# CMAKE generated file: DO NOT EDIT!
# Generated by "Unix Makefiles" Generator, CMake Version 4.2

# Default target executed when no arguments are given to make.
default_target: all
.PHONY : default_target

# Allow only one "make -f Makefile2" at a time, but pass parallelism.
.NOTPARALLEL:

#=============================================================================
# Special targets provided by cmake.

# Disable implicit rules so canonical targets will work.
.SUFFIXES:

# Disable VCS-based implicit rules.
% : %,v

# Disable VCS-based implicit rules.
% : RCS/%

# Disable VCS-based implicit rules.
% : RCS/%,v

# Disable VCS-based implicit rules.
% : SCCS/s.%

# Disable VCS-based implicit rules.
% : s.%

.SUFFIXES: .hpux_make_needs_suffix_list

# Command-line flag to silence nested $(MAKE).
$(VERBOSE)MAKESILENT = -s

#Suppress display of executed commands.
$(VERBOSE).SILENT:

# A target that is always out of date.
cmake_force:
.PHONY : cmake_force

#=============================================================================
# Set environment variables for the build.

# The shell in which to execute make rules.
SHELL = /bin/sh

# The CMake executable.
CMAKE_COMMAND = /usr/bin/cmake

# The command to remove a file.
RM = /usr/bin/cmake -E rm -f

# Escaping for special characters.
EQUALS = =

# The top-level source directory on which CMake was run.
CMAKE_SOURCE_DIR = /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer

# The top-level build directory on which CMake was run.
CMAKE_BINARY_DIR = /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win

#=============================================================================
# Targets provided globally by CMake.

# Special rule for the target edit_cache
edit_cache:
	@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "No interactive CMake dialog available..."
	/usr/bin/cmake -E echo No\ interactive\ CMake\ dialog\ available.
.PHONY : edit_cache

# Special rule for the target edit_cache
edit_cache/fast: edit_cache
.PHONY : edit_cache/fast

# Special rule for the target rebuild_cache
rebuild_cache:
	@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Running CMake to regenerate build system..."
	/usr/bin/cmake --regenerate-during-build -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
.PHONY : rebuild_cache

# Special rule for the target rebuild_cache
rebuild_cache/fast: rebuild_cache
.PHONY : rebuild_cache/fast

# The main all target
all: cmake_check_build_system
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(CMAKE_COMMAND) -E cmake_progress_start /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win/CMakeFiles /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win/_deps/glfw-build/src//CMakeFiles/progress.marks
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 _deps/glfw-build/src/all
	$(CMAKE_COMMAND) -E cmake_progress_start /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win/CMakeFiles 0
.PHONY : all

# The main clean target
clean:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 _deps/glfw-build/src/clean
.PHONY : clean

# The main clean target
clean/fast: clean
.PHONY : clean/fast

# Prepare targets for installation.
preinstall: all
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 _deps/glfw-build/src/preinstall
.PHONY : preinstall

# Prepare targets for installation.
preinstall/fast:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 _deps/glfw-build/src/preinstall
.PHONY : preinstall/fast

# clear depends
depend:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 1
.PHONY : depend

# Convenience name for target.
_deps/glfw-build/src/CMakeFiles/glfw.dir/rule:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 _deps/glfw-build/src/CMakeFiles/glfw.dir/rule
.PHONY : _deps/glfw-build/src/CMakeFiles/glfw.dir/rule

# Convenience name for target.
glfw: _deps/glfw-build/src/CMakeFiles/glfw.dir/rule
.PHONY : glfw

# fast build rule for target.
glfw/fast:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/build
.PHONY : glfw/fast

# Convenience name for target.
_deps/glfw-build/src/CMakeFiles/update_mappings.dir/rule:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 _deps/glfw-build/src/CMakeFiles/update_mappings.dir/rule
.PHONY : _deps/glfw-build/src/CMakeFiles/update_mappings.dir/rule

# Convenience name for target.
update_mappings: _deps/glfw-build/src/CMakeFiles/update_mappings.dir/rule
.PHONY : update_mappings

