
  graphic_overlay:tech_2
  tech_overlay:tech_2
  description:Identify YouTubers who might like and play your game and send them copies to show off to their viewers in videos. Increases hype and availability.
  tech_requirement_or:super_fan_sendout_1
  tech_requirement_and:0
  start_point:0
  cost:-15
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:1
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GREEN
  cant_devolve:1

 super_fan_sendout_3:
  name:Super Fan Sendout 3
  grid_type:ability
  grid_position:36
  base_graphic:present
  graphic_overlay:tech_3
  tech_overlay:tech_3
  description:Negotiate a brand deal with a prominent influencer to get your game in front of millions of viewers. Increases hype and availability.
  tech_requirement_or:super_fan_sendout_2
  tech_requirement_and:0
  start_point:0
  cost:-17
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:1
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GREEN
  cant_devolve:1

 localise_language_1:
  name:Localise Language 1
  grid_type:ability
  grid_position:45
  base_graphic:mouth
  graphic_overlay:overlay_target_0
  tech_overlay:tech_1
  description:Work with translators to produce versions of your board game in other languages. Increases availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:1
  cost:-5
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 localise_language_2:
  name:Localise Language 2
  grid_type:ability
  grid_position:46
  base_graphic:mouth
  graphic_overlay:overlay_target_0
  tech_overlay:tech_2
  description:Produce further translated versions of your board game. Increases availability.
  tech_requirement_or:localise_language_1
  tech_requirement_and:0
  start_point:0
  cost:-9
  change_to_infectiousness:1
  change_to_severity:0
  change_to_lethality:2
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 localise_multiple_languages:
  name:Localise Multiple Languages
  grid_type:ability
  grid_position:47
  base_graphic:mouth
  graphic_overlay:overlay_target_0
  tech_overlay:tech_3
  description:Hire on-site translators to produce many more translated versions of your board game. Significantly increases availability.
  tech_requirement_or:localise_language_2
  tech_requirement_and:0
  start_point:0
  cost:-16
  change_to_infectiousness:1.5
  change_to_severity:0
  change_to_lethality:8
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 sales_promotions_1:
  name:Sales promotions 1
  grid_type:ability
  grid_position:43
  base_graphic:dollar_sign
  graphic_overlay:question symbol
  tech_overlay:tech_1
  description:Take a financial hit in order to increase availability in poor countries.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:1
  cost:-19
  change_to_infectiousness:1
  change_to_severity:0
  change_to_lethality:4
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0.01
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NEURAX
  cant_devolve:1

 sales_promotions_2:
  name:Sales promotions 2
  grid_type:ability
  grid_position:44
  base_graphic:dollar_sign
  graphic_overlay:question symbol
  tech_overlay:tech_2
  description:Take a larger financial hit in order to significantly increase availability in poor countries.
  tech_requirement_or:sales_promotions_1
  tech_requirement_and:0
  start_point:0
  cost:-27
  change_to_infectiousness:2
  change_to_severity:0
  change_to_lethality:8
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0.01
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:1
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NEURAX
  cant_devolve:1

 durable_packaging_1:
  name:Durable Packaging 1
  grid_type:ability
  grid_position:38
  base_graphic:present
  graphic_overlay:overlay_explosion
  tech_overlay:tech_1
  description:Make sure your board game can ship reliably to distant destinations. Increases availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:1
  cost:-10
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0.01
  change_to_urban:0
  change_to_rural:0.01
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NEURAX
  cant_devolve:1

 durable_packaging_2:
  name:Durable Packaging 2
  grid_type:ability
  grid_position:39
  base_graphic:present
  graphic_overlay:overlay_explosion
  tech_overlay:tech_2
  description:Make sure your board game can ship without issues to distant destinations. Greatly increases availability.
  tech_requirement_or:durable_packaging_1
  tech_requirement_and:0
  start_point:0
  cost:-18
  change_to_infectiousness:0.5
  change_to_severity:0
  change_to_lethality:2
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0.01
  change_to_urban:0
  change_to_rural:0.01
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:NEURAX
  cant_devolve:1

 additional_production_run_1:
  name:Additional Production Run 1
  grid_type:ability
  grid_position:49
  base_graphic:sun
  graphic_overlay:0
  tech_overlay:tech_1
  description:Make sure your stock levels can keep up with demand! Increases availability.
  tech_requirement_or:begin_distribution
  tech_requirement_and:0
  start_point:1
  cost:-16
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:4
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1

 additional_production_run_2:
  name:Additional Production Run 2
  grid_type:ability
  grid_position:50
  base_graphic:sun
  graphic_overlay:0
  tech_overlay:tech_2
  description:The more stock you get out there, the more people will be able to find your game. Significantly increases availability.
  tech_requirement_or:additional_production_run_1
  tech_requirement_and:0
  start_point:0
  cost:-20
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:8
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_dead_body_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  change_to_spore_counter:0
  change_to_worm_plane_chance:0
  event_locked:1
  theme_qty_change:0
  mechanics_qty_change:0
  component_qty_change:0
  player_qty_change:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:YELLOW
  cant_devolve:1
