# HENIPAVIRUS
# Global Var Data Export : 15/04/14 at 18:39 disease GLOBAL v5 - Henipa.xlsx


global:
 disease_type_gui:Virus
 global_air_rate:1
 global_sea_rate:1
 global_land_rate:1
 global_infectiousness:0
 global_infectiousness_max:0
 global_severity:0
 global_severity_max:1
 global_lethality:0
 global_lethality_max:0 
 wealthy:0
 poverty:1
 urban:0.6
 rural:1
 hot:0.2
 cold:0.01
 humid:2
 arid:0.1
 mutation:1
 land_transmission:1
 sea_transmission:1
 air_transmission:1
 corpse_transmission:0
 #base_corpse_transmission:0.1
 nexus_min_infect:0
 nexus_bonus_gene:0
 global_infectiousness_top_multipler:.1
 global_infectiousness_bottom_value:1
 global_severity_top_multipler:.1
 global_severity_bottom_value:1
 global_lethality_top_multipler:.05
 global_lethality_bottom_value:.4
 cure_requirement_base_multipler:0
 infected_points_pot_change:0


 
# Henipa Tech Data Export : 15/10/14 at 17:14 Disease Techs v2.3 - frozen virus_v41.xlsx
disease_tech:
 air_1:
  name:Air 1
  grid_type:transmission
  grid_position:36
  base_graphic:air_transmission
  graphic_overlay:tech_1
  description:Gives pathogen ability to travel on dust particles. Increase infectivity, especially in arid environments and plane transmission
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-9
  change_to_infectiousness:4
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:9
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0.8
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:3
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 air_2:
  name:Air 2
  grid_type:transmission
  grid_position:30
  base_graphic:air_transmission
  graphic_overlay:tech_2
  description:Gives organism ability to survive suspended in air for a long time. Increases infectivity, especially in arid environments and plane transmission
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-14
  change_to_infectiousness:7
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:60
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:1.2
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:3
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 water_1:
  name:Water 1
  grid_type:transmission
  grid_position:47
  base_graphic:water_transmission
  graphic_overlay:tech_1
  description:Pathogen can survive outside the body in fresh, warm water. Increase infectivity, especially in humid environments and ship transmission
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-9
  change_to_infectiousness:4
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:9
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0.8
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 water_2:
  name:Water 2
  grid_type:transmission
  grid_position:52
  base_graphic:water_transmission
  graphic_overlay:tech_2
  description:Pathogen able to survive in chemically treated water. Increase infectivity, especially in humid environments and ship transmission
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-14
  change_to_infectiousness:7
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:60
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:1.2
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 heat_resistance_1:
  name:Heat Resistance 1
  grid_type:ability
  grid_position:3
  base_graphic:hot_resistance
  graphic_overlay:tech_1
  description:Pathogen evolves to withstand hot temperatures and climates
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-11
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.3
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 heat_resistance_2:
  name:Heat Resistance 2
  grid_type:ability
  grid_position:8
  base_graphic:hot_resistance
  graphic_overlay:tech_2
  description:Pathogen avoids cellular breakdown in high temperatures.  Increased effectiveness in hot climates
  tech_requirement_or:0
  tech_requirement_and:heat_resistance_1
  start_point:0
  cost:-22
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.6
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 cold_resistance_1:
  name:Cold Resistance 1
  grid_type:ability
  grid_position:1
  base_graphic:cold_resistance
  graphic_overlay:tech_1
  description:Pathogen evolves to withstand cold temperatures and climates
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-8
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0.3
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 cold_resistance_2:
  name:Cold Resistance 2
  grid_type:ability
  grid_position:7
  base_graphic:cold_resistance
  graphic_overlay:tech_2
  description:Lower intracellular water volume prevents freezing. Increased effectiveness in cold climates
  tech_requirement_or:0
  tech_requirement_and:cold_resistance_1
  start_point:0
  cost:-13
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0.6
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 environmental_hardening:
  name:Environmental Hardening
  grid_type:ability
  grid_position:13
  base_graphic:disease_type virus
  graphic_overlay:ring
  description:Pathogen develops hardened coating - becoming highly weather resistant and extremely comfortable in both hot and cold climates
  tech_requirement_or:0
  tech_requirement_and:cold_resistance_2,heat_resistance_2
  start_point:0
  cost:-28
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:1
  change_to_cold:1
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 drug_resistance_1:
