# nanobot
# Global Var Data Export : 19/09/14 at 13:57 disease GLOBAL v5.2 - master.xlsx


global:
 disease_type_gui:Nano-Virus
 global_air_rate:1
 global_sea_rate:1
 global_land_rate:1
 global_infectiousness:0
 global_infectiousness_max:5
 global_severity:0
 global_severity_max:1
 global_lethality:0
 global_lethality_max:0 
 wealthy:0.2
 poverty:1
 urban:1
 rural:1
 hot:0.3
 cold:0.3
 humid:0.6
 arid:1.1
 mutation:0.5
 land_transmission:1
 sea_transmission:1
 air_transmission:1
 corpse_transmission:0
 #base_corpse_transmission:0.1
 nexus_min_infect:8
 nexus_bonus_gene:5
 global_infectiousness_top_multipler:.1
 global_infectiousness_bottom_value:1
 global_severity_top_multipler:.1
 global_severity_bottom_value:1
 global_lethality_top_multipler:.05
 global_lethality_bottom_value:.4
 cure_requirement_base_multipler:1.45
 infected_points_pot_change:0
 population_immunity:0



# nanobot Tech Data Export : 15/10/14 at 17:06 
disease_tech:
 air_1:
  name:Air 1
  grid_type:transmission
  grid_position:40
  base_graphic:air_transmission
  graphic_overlay:tech_1
  description:Gives pathogen ability to travel on dust particles. Increase infectivity, especially in arid environments and plane transmission
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-9
  change_to_infectiousness:4
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:9
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0.8
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:3
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 air_2:
  name:Air 2
  grid_type:transmission
  grid_position:46
  base_graphic:air_transmission
  graphic_overlay:tech_2
  description:Gives organism ability to survive suspended in air for a long time. Increases infectivity, especially in arid environments and plane transmission
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-14
  change_to_infectiousness:7
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:90
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:1.2
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:3
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 bird_1:
  name:Bird 1
  grid_type:transmission
  grid_position:1
  base_graphic:bird_transmission
  graphic_overlay:tech_1
  description:Birds become susceptible to infection. Avian carriers increase infectivity, land transmission and mutation
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-12
  change_to_infectiousness:3
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:9
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:1
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 bird_2:
  name:Bird 2
  grid_type:transmission
  grid_position:7
  base_graphic:bird_transmission
  graphic_overlay:tech_2
  description:Avian brain tissue compromised causing birds to attack other species. Increases mutation, infectivity and land based transmission
  tech_requirement_or:0
  tech_requirement_and:bird_1
  start_point:0
  cost:-18
  change_to_infectiousness:6
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:90
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:2
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 blood_1:
  name:Blood 1
  grid_type:transmission
  grid_position:28
  base_graphic:blood_transmission
  graphic_overlay:tech_1
  description:Gives organism ability to spread through blood-to-blood contact. Increases infectivity, especially in poor regions and mutation chance
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-8
  change_to_infectiousness:2
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0.8
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0.5
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:5
  shading_stomach:3
  shading_lungs:3
  shading_heart:5
  shading_kidneys:3
  shading_brains:3
  shading_liver:3
  shading_intestines:3
  shading_tumours:0
  tech_hex_type:GENERAL

 blood_2:
  name:Blood 2
  grid_type:transmission
  grid_position:22
  base_graphic:blood_transmission
  graphic_overlay:tech_2
  description:Infected bodily fluids able to pass through mucous membranes. Increases infectivity, especially in poor regions and mutation chance
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-13
  change_to_infectiousness:4
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:1.2
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:1
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:5
  shading_stomach:3
  shading_lungs:3
  shading_heart:5
  shading_kidneys:3
  shading_brains:3
  shading_liver:3
  shading_intestines:3
  shading_tumours:0
  tech_hex_type:GENERAL