# fast build rule for target.
update_mappings/fast:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/update_mappings.dir/build.make _deps/glfw-build/src/CMakeFiles/update_mappings.dir/build
.PHONY : update_mappings/fast

context.obj: context.c.obj
.PHONY : context.obj

# target to build an object file
context.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/context.c.obj
.PHONY : context.c.obj

context.i: context.c.i
.PHONY : context.i

# target to preprocess a source file
context.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/context.c.i
.PHONY : context.c.i

context.s: context.c.s
.PHONY : context.s

# target to generate assembly for a file
context.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/context.c.s
.PHONY : context.c.s

egl_context.obj: egl_context.c.obj
.PHONY : egl_context.obj

# target to build an object file
egl_context.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/egl_context.c.obj
.PHONY : egl_context.c.obj

egl_context.i: egl_context.c.i
.PHONY : egl_context.i

# target to preprocess a source file
egl_context.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/egl_context.c.i
.PHONY : egl_context.c.i

egl_context.s: egl_context.c.s
.PHONY : egl_context.s

# target to generate assembly for a file
egl_context.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/egl_context.c.s
.PHONY : egl_context.c.s

init.obj: init.c.obj
.PHONY : init.obj

# target to build an object file
init.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/init.c.obj
.PHONY : init.c.obj

init.i: init.c.i
.PHONY : init.i

# target to preprocess a source file
init.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/init.c.i
.PHONY : init.c.i

init.s: init.c.s
.PHONY : init.s

# target to generate assembly for a file
init.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/init.c.s
.PHONY : init.c.s

input.obj: input.c.obj
.PHONY : input.obj

# target to build an object file
input.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/input.c.obj
.PHONY : input.c.obj

input.i: input.c.i
.PHONY : input.i

# target to preprocess a source file
input.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/input.c.i
.PHONY : input.c.i

input.s: input.c.s
.PHONY : input.s

# target to generate assembly for a file
input.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/input.c.s
.PHONY : input.c.s

monitor.obj: monitor.c.obj
.PHONY : monitor.obj

# target to build an object file
monitor.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/monitor.c.obj
.PHONY : monitor.c.obj

monitor.i: monitor.c.i
.PHONY : monitor.i

# target to preprocess a source file
monitor.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/monitor.c.i
.PHONY : monitor.c.i

monitor.s: monitor.c.s
.PHONY : monitor.s

# target to generate assembly for a file
monitor.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/monitor.c.s
.PHONY : monitor.c.s

null_init.obj: null_init.c.obj
.PHONY : null_init.obj

# target to build an object file
null_init.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_init.c.obj
.PHONY : null_init.c.obj

null_init.i: null_init.c.i
.PHONY : null_init.i

# target to preprocess a source file
null_init.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_init.c.i
.PHONY : null_init.c.i

null_init.s: null_init.c.s
.PHONY : null_init.s

# target to generate assembly for a file
null_init.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_init.c.s
.PHONY : null_init.c.s

null_joystick.obj: null_joystick.c.obj
.PHONY : null_joystick.obj

# target to build an object file
null_joystick.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_joystick.c.obj
.PHONY : null_joystick.c.obj

null_joystick.i: null_joystick.c.i
.PHONY : null_joystick.i

# target to preprocess a source file
null_joystick.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_joystick.c.i
.PHONY : null_joystick.c.i

null_joystick.s: null_joystick.c.s
.PHONY : null_joystick.s

# target to generate assembly for a file
null_joystick.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_joystick.c.s
.PHONY : null_joystick.c.s

null_monitor.obj: null_monitor.c.obj
.PHONY : null_monitor.obj

# target to build an object file
null_monitor.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_monitor.c.obj
.PHONY : null_monitor.c.obj

null_monitor.i: null_monitor.c.i
.PHONY : null_monitor.i

# target to preprocess a source file
null_monitor.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_monitor.c.i
.PHONY : null_monitor.c.i

null_monitor.s: null_monitor.c.s
.PHONY : null_monitor.s

# target to generate assembly for a file
null_monitor.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_monitor.c.s
.PHONY : null_monitor.c.s

null_window.obj: null_window.c.obj
.PHONY : null_window.obj

# target to build an object file
null_window.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_window.c.obj
.PHONY : null_window.c.obj

null_window.i: null_window.c.i
.PHONY : null_window.i

# target to preprocess a source file
null_window.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_window.c.i
.PHONY : null_window.c.i

null_window.s: null_window.c.s
.PHONY : null_window.s

# target to generate assembly for a file
null_window.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/null_window.c.s
.PHONY : null_window.c.s

osmesa_context.obj: osmesa_context.c.obj
.PHONY : osmesa_context.obj

# target to build an object file
osmesa_context.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/osmesa_context.c.obj
.PHONY : osmesa_context.c.obj

osmesa_context.i: osmesa_context.c.i
.PHONY : osmesa_context.i

# target to preprocess a source file
osmesa_context.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/osmesa_context.c.i
.PHONY : osmesa_context.c.i