  name:Drug Resistance 1
  grid_type:ability
  grid_position:5
  base_graphic:drug_resistance
  graphic_overlay:tech_1
  description:Pathogen becomes resistant to class 1 and 2 antibiotics. Increase effectiveness in wealthy countries
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-11
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.3
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 drug_resistance_2:
  name:Drug Resistance 2
  grid_type:ability
  grid_position:10
  base_graphic:drug_resistance
  graphic_overlay:tech_2
  description:Pathogen develops resistance to class 3 and 4 antibiotics. Increase effectiveness in wealthy countries
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-25
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.7
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 genetic_reshuffle_1:
  name:Genetic ReShuffle 1
  grid_type:ability
  grid_position:16
  base_graphic:genetic_re-shuffle
  graphic_overlay:tech_1
  description:Pathogen DNA strands reassembled. More work needed to develop a cure
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-17
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.25
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 genetic_reshuffle_2:
  name:Genetic ReShuffle 2
  grid_type:ability
  grid_position:22
  base_graphic:genetic_re-shuffle
  graphic_overlay:tech_2
  description:A new strain of the pathogen now exists, increasing the work needed to develop a cure
  tech_requirement_or:0
  tech_requirement_and:genetic_reshuffle_1
  start_point:0
  cost:-21
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.25
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 genetic_reshuffle_3:
  name:Genetic ReShuffle 3
  grid_type:ability
  grid_position:27
  base_graphic:genetic_re-shuffle
  graphic_overlay:tech_3
  description:Multiple strains of the pathogen now exist, increasing the work needed to develop a cure
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-25
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.25
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 genetic__hardening_1:
  name:Genetic Hardening 1
  grid_type:ability
  grid_position:11
  base_graphic:cure_resistance
  graphic_overlay:tech_1
  description:Pathogen becomes harder to analyse in the lab. Decreases future research speed
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-7
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0.1
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 genetic__hardening_2:
  name:Genetic Hardening 2
  grid_type:ability
  grid_position:17
  base_graphic:cure_resistance
  graphic_overlay:tech_2
  description:The pathogen does not reproduce in lab conditions. Decreases future research speed
  tech_requirement_or:0
  tech_requirement_and:genetic__hardening_1
  start_point:0
  cost:-22
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0.3
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 nausea:
  name:Nausea
  grid_type:symptom
  grid_position:2
  base_graphic:stomach
  graphic_overlay:0
  description:Irritated stomach lining leads to discomfort. Slight chance of infection when kissing
  tech_requirement_or:bat_2,swine_1,horse_1
  tech_requirement_and:0
  start_point:1
  cost:-2
  change_to_infectiousness:1
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:5
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:5
  shading_tumours:0
  tech_hex_type:GENERAL

 coughing:
  name:Coughing
  grid_type:symptom
  grid_position:4
  base_graphic:lungs
  graphic_overlay:0
  description:Chance of infection by spreading pathogen into surroundings, especially in high density, urban areas
  tech_requirement_or:bat_2,swine_1,horse_1
  tech_requirement_and:0
  start_point:1
  cost:-6
  change_to_infectiousness:5
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0.05
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:5
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:5
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 vomiting:
  name:Vomiting
  grid_type:symptom
  grid_position:8
  base_graphic:stomach
  graphic_overlay:cross
  description:The expulsion of infected material through projectile vomiting increases the risk of infection
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-6
  change_to_infectiousness:5
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:15
  shading_skin:0
  shading_stomach:15
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:5
  shading_tumours:0
  tech_hex_type:GENERAL

 seizures:
  name:Seizures
  grid_type:symptom
  grid_position:34
  base_graphic:brain
  graphic_overlay:zigzag_light
  description:Random blackouts and fits reduce the patient's ability to function independently. Can be fatal
  tech_requirement_or:0
  tech_requirement_and:encephalitic_shift
  start_point:0
  cost:-8
  change_to_infectiousness:1
  change_to_severity:7
  change_to_lethality:3
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:25
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 pulmonary_oedema:
  name:Pulmonary Oedema
  grid_type:symptom
  grid_position:14
  base_graphic:lungs
  graphic_overlay:ring
  description:Potentially fatal heart abnormality causes breakdown of respiratory system, releasing pathogen into the air
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-8
  change_to_infectiousness:5
  change_to_severity:5
  change_to_lethality:2