 insect_1:
  name:Insect 1
  grid_type:transmission
  grid_position:6
  base_graphic:insect_transmission
  graphic_overlay:tech_1
  description:Insects susceptible to infection. Carrier insects increase infectivity, especially in hot climates and chance of mutation
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-9
  change_to_infectiousness:4
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.1
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0.5
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 insect_2:
  name:Insect 2
  grid_type:transmission
  grid_position:11
  base_graphic:insect_transmission
  graphic_overlay:tech_2
  description:Increases rate of transfer between insects. Increase infectivity, especially in hot climates and chance of mutation
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-20
  change_to_infectiousness:8
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.3
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:1
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 livestock_1:
  name:Livestock 1
  grid_type:transmission
  grid_position:24
  base_graphic:livestock_transmission
  graphic_overlay:tech_1
  description:Livestock susceptible to infection. Increase infectivity, especially in rural regions and mutation
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-7
  change_to_infectiousness:2
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0.8
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0.5
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 livestock_2:
  name:Livestock 2
  grid_type:transmission
  grid_position:19
  base_graphic:livestock_transmission
  graphic_overlay:tech_2
  description:Wildlife susceptible to infection.  Increase infectivity, especially in rural regions and mutation
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-12
  change_to_infectiousness:4
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:1.2
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:1
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 extreme_zoonosis:
  name:Extreme Zoonosis
  grid_type:transmission
  grid_position:13
  base_graphic:bird_transmission
  graphic_overlay:dots
  description:Infection crosses multiple species barriers. Increase infectivity, especially in rural and urban areas, mutation chance and cross-country transmission
  tech_requirement_or:0
  tech_requirement_and:bird_2,livestock_2,rodent_2
  start_point:0
  cost:-22
  change_to_infectiousness:5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:10
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:1
  change_to_rural:1
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:3
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 extreme_bioaerosol:
  name:Extreme Bioaerosol
  grid_type:transmission
  grid_position:47
  base_graphic:air_transmission
  graphic_overlay:dots
  description:Pathogen bypasses air/water filters due to adaptive cellular shell. Increase infectivity, especially in humid & arid climates and plane/ship transmission.
  tech_requirement_or:0
  tech_requirement_and:air_2,water_2
  start_point:0
  cost:-16
  change_to_infectiousness:5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:20
  change_to_air_transmission:20
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:1.3
  change_to_arid:1.3
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:3
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 extreme_hematophagy:
  name:Extreme Hematophagy
  grid_type:transmission
  grid_position:16
  base_graphic:blood_transmission
  graphic_overlay:dots
  description:Pathogen uses host lymphocytes to replicate. Increase in infectivity, especially in poor regions and mutation chance
  tech_requirement_or:0
  tech_requirement_and:insect_2,blood_2
  start_point:0
  cost:-24
  change_to_infectiousness:5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:1
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.3
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:1
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:5
  shading_stomach:3
  shading_lungs:3
  shading_heart:5
  shading_kidneys:3
  shading_brains:3
  shading_liver:3
  shading_intestines:3
  shading_tumours:0
  tech_hex_type:GENERAL