osmesa_context.s: osmesa_context.c.s
.PHONY : osmesa_context.s

# target to generate assembly for a file
osmesa_context.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/osmesa_context.c.s
.PHONY : osmesa_context.c.s

platform.obj: platform.c.obj
.PHONY : platform.obj

# target to build an object file
platform.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/platform.c.obj
.PHONY : platform.c.obj

platform.i: platform.c.i
.PHONY : platform.i

# target to preprocess a source file
platform.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/platform.c.i
.PHONY : platform.c.i

platform.s: platform.c.s
.PHONY : platform.s

# target to generate assembly for a file
platform.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/platform.c.s
.PHONY : platform.c.s

vulkan.obj: vulkan.c.obj
.PHONY : vulkan.obj

# target to build an object file
vulkan.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/vulkan.c.obj
.PHONY : vulkan.c.obj

vulkan.i: vulkan.c.i
.PHONY : vulkan.i

# target to preprocess a source file
vulkan.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/vulkan.c.i
.PHONY : vulkan.c.i

vulkan.s: vulkan.c.s
.PHONY : vulkan.s

# target to generate assembly for a file
vulkan.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/vulkan.c.s
.PHONY : vulkan.c.s

wgl_context.obj: wgl_context.c.obj
.PHONY : wgl_context.obj

# target to build an object file
wgl_context.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/wgl_context.c.obj
.PHONY : wgl_context.c.obj

wgl_context.i: wgl_context.c.i
.PHONY : wgl_context.i

# target to preprocess a source file
wgl_context.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/wgl_context.c.i
.PHONY : wgl_context.c.i

wgl_context.s: wgl_context.c.s
.PHONY : wgl_context.s

# target to generate assembly for a file
wgl_context.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/wgl_context.c.s
.PHONY : wgl_context.c.s

win32_init.obj: win32_init.c.obj
.PHONY : win32_init.obj

# target to build an object file
win32_init.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_init.c.obj
.PHONY : win32_init.c.obj

win32_init.i: win32_init.c.i
.PHONY : win32_init.i

# target to preprocess a source file
win32_init.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_init.c.i
.PHONY : win32_init.c.i

win32_init.s: win32_init.c.s
.PHONY : win32_init.s

# target to generate assembly for a file
win32_init.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_init.c.s
.PHONY : win32_init.c.s

win32_joystick.obj: win32_joystick.c.obj
.PHONY : win32_joystick.obj

# target to build an object file
win32_joystick.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_joystick.c.obj
.PHONY : win32_joystick.c.obj

win32_joystick.i: win32_joystick.c.i
.PHONY : win32_joystick.i

# target to preprocess a source file
win32_joystick.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_joystick.c.i
.PHONY : win32_joystick.c.i

win32_joystick.s: win32_joystick.c.s
.PHONY : win32_joystick.s

# target to generate assembly for a file
win32_joystick.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_joystick.c.s
.PHONY : win32_joystick.c.s

win32_module.obj: win32_module.c.obj
.PHONY : win32_module.obj

# target to build an object file
win32_module.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_module.c.obj
.PHONY : win32_module.c.obj

win32_module.i: win32_module.c.i
.PHONY : win32_module.i

# target to preprocess a source file
win32_module.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_module.c.i
.PHONY : win32_module.c.i

win32_module.s: win32_module.c.s
.PHONY : win32_module.s

# target to generate assembly for a file
win32_module.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_module.c.s
.PHONY : win32_module.c.s

win32_monitor.obj: win32_monitor.c.obj
.PHONY : win32_monitor.obj

# target to build an object file
win32_monitor.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_monitor.c.obj
.PHONY : win32_monitor.c.obj

win32_monitor.i: win32_monitor.c.i
.PHONY : win32_monitor.i

# target to preprocess a source file
win32_monitor.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_monitor.c.i
.PHONY : win32_monitor.c.i

win32_monitor.s: win32_monitor.c.s
.PHONY : win32_monitor.s

# target to generate assembly for a file
win32_monitor.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_monitor.c.s
.PHONY : win32_monitor.c.s

win32_thread.obj: win32_thread.c.obj
.PHONY : win32_thread.obj

# target to build an object file
win32_thread.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_thread.c.obj
.PHONY : win32_thread.c.obj

win32_thread.i: win32_thread.c.i
.PHONY : win32_thread.i

# target to preprocess a source file
win32_thread.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_thread.c.i
.PHONY : win32_thread.c.i

win32_thread.s: win32_thread.c.s
.PHONY : win32_thread.s

# target to generate assembly for a file
win32_thread.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_thread.c.s
.PHONY : win32_thread.c.s