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:15
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:15
  shading_heart:25
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 pulmonary_fibrosis:
  name:Pulmonary Fibrosis
  grid_type:symptom
  grid_position:15
  base_graphic:lungs
  graphic_overlay:zigzag_light
  description:Scarring of the lungs causes shortness of breath and extreme coughing. Can be fatal when combined with intense exercise.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-8
  change_to_infectiousness:3
  change_to_severity:5
  change_to_lethality:2
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0.05
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:20
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:20
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 fever:
  name:Fever
  grid_type:symptom
  grid_position:40
  base_graphic:brain
  graphic_overlay:exclamation_mark
  description:Increase in temperature, contagiousness and severe dehydration, which can be fatal
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-9
  change_to_infectiousness:4
  change_to_severity:4
  change_to_lethality:3
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:30
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:30
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 coma:
  name:Coma
  grid_type:symptom
  grid_position:36
  base_graphic:brain
  graphic_overlay:cross
  description:Neuropathic effects in the brain stem cause  loss of consciousness and sometimes death. Significantly harder to cure
  tech_requirement_or:0
  tech_requirement_and:encephalitic_shift
  start_point:0
  cost:-19
  change_to_infectiousness:0
  change_to_severity:15
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.24
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:75
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 dysphagia:
  name:Dysphagia
  grid_type:symptom
  grid_position:6
  base_graphic:mouth
  graphic_overlay:dots
  description:Difficulty swallowing causes occasional coughing when eating. Slight increase in infectivity.
  tech_requirement_or:bat_2,swine_1,horse_1
  tech_requirement_and:0
  start_point:1
  cost:-3
  change_to_infectiousness:2
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:5
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 haemoptysis:
  name:Haemoptysis
  grid_type:symptom
  grid_position:20
  base_graphic:lungs
  graphic_overlay:dots
  description:Patients cough up bright-red, foamy blood from the respiratory tract. Increasingly infectious, particularly in urban environments. 
  tech_requirement_or:0
  tech_requirement_and:respiratory_shift
  start_point:0
  cost:-9
  change_to_infectiousness:7
  change_to_severity:7
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0.1
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:10
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:20
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 dyspnea:
  name:Dyspnea
  grid_type:symptom
  grid_position:11
  base_graphic:mouth
  graphic_overlay:exclamation_mark
  description:Shortness of breath creates difficulty breathing, especially in arid locations. Occasionally fatal with extreme exercise.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:1
  change_to_severity:2
  change_to_lethality:0.5
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0.1
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:5
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 sneezing:
  name:Sneezing
  grid_type:symptom
  grid_position:10
  base_graphic:lungs
  graphic_overlay:exclamation_mark
  description:Fluid discharge through sneezing greatly increases infection rates
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-6
  change_to_infectiousness:5
  change_to_severity:1
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:5
  shading_chest:10
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:10
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 tachycardia:
  name:Tachycardia
  grid_type:symptom
  grid_position:17
  base_graphic:heart
  graphic_overlay:dots
  description:Resting heart rate is consistently above 100 beats per minute, putting undue pressure on the heart. Can be fatal with older patients.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:0
  change_to_severity:5
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:10
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:25
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 pulmonary_hypertension:
  name:Pulmonary Hypertension
  grid_type:symptom
  grid_position:22
  base_graphic:red_blood_cells
  graphic_overlay:zigzag_light
  description:Blood pressure in the pulmonary arteries is elevated, exerting more pressure on the heart. Can be fatal when combined with exercise.
  tech_requirement_or:0
  tech_requirement_and:respiratory_shift
  start_point:0
  cost:-8
  change_to_infectiousness:0
  change_to_severity:7
  change_to_lethality:3
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:20
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:25
  shading_heart:10
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 pulmonary_hemorrhage:
  name:Pulmonary Haemorrhage
  grid_type:symptom
  grid_position:26
  base_graphic:lungs
  graphic_overlay:cross
  description:Severe bleeding in the upper respiratory tract and the trachea. Increasing infectivity and often fatal.