 rodent_1:
  name:Rodent 1
  grid_type:transmission
  grid_position:3
  base_graphic:rodent_transmission
  graphic_overlay:tech_1
  description:Common flea susceptible to infection.  Increase infectivity, especially in urban regions and mutation
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-10
  change_to_infectiousness:3
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0.8
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0.5
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 rodent_2:
  name:Rodent 2
  grid_type:transmission
  grid_position:8
  base_graphic:rodent_transmission
  graphic_overlay:tech_2
  description:Rodents directly susceptible to infection.  Increase infectivity, especially in urban regions and mutation
  tech_requirement_or:0
  tech_requirement_and:rodent_1
  start_point:0
  cost:-16
  change_to_infectiousness:6
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:1.2
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:1
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 water_1:
  name:Water 1
  grid_type:transmission
  grid_position:43
  base_graphic:water_transmission
  graphic_overlay:tech_1
  description:Pathogen can survive outside the body in fresh, warm water. Increase infectivity, especially in humid environments and ship transmission
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-9
  change_to_infectiousness:4
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:9
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0.8
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 water_2:
  name:Water 2
  grid_type:transmission
  grid_position:48
  base_graphic:water_transmission
  graphic_overlay:tech_2
  description:Pathogen able to survive in chemically treated water. Increase infectivity, especially in humid environments and ship transmission
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-15
  change_to_infectiousness:8
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:90
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:1.2
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 heat_resistance_1:
  name:Heat Resistance 1
  grid_type:ability
  grid_position:3
  base_graphic:hot_resistance
  graphic_overlay:tech_1
  description:Pathogen evolves to withstand hot temperatures and climates
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-11
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.3
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 heat_resistance_2:
  name:Heat Resistance 2
  grid_type:ability
  grid_position:8
  base_graphic:hot_resistance
  graphic_overlay:tech_2
  description:Pathogen avoids cellular breakdown in high temperatures.  Increased effectiveness in hot climates
  tech_requirement_or:0
  tech_requirement_and:heat_resistance_1
  start_point:0
  cost:-22
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.6
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 cold_resistance_1:
  name:Cold Resistance 1
  grid_type:ability
  grid_position:1
  base_graphic:cold_resistance
  graphic_overlay:tech_1
  description:Pathogen evolves to withstand cold temperatures and climates
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-7
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0.3
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 cold_resistance_2:
  name:Cold Resistance 2
  grid_type:ability
  grid_position:7
  base_graphic:cold_resistance
  graphic_overlay:tech_2
  description:Lower intracellular water volume prevents freezing. Increased effectiveness in cold climates
  tech_requirement_or:0
  tech_requirement_and:cold_resistance_1
  start_point:0
  cost:-12
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0.6
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 environmental_hardening:
  name:Environmental Hardening
  grid_type:ability
  grid_position:13
  base_graphic:disease_type virus
  graphic_overlay:ring
  description:Pathogen develops hardened coating - becoming highly weather resistant and extremely comfortable in both hot and cold climates
  tech_requirement_or:0
  tech_requirement_and:cold_resistance_2,heat_resistance_2
  start_point:0
  cost:-30
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:1
  change_to_cold:1
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 drug_resistance_1:
  name:Drug Resistance 1
  grid_type:ability
  grid_position:5
  base_graphic:drug_resistance
  graphic_overlay:tech_1
  description:Pathogen becomes resistant to class 1 and 2 treatments. Increase effectiveness in wealthy countries
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-11
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.3
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 drug_resistance_2:
  name:Drug Resistance 2
  grid_type:ability
  grid_position:10
  base_graphic:drug_resistance
  graphic_overlay:tech_2
  description:Pathogen develops resistance to class 3 and 4 treatments. Increase effectiveness in wealthy countries
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-20
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.7
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 genetic_reshuffle_1:
  name:Genetic ReShuffle 1
  grid_type:ability
  grid_position:16
  base_graphic:genetic_re-shuffle
  graphic_overlay:tech_1
  description:Pathogen DNA strands reassembled. More work needed to develop a cure
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-3
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.3
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 genetic_reshuffle_2:
  name:Genetic ReShuffle 2
  grid_type:ability
  grid_position:22
  base_graphic:genetic_re-shuffle
  graphic_overlay:tech_2
  description:A new strain of the pathogen now exists, increasing the work needed to develop a cure
  tech_requirement_or:0
  tech_requirement_and:genetic_reshuffle_1
  start_point:0
  cost:-4
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.3
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 genetic_reshuffle_3:
  name:Genetic ReShuffle 3
  grid_type:ability
  grid_position:27
  base_graphic:genetic_re-shuffle
  graphic_overlay:tech_3
  description:Multiple strains of the pathogen now exist, increasing the work needed to develop a cure
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.3
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 genetic__hardening_1:
  name:Genetic Hardening 1
  grid_type:ability
  grid_position:11
  base_graphic:cure_resistance
  graphic_overlay:tech_1
  description:Pathogen becomes harder to analyse in the lab. Decreases future research speed
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-3
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0.05
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 genetic__hardening_2:
  name:Genetic Hardening 2
  grid_type:ability
  grid_position:17
  base_graphic:cure_resistance
  graphic_overlay:tech_2
  description:The pathogen does not reproduce in lab conditions. Decreases future research speed
  tech_requirement_or:0
  tech_requirement_and:genetic__hardening_1
  start_point:0
  cost:-6
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0.05
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 nausea:
  name:Nausea
  grid_type:symptom
  grid_position:1
  base_graphic:stomach
  graphic_overlay:0
  description:Irritated stomach lining leads to discomfort. Slight chance of infection when kissing
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-1
  change_to_infectiousness:1
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:5
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:5
  shading_tumours:0
  tech_hex_type:GENERAL