win32_time.obj: win32_time.c.obj
.PHONY : win32_time.obj

# target to build an object file
win32_time.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_time.c.obj
.PHONY : win32_time.c.obj

win32_time.i: win32_time.c.i
.PHONY : win32_time.i

# target to preprocess a source file
win32_time.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_time.c.i
.PHONY : win32_time.c.i

win32_time.s: win32_time.c.s
.PHONY : win32_time.s

# target to generate assembly for a file
win32_time.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_time.c.s
.PHONY : win32_time.c.s

win32_window.obj: win32_window.c.obj
.PHONY : win32_window.obj

# target to build an object file
win32_window.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_window.c.obj
.PHONY : win32_window.c.obj

win32_window.i: win32_window.c.i
.PHONY : win32_window.i

# target to preprocess a source file
win32_window.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_window.c.i
.PHONY : win32_window.c.i

win32_window.s: win32_window.c.s
.PHONY : win32_window.s

# target to generate assembly for a file
win32_window.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/win32_window.c.s
.PHONY : win32_window.c.s

window.obj: window.c.obj
.PHONY : window.obj

# target to build an object file
window.c.obj:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/window.c.obj
.PHONY : window.c.obj

window.i: window.c.i
.PHONY : window.i

# target to preprocess a source file
window.c.i:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/window.c.i
.PHONY : window.c.i

window.s: window.c.s
.PHONY : window.s

# target to generate assembly for a file
window.c.s:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(MAKE) $(MAKESILENT) -f _deps/glfw-build/src/CMakeFiles/glfw.dir/build.make _deps/glfw-build/src/CMakeFiles/glfw.dir/window.c.s
.PHONY : window.c.s

# Help Target
help:
	@echo "The following are some of the valid targets for this Makefile:"
	@echo "... all (the default if no target is provided)"
	@echo "... clean"
	@echo "... depend"
	@echo "... edit_cache"
	@echo "... rebuild_cache"
	@echo "... update_mappings"
	@echo "... glfw"
	@echo "... context.obj"
	@echo "... context.i"
	@echo "... context.s"
	@echo "... egl_context.obj"
	@echo "... egl_context.i"
	@echo "... egl_context.s"
	@echo "... init.obj"
	@echo "... init.i"
	@echo "... init.s"
	@echo "... input.obj"
	@echo "... input.i"
	@echo "... input.s"
	@echo "... monitor.obj"
	@echo "... monitor.i"
	@echo "... monitor.s"
	@echo "... null_init.obj"
	@echo "... null_init.i"
	@echo "... null_init.s"
	@echo "... null_joystick.obj"
	@echo "... null_joystick.i"
	@echo "... null_joystick.s"
	@echo "... null_monitor.obj"
	@echo "... null_monitor.i"
	@echo "... null_monitor.s"
	@echo "... null_window.obj"
	@echo "... null_window.i"
	@echo "... null_window.s"
	@echo "... osmesa_context.obj"
	@echo "... osmesa_context.i"
	@echo "... osmesa_context.s"
	@echo "... platform.obj"
	@echo "... platform.i"
	@echo "... platform.s"
	@echo "... vulkan.obj"
	@echo "... vulkan.i"
	@echo "... vulkan.s"
	@echo "... wgl_context.obj"
	@echo "... wgl_context.i"
	@echo "... wgl_context.s"
	@echo "... win32_init.obj"
	@echo "... win32_init.i"
	@echo "... win32_init.s"
	@echo "... win32_joystick.obj"
	@echo "... win32_joystick.i"
	@echo "... win32_joystick.s"
	@echo "... win32_module.obj"
	@echo "... win32_module.i"
	@echo "... win32_module.s"
	@echo "... win32_monitor.obj"
	@echo "... win32_monitor.i"
	@echo "... win32_monitor.s"
	@echo "... win32_thread.obj"
	@echo "... win32_thread.i"
	@echo "... win32_thread.s"
	@echo "... win32_time.obj"
	@echo "... win32_time.i"
	@echo "... win32_time.s"
	@echo "... win32_window.obj"
	@echo "... win32_window.i"
	@echo "... win32_window.s"
	@echo "... window.obj"
	@echo "... window.i"
	@echo "... window.s"
.PHONY : help



#=============================================================================
# Special targets to cleanup operation of make.

# Special rule to run CMake to check the build system integrity.
# No rule that depends on this can have commands that come from listfiles
# because they might be regenerated.
cmake_check_build_system:
	cd /home/bulut/Downloads/kn_renderer_transparency_win/kn_renderer/kn_renderer/build-win && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
.PHONY : cmake_check_build_system