  tech_requirement_or:0
  tech_requirement_and:respiratory_shift
  start_point:0
  cost:-30
  change_to_infectiousness:6
  change_to_severity:15
  change_to_lethality:15
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:30
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:50
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 respiratory_failure:
  name:Respiratory Failure
  grid_type:symptom
  grid_position:27
  base_graphic:lungs
  graphic_overlay:zigzag
  description:Severe hypoxemia leads to catastrophic respiratory failure and death.
  tech_requirement_or:0
  tech_requirement_and:respiratory_shift
  start_point:0
  cost:-37
  change_to_infectiousness:1
  change_to_severity:17
  change_to_lethality:20
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:30
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:70
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 meningitis:
  name:Meningitis
  grid_type:symptom
  grid_position:29
  base_graphic:brain
  graphic_overlay:dots
  description:Acute inflammation of the protective membranes covering the brain and spinal cord. Highly fatal.
  tech_requirement_or:0
  tech_requirement_and:encephalitic_shift
  start_point:0
  cost:-28
  change_to_infectiousness:4
  change_to_severity:15
  change_to_lethality:15
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:50
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:50
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 encephalitis:
  name:Encephalitis
  grid_type:symptom
  grid_position:30
  base_graphic:brain
  graphic_overlay:zigzag
  description:Multiple inflammatory lesions in the brain triggered. Causes neurological damage resulting in death
  tech_requirement_or:0
  tech_requirement_and:encephalitic_shift
  start_point:0
  cost:-36
  change_to_infectiousness:0
  change_to_severity:17
  change_to_lethality:20
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:30
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:70
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 hallucinations:
  name:Hallucinations
  grid_type:symptom
  grid_position:42
  base_graphic:eye_ball
  graphic_overlay:question symbol
  description:Occipital lesions created, causing severe hallucinations. Significantly harder to cure and can be fatal.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-15
  change_to_infectiousness:1
  change_to_severity:10
  change_to_lethality:3
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.17
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:30
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 memory_loss:
  name:Memory Loss
  grid_type:symptom
  grid_position:43
  base_graphic:masks
  graphic_overlay:question symbol
  description:Neuritic plaques deposited on grey matter significantly impact memory and learning. Research doctors lose progress.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-11
  change_to_infectiousness:1
  change_to_severity:6
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.1
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:20
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 nuchal_rigidity:
  name:Nuchal rigidity
  grid_type:symptom
  grid_position:46
  base_graphic:masks
  graphic_overlay:0
  description:Minor muscle spasms prevent flexing of the neck due to increased rigidity of surrounding muscle.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:2
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:5
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 blurred_vision:
  name:Blurred Vision
  grid_type:symptom
  grid_position:47
  base_graphic:eye_ball
  graphic_overlay:dots
  description:Lack of sharpness of vision results in the inability to see fine detail.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:2
  change_to_severity:4
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.03
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:10
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 confusion:
  name:Confusion
  grid_type:symptom
  grid_position:49
  base_graphic:masks
  graphic_overlay:exclamation_mark
  description:Dopamine production stimulated to cause bouts of confusion. Harder to concentrate on complex work.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-10
  change_to_infectiousness:3
  change_to_severity:6
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0.12
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:10
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 headache:
  name:Headache
  grid_type:symptom
  grid_position:51
  base_graphic:arid_resistance
  graphic_overlay:0
  description:Disturbance of the pain-sensitive structures around the brain. Reduces concentration.
  tech_requirement_or:bat_2,swine_1,horse_1
  tech_requirement_and:0
  start_point:1
  cost:-5
  change_to_infectiousness:1
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0.05
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:5
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:5
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 photophobia:
  name:Photophobia
  grid_type:symptom
  grid_position:53
  base_graphic:sun
  graphic_overlay:cross
  description:Discomfort to the eyes due to light exposure. Increasingly severe in sunnier locations.
  tech_requirement_or:bat_2,swine_1,horse_1
  tech_requirement_and:0
  start_point:1
  cost:-5
  change_to_infectiousness:1
  change_to_severity:2
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.1
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:5
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:5
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 drowsiness:
  name:Drowsiness
  grid_type:symptom
  grid_position:55
  base_graphic:zzz
  graphic_overlay:0
  description:Patients find themselves in a constant state of drowsiness. Research scientists are slightly less productive.