 insomnia:
  name:Insomnia
  grid_type:symptom
  grid_position:6
  base_graphic:eye_ball
  graphic_overlay:0
  description:Inability to sleep makes people irritable and less productive
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:0
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.03
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:5
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:5
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 coughing:
  name:Coughing
  grid_type:symptom
  grid_position:23
  base_graphic:lungs
  graphic_overlay:0
  description:Chance of infection by spreading pathogen into surroundings, especially in high density, urban areas
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-3
  change_to_infectiousness:3
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0.05
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:5
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:5
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 cysts:
  name:Cysts
  grid_type:symptom
  grid_position:28
  base_graphic:cell_swirl
  graphic_overlay:0
  description:Painful lumps containing pockets of the pathogen. Slight chance of bursting which can spread disease
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-1
  change_to_infectiousness:2
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:10
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:10
  tech_hex_type:GENERAL

 rash:
  name:Rash
  grid_type:symptom
  grid_position:45
  base_graphic:arid_resistance
  graphic_overlay:0
  description:The skin becomes blistered and painful, slightly increasing infectivity
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-2
  change_to_infectiousness:2
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:5
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 anaemia:
  name:Anaemia
  grid_type:symptom
  grid_position:50
  base_graphic:red_blood_cells
  graphic_overlay:0
  description:Decrease in red blood cells or haemoglobin in the blood can lead to hypoxia in the organs
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-1
  change_to_infectiousness:1
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:5
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:5
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 vomiting:
  name:Vomiting
  grid_type:symptom
  grid_position:7
  base_graphic:stomach
  graphic_overlay:cross
  description:The expulsion of infected material through projectile vomiting increases the risk of infection
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-2
  change_to_infectiousness:3
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:15
  shading_skin:0
  shading_stomach:15
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:5
  shading_tumours:0
  tech_hex_type:GENERAL

 paranoia:
  name:Paranoia
  grid_type:symptom
  grid_position:11
  base_graphic:eye_ball
  graphic_overlay:exclamation_mark
  description:Irrational delusions and mental symptoms. Victims distrust of others makes them unlikely to seek treatment or cooperate with others
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:0
  change_to_infectiousness:0
  change_to_severity:4
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.06
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:10
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 pneumonia:
  name:Pneumonia
  grid_type:symptom
  grid_position:18
  base_graphic:lungs
  graphic_overlay:dots
  description:Serious fluid build and discharge from the lungs. People in cold climates especially vulnerable
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-2
  change_to_infectiousness:3
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0.05
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:10
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:10
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 hyper_sensitivity:
  name:Hyper sensitivity
  grid_type:symptom
  grid_position:22
  base_graphic:cell_swirl
  graphic_overlay:exclamation_mark
  description:Increases likelihood of allergic reactions which can distract the immune system. Rich regions particularly vulnerable
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-1
  change_to_infectiousness:1
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.04
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:10
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 sneezing:
  name:Sneezing
  grid_type:symptom
  grid_position:29
  base_graphic:lungs
  graphic_overlay:exclamation_mark
  description:Fluid discharge through sneezing greatly increases infection rates
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-4
  change_to_infectiousness:5
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:5
  shading_chest:10
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:10
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 abscesses:
  name:Abscesses
  grid_type:symptom
  grid_position:33
  base_graphic:cell_swirl
  graphic_overlay:dots
  description:Pockets of infected flesh are painful and act as  breeding grounds for the pathogen, increasing infection rates when burst
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-1
  change_to_infectiousness:4
  change_to_severity:4
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:20
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:20
  tech_hex_type:GENERAL

 sweating:
  name:Sweating
  grid_type:symptom
  grid_position:40
  base_graphic:humid_resistance
  graphic_overlay:0
  description:The loss of fluid through sweating also increases infection rates due to poor hygiene. More dangerous in cold countries
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-2
  change_to_infectiousness:2
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0.05
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:15
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 haemophilia:
  name:Haemophilia
  grid_type:symptom
  grid_position:44
  base_graphic:red_blood_cells
  graphic_overlay:zigzag_light
  description:Immune system produces inhibitors that destroy factor VIII, preventing blood clotting. Infectivity increased
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-2
  change_to_infectiousness:4
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:15
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 diarrhoea:
  name:Diarrhoea
  grid_type:symptom
  grid_position:8
  base_graphic:stomach
  graphic_overlay:zigzag_light
  description:Pathogen active in digestive tract, causing infection through faeces and potentially lethal dehydration. Poor countries v. vulnerable
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:6
  change_to_severity:4
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0.05
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:20
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:20
  shading_tumours:0
  tech_hex_type:GENERAL

 seizures:
  name:Seizures
  grid_type:symptom
  grid_position:10
  base_graphic:brain
  graphic_overlay:zigzag_light
  description:Random blackouts and fits reduce the patient's ability to function independently. Can be fatal
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-3
  change_to_infectiousness:1
  change_to_severity:7
  change_to_lethality:3
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:25
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 pulmonary_oedema:
  name:Pulmonary Oedema
  grid_type:symptom
  grid_position:13
  base_graphic:lungs
  graphic_overlay:ring
  description:Potentially fatal heart abnormality causes breakdown of respiratory system, releasing pathogen into the air
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-6
  change_to_infectiousness:5
  change_to_severity:4
  change_to_lethality:2
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:15
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:15
  shading_heart:25
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 inflammation:
  name:Inflammation
  grid_type:symptom
  grid_position:16
  base_graphic:muscle
  graphic_overlay:exclamation_mark
  description:Inflammation obstructs bodily processes. Swelling can obstruct breathing and be fatal
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-4
  change_to_infectiousness:2
  change_to_severity:2
  change_to_lethality:2
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:15
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:15
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 pulmonary_fibrosis:
  name:Pulmonary Fibrosis
  grid_type:symptom
  grid_position:19
  base_graphic:lungs
  graphic_overlay:zigzag_light
  description:Scarring of the lungs causes shortness of breath and extreme coughing. Can be fatal when combined with intense exercise.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:3
  change_to_severity:3
  change_to_lethality:2
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0.05
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:20
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:20
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 paralysis:
  name:Paralysis
  grid_type:symptom
  grid_position:21
  base_graphic:muscle
  graphic_overlay:zigzag
  description:Pathogen destroys motor neurons to cause paralysis. Significantly harder to cure and can be lethal
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:0
  change_to_infectiousness:1
  change_to_severity:5
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.1
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:30
  shading_legs:30
  shading_arms:30
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 immune_suppression:
  name:Immune Suppression
  grid_type:symptom
  grid_position:30
  base_graphic:red_blood_cells
  graphic_overlay:question symbol
  description:Pathogens attach to lymphocytes, suppressing immune system and allowing significantly greater freedom of mutation. Can be lethal
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-11
  change_to_infectiousness:2
  change_to_severity:6
  change_to_lethality:4
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:1
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:10
  shading_lungs:10
  shading_heart:0
  shading_kidneys:10
  shading_brains:0
  shading_liver:10
  shading_intestines:10
  shading_tumours:0
  tech_hex_type:GENERAL