  tech_requirement_or:bat_2,swine_1,horse_1
  tech_requirement_and:0
  start_point:1
  cost:-5
  change_to_infectiousness:1
  change_to_severity:3
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0.01
  change_to_research_inefficiency_multiplier:0.05
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:5
  shading_chest:0
  shading_legs:5
  shading_arms:5
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:5
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 bat_1:
  name:Bat 1
  grid_type:transmission
  grid_position:15
  base_graphic:bat
  graphic_overlay:tech_1
  description:Bats host a strain of the Nipah Virus that can infect humans.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:0
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:1
  devolve_cost_multipler:-1
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 bat_2:
  name:Bat 2
  grid_type:transmission
  grid_position:14
  base_graphic:bat
  graphic_overlay:tech_2
  description:Pathogen able to spread through bat urine, especially via fruit. Increases infectivity, especially in hot and humid climates, and mutation.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-2
  change_to_infectiousness:4
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.1
  change_to_cold:0
  change_to_humid:0.1
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0.5
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 bat_3:
  name:Bat 3
  grid_type:transmission
  grid_position:13
  base_graphic:bat
  graphic_overlay:tech_3
  description:Pathogen causes bats to become restless in current habitats and search for new ones. Increases infectivity, especially in hot and humid climates.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-14
  change_to_infectiousness:6
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:10
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.1
  change_to_cold:0
  change_to_humid:0.1
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:1
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 bat_4:
  name:Bat 4
  grid_type:transmission
  grid_position:12
  base_graphic:bat
  graphic_overlay:tecg_4
  description:Pathogen causes bats to mob and attack humans at night. Significantly increases infectivity, and attacks can be lethal.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-15
  change_to_infectiousness:8
  change_to_severity:4
  change_to_lethality:1
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0.1
  change_to_cold:0
  change_to_humid:0.1
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:1.5
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 horse_1:
  name:Horse 1
  grid_type:transmission
  grid_position:10
  base_graphic:horse
  graphic_overlay:tech_1
  description:Horses susceptible to the pathogen and able to infect humans. Increase infectivity in rural and arid locations, as well as likelihood of mutation.
  tech_requirement_or:0
  tech_requirement_and:hendra_traits
  start_point:0
  cost:-9
  change_to_infectiousness:3
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:5
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0.1
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0.1
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:-1
  change_to_mutation:0.3
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 horse_2:
  name:Horse 2
  grid_type:transmission
  grid_position:11
  base_graphic:horse
  graphic_overlay:tech_2
  description:Pathogen spreads through horse faeces. Increase infectivity in rural and arid locations, as well as likelihood of mutation.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-13
  change_to_infectiousness:4
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:10
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0.1
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0.1
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0.8
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 dog:
  name:Dog
  grid_type:transmission
  grid_position:4
  base_graphic:dog
  graphic_overlay:0
  description:Dogs susceptible to the pathogen. Significantly increases infectivity, particularly in urban areas, and likelihood of mutation.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-17
  change_to_infectiousness:8
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0.2
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:1.3
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 swine_1:
  name:Swine 1
  grid_type:transmission
  grid_position:21
  base_graphic:pig
  graphic_overlay:tech_1
  description:Pigs susceptible to the pathogen and able to infect humans. Increase infectivity, especially in rural locations, as well as likelihood of mutation.
  tech_requirement_or:0
  tech_requirement_and:nipah_virus
  start_point:0
  cost:-2
  change_to_infectiousness:4
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0.1
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:-1
  change_to_mutation:0.3
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 swine_2:
  name:Swine 2
  grid_type:transmission
  grid_position:22
  base_graphic:pig
  graphic_overlay:tech_2
  description:Pathogen spreads through pig faeces. Increase infectivity, especially in rural locations, as well as likelihood of mutation.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-10
  change_to_infectiousness:5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0.1
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0.8
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 swine_3:
  name:Swine 3
  grid_type:transmission
  grid_position:28
  base_graphic:pig
  graphic_overlay:tech_3
  description:Pathogen spreads through pork produce. Greatly increases infectivity as well as likelihood of mutation.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-16
  change_to_infectiousness:7
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:1.3
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 fomites_1:
  name:Fomites 1
  grid_type:transmission
  grid_position:43
  base_graphic:parallel_evolution
  graphic_overlay:tech_1
  description:Pathogen survives away from a host, transmitted via external objects. Increases infectivity - especially in wealthy and urban environments.