 systemic_infection:
  name:Systemic Infection
  grid_type:symptom
  grid_position:32
  base_graphic:red_blood_cells
  graphic_overlay:dots
  description:Pathogen affects multiple organs and tissue types, causing body-wide infections that spread fast and can be fatal
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-16
  change_to_infectiousness:6
  change_to_severity:7
  change_to_lethality:6
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:15
  shading_lungs:15
  shading_heart:0
  shading_kidneys:15
  shading_brains:0
  shading_liver:15
  shading_intestines:15
  shading_tumours:0
  tech_hex_type:GENERAL

 fever:
  name:Fever
  grid_type:symptom
  grid_position:35
  base_graphic:brain
  graphic_overlay:exclamation_mark
  description:Increase in temperature, contagiousness and severe dehydration, which can be fatal
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-8
  change_to_infectiousness:4
  change_to_severity:3
  change_to_lethality:3
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:30
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:30
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 tumours:
  name:Tumours
  grid_type:symptom
  grid_position:38
  base_graphic:bumps
  graphic_overlay:0
  description:Pathogen disrupts cell growth pathways, causing uncontrolled, eventually fatal tumour growth
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-10
  change_to_infectiousness:2
  change_to_severity:0
  change_to_lethality:4
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:40
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:50
  tech_hex_type:GENERAL

 skin_lesions:
  name:Skin Lesions
  grid_type:symptom
  grid_position:41
  base_graphic:cell_swirl
  graphic_overlay:ring
  description:Breakdown in the epidermis causes large open wounds which significantly increase infectivity
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-7
  change_to_infectiousness:11
  change_to_severity:4
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:50
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:50
  tech_hex_type:GENERAL

 internal_haemorrhaging:
  name:Internal Haemorrhaging
  grid_type:symptom
  grid_position:43
  base_graphic:red_blood_cells
  graphic_overlay:zigzag
  description:Arterial membranes break down, causing rapid internal bleeding and death
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-11
  change_to_infectiousness:0
  change_to_severity:9
  change_to_lethality:7
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:30
  shading_lungs:0
  shading_heart:30
  shading_kidneys:30
  shading_brains:0
  shading_liver:30
  shading_intestines:30
  shading_tumours:0
  tech_hex_type:GENERAL

 dysentery:
  name:Dysentery
  grid_type:symptom
  grid_position:3
  base_graphic:stomach
  graphic_overlay:zigzag
  description:A complete breakdown in the digestive system causes infected sewage, dehydration, starvation and death
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-18
  change_to_infectiousness:8
  change_to_severity:15
  change_to_lethality:8
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:50
  shading_lungs:0
  shading_heart:0
  shading_kidneys:30
  shading_brains:0
  shading_liver:0
  shading_intestines:40
  shading_tumours:0
  tech_hex_type:GENERAL

 insanity:
  name:Insanity
  grid_type:symptom
  grid_position:4
  base_graphic:mouth
  graphic_overlay:0
  description:Neuropathic action of the pathogen in the frontal cortex causes severe emotional and behavioural abnormalities. Significantly harder to cure
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-4
  change_to_infectiousness:8
  change_to_severity:13
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.2
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:75
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 total_organ_failure:
  name:Total Organ Failure
  grid_type:symptom
  grid_position:25
  base_graphic:heart
  graphic_overlay:zigzag
  description:Catastrophic cell death of multiple tissue types causes body-wide organ failure and rapid death
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-28
  change_to_infectiousness:0
  change_to_severity:20
  change_to_lethality:25
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:75
  shading_lungs:75
  shading_heart:75
  shading_kidneys:75
  shading_brains:75
  shading_liver:75
  shading_intestines:75
  shading_tumours:0
  tech_hex_type:GENERAL