  tech_requirement_or:bat_2,swine_1,horse_1
  tech_requirement_and:hendra_traits,nipah_virus,cedar_traits
  start_point:1
  cost:-7
  change_to_infectiousness:3
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.1
  change_to_poverty:0
  change_to_urban:0.1
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 fomites_2:
  name:Fomites 2
  grid_type:transmission
  grid_position:42
  base_graphic:parallel_evolution
  graphic_overlay:tech_2
  description:Pathogen able to survive on increased variety of surfaces. Increases infectivity - especially in wealthy and urban environments
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-9
  change_to_infectiousness:5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.1
  change_to_poverty:0
  change_to_urban:0.1
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 fomites_3:
  name:Fomites 3
  grid_type:transmission
  grid_position:41
  base_graphic:parallel_evolution
  graphic_overlay:tech_3
  description:Pathogen able to survive on surfaces for long periods of time. Increases infectivity - especially in wealthy and urban environments.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-13
  change_to_infectiousness:7
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0.1
  change_to_poverty:0
  change_to_urban:0.1
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 hendra_traits:
  name:Hendra Traits
  grid_type:ability
  grid_position:36
  base_graphic:genetic_re-shuffle
  graphic_overlay:ring
  description:Pathogen develops traits of the equine Hendra virus, increasing selection of host animals. 
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:-1
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 nipah_virus:
  name:Nipah Virus
  grid_type:ability
  grid_position:35
  base_graphic:biohazard
  graphic_overlay:0
  description:A new strain of the Nipah Virus that spreads harmlessly through bats, with the potential to spread to humans.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:1
  cost:-10
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:1
  devolve_cost_multipler:-1
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 cedar_traits:
  name:Cedar Traits
  grid_type:ability
  grid_position:37
  base_graphic:genetic_re-shuffle
  graphic_overlay:question symbol
  description:Pathogen develops traits of the benign Cedar Virus.  Allows virus to survive away from a host, but more likely to be cured.
  tech_requirement_or:0
  tech_requirement_and:0
  start_point:0
  cost:-8
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:-1
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 encephalitic_shift:
  name:Encephalitic Shift
  grid_type:ability
  grid_position:41
  base_graphic:brain
  graphic_overlay:exclamation_mark
  description:Gain ability to cause severe neurological symptoms.
  tech_requirement_or:bat_2,swine_1,horse_1
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:-1
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 respiratory_shift:
  name:Respiratory Shift
  grid_type:ability
  grid_position:30
  base_graphic:lungs
  graphic_overlay:exclamation_mark
  description:Gain ability to cause severe pathological conditions in the lungs.
  tech_requirement_or:bat_2,swine_1,horse_1
  tech_requirement_and:0
  start_point:0
  cost:-5
  change_to_infectiousness:0
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:0
  change_to_air_transmission:0
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:0
  change_to_arid:0
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:-1
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:0
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL

 extreme_bioaerosol:
  name:Extreme Bioaerosol
  grid_type:transmission
  grid_position:40
  base_graphic:air_transmission
  graphic_overlay:dots
  description:Pathogen bypasses air/water filters due to adaptive cellular shell. Increase infectivity, especially in humid & arid climates and plane/ship transmission.
  tech_requirement_or:0
  tech_requirement_and:air_2,water_2
  start_point:0
  cost:-25
  change_to_infectiousness:5
  change_to_severity:0
  change_to_lethality:0
  change_to_land_transmission:0
  change_to_sea_transmission:60
  change_to_air_transmission:60
  change_to_wealthy:0
  change_to_poverty:0
  change_to_urban:0
  change_to_rural:0
  change_to_hot:0
  change_to_cold:0
  change_to_humid:1.8
  change_to_arid:1.8
  change_to_corpse_transmission:0
  change_to_cure_base_multiplier:0
  change_to_research_inefficiency_multiplier:0
  preload:0
  devolve_cost_multipler:0
  change_to_mutation:0
  shading_head:0
  shading_chest:0
  shading_legs:0
  shading_arms:0
  shading_abs:0
  shading_skin:0
  shading_stomach:0
  shading_lungs:3
  shading_heart:0
  shading_kidneys:0
  shading_brains:0
  shading_liver:0
  shading_intestines:0
  shading_tumours:0
  tech_hex_type:GENERAL