 coma:
  name:Coma
  grid_type:symptom
  grid_position:26
  base_graphic:brain
  graphic_overlay:cross
  description:Neuropathic effects in the brain stem cause  loss of consciousness and sometimes death. Significantly harder to cure
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:0
  change_to_infectiousness:0
  change_to_severity:15
  change_to_lethality:2
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.24
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:75
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 necrosis:
  name:Necrosis
  grid_type:symptom
  grid_position:47
  base_graphic:arid_resistance
  graphic_overlay:dots
  description:Large swathes of infected tissue lose blood supply and become fatal sources of gangrene. Decomposed bodies remain a vector of transmission
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-26
  change_to_infectiousness:10
  change_to_severity:20
  change_to_lethality:13
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:10
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:75
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:75
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 hemorrhagic_shock:
  name:Hemorrhagic Shock
  grid_type:symptom
  grid_position:48
  base_graphic:brain
  graphic_overlay:zigzag
  description:Severe loss of blood volume causes oxygen deprivation, loss of consciousness and death
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-22
  change_to_infectiousness:0
  change_to_severity:15
  change_to_lethality:15
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:60
  shading_lungs:0
  shading_heart:60
  shading_kidneys:60
  shading_brains:0
  shading_liver:60
  shading_intestines:60
  shading_tumours:0
  tech_hex_type:GENERAL

 code_fragment_interception:
  name:Code fragment interception
  grid_type:ability
  grid_position:36
  base_graphic:masks
  graphic_overlay:ring
  description:Hack fragments of cure broadcast and disrupt signal, slowing future broadcast
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-3
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0.09
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 code_segment_interception:
  name:Code segment interception
  grid_type:ability
  grid_position:30
  base_graphic:masks
  graphic_overlay:dots
  description:Hack large segments of cure broadcast and disrupt signal, slowing future broadcast
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0.18
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 radical_elements_stabilised:
  name:Radical elements stabilised
  grid_type:ability
  grid_position:47
  base_graphic:arid_resistance
  graphic_overlay:zigzag_light
  description:Begin to isolate kill switch by stabilising active genetic protections. Increase time before cure broadcast effective
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-4
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.95
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 encryption_breached:
  name:Encryption breached
  grid_type:ability
  grid_position:52
  base_graphic:arid_resistance
  graphic_overlay:zigzag
  description:Continue to attack kill switch by breaching DNA encryption. Increase time before cure broadcast effective
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-9
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.95
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 drug_immunity:
  name:Drug immunity
  grid_type:ability
  grid_position:42
  base_graphic:drug_resistance
  graphic_overlay:ring
  description:Intelligent cell receivers able to repel all modern medicine - increasing infectivity in wealthy countries
  tech_requirement_or:0
  tech_requirement_and:drug_resistance_2
  start_point:0
  cost:-11
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:1
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 replication_factory_overload:
  name:Replication Factory overload
  grid_type:ability
  grid_position:29
  base_graphic:bumps
  graphic_overlay:exclamation_mark
  description:Overload virus replicators for several weeks to significantly boost infectivity. Overload  damages replicators, slightly reducing infectivity in long run
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-6
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:1
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 broadcast_interceptor_overload:
  name:Broadcast Interceptor overload
  grid_type:ability
  grid_position:51
  base_graphic:arid_resistance
  graphic_overlay:exclamation_mark
  description:Overload Cure Broadcast interceptor to become immune to cure for several weeks. Overload  damages interceptor, increasing susceptibility in long run
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-6
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:1
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 kill_switch_stasis:
  name:Kill Switch stasis
  grid_type:ability
  grid_position:40
  base_graphic:biohazard
  graphic_overlay:ring
  description:Partial hack of Kill Switch source code significantly reduces future cure broadcast effectiveness 
  tech_requirement_or:0
  tech_requirement_and:broadcast_interceptor_overload,replication_factory_overload
  start_point:0
  cost:-14
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0.35
  change_to_mutation:0
  change_to_replication_overload_flag:0
  change_to_interceptor_overload_flag:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
